Welche the crab Posted March 1, 2012 Report Share Posted March 1, 2012 [img]http://i.imgur.com/sxRfl.jpg[/img] Link to comment Share on other sites More sharing options...
ihop Posted March 1, 2012 Report Share Posted March 1, 2012 Limit Reverse? Link to comment Share on other sites More sharing options...
Welche the crab Posted March 1, 2012 Author Report Share Posted March 1, 2012 Call is more versatile. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 1, 2012 Author Report Share Posted March 1, 2012 So this is Tele DAD? Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted March 1, 2012 Report Share Posted March 1, 2012 Caius is better than a second Veiler. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 1, 2012 Author Report Share Posted March 1, 2012 Veiler makes +2 plays. Link to comment Share on other sites More sharing options...
Agro Posted March 1, 2012 Report Share Posted March 1, 2012 Needs more Limit Reverse. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 1, 2012 Author Report Share Posted March 1, 2012 Needs more Caius and Chain and D-Heroes and MST and Gorz also. Link to comment Share on other sites More sharing options...
Agro Posted March 1, 2012 Report Share Posted March 1, 2012 [quote name='Welche' timestamp='1330644865' post='5850620'] Needs more Caius and Chain and D-Heroes and MST and Gorz also. [/quote]Less Arma will do that for you. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 1, 2012 Author Report Share Posted March 1, 2012 Less Arma = less speed for the grave setup. Might drop 1 for Gorz. Link to comment Share on other sites More sharing options...
Agro Posted March 1, 2012 Report Share Posted March 1, 2012 [quote name='Welche' timestamp='1330645119' post='5850632'] Less Arma = less speed for the grave setup. Might drop 1 for Gorz. [/quote]And less Arma = more use of TGU. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted March 2, 2012 Report Share Posted March 2, 2012 [quote name='Welche' timestamp='1330644182' post='5850597'] Veiler makes +2 plays. [/quote] how Link to comment Share on other sites More sharing options...
Welche the crab Posted March 2, 2012 Author Report Share Posted March 2, 2012 Oh +1s but still. Revive Veiler with Junk, SS Doppel, make Lolbrarian make formula, draw 2, make Stardust or something. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted March 2, 2012 Report Share Posted March 2, 2012 Invest 2 cards, draw 2 and Summon one That's not a +2 and you should neg one for a Caius. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 2, 2012 Author Report Share Posted March 2, 2012 Actually it's a +3 if you leave it as Token Lib and Formula also hand trap. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted March 2, 2012 Report Share Posted March 2, 2012 [quote name='Welche' timestamp='1330657659' post='5851117'] Actually it's a +3 if you leave it as Token Lib and Formula also hand trap. [/quote] I don't treat cards that do nothing as counting toward advantage. The Token and Formula are not helping at all unless you Synchro with them. That's what they're for. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 2, 2012 Author Report Share Posted March 2, 2012 Well you obviously aren't as bad as me. Anyway going to make said change even though that would be dropping hand traps to 3. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 2, 2012 Author Report Share Posted March 2, 2012 5-2 with the old build but I think I'm gonna update it now. Link to comment Share on other sites More sharing options...
Greiga Posted March 6, 2012 Report Share Posted March 6, 2012 [quote name='Brandon Michael Geren' timestamp='1330660541' post='5851249'] I don't treat cards that do nothing as counting toward advantage. [/quote] I love technicalities and nobody cares. New Tele-DAD looks cool. What the f*** this is old, why does old stuff keep bumping? Link to comment Share on other sites More sharing options...
Welche the crab Posted March 6, 2012 Author Report Share Posted March 6, 2012 TY for the bump. Meant to dot hat. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted March 6, 2012 Report Share Posted March 6, 2012 [quote name='-Greiga-' timestamp='1331070109' post='5859957'] I love technicalities and nobody cares. New Tele-DAD looks cool. What the f*** this is old, why does old stuff keep bumping? [/quote] It's a completely valid point. If this card existed: Empty Advantage Normal Spell Card Add any 3 of "Shapesnatch", "Larvae Moth", "Volcanic Rat", or "Sparks" to your hand from your deck, banished zone, or Graveyard. Would you consider anybody that played three in one turn to be +6? This especially matters if there are no discard outlets. Link to comment Share on other sites More sharing options...
Greiga Posted March 6, 2012 Report Share Posted March 6, 2012 Well he has them as synchro and tribute outlets, and with the volume of said tribute and synchro monsters they count as advantage. I would count "Empty Advantage" as a shitty +2, just like how foolish is a great -1. I would not run it because shitty. LOLEDIT: I was thinking of old Tele-DAD and assuming he had Caius and s***. The synchro argument is still there though since massive revival and summoning. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted March 6, 2012 Report Share Posted March 6, 2012 [quote name='-Greiga-' timestamp='1331073871' post='5860030'] Well he has them as synchro and tribute outlets, and with the volume of said tribute and synchro monsters they count as advantage. I would count "Empty Advantage" as a shitty +2, just like how foolish is a great -1. I would not run it because shitty. [/quote] Instead of counting the Synchro/Tribute fodder as advantage, you should count the end result (so what happened after the Synchro/Tribute) and remove the middle bit. If you wind up getting a +5 and then use all of that to Summon one thing, you shouldn't say "I +5'd and then -4'd." Just say that you +1'd. Link to comment Share on other sites More sharing options...
Greiga Posted March 6, 2012 Report Share Posted March 6, 2012 LOLEDIT is lol. I agree with all of that but I thought we were talking purely about the moment with token and the formula as opposed to the full end of the combo. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted March 6, 2012 Report Share Posted March 6, 2012 [quote name='-Greiga-' timestamp='1331074211' post='5860044'] LOLEDIT is lol. I agree with all of that but I thought we were talking purely about the moment with token and the formula as opposed to the full end of the combo. [/quote] We are, but I'm saying that advantage is irrelevant at that moment because the Tokens will either get run over or Synchroed with. Link to comment Share on other sites More sharing options...
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