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Warrior/spell focused deck


Nerfd Roadkill

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first of all: I AM NOT IN ANY WAY GOOD AT YU-GI-HO. I JUST MADE THIS FOR FUN. IF SOMEONE FEEL THIS DECK HAVE PONTENTIAL, FELL FREE TO COMMENT.

A deck that kinda focuses on bringing out strong creatures and buffing them, aswell as countering you opponent.

I need help with the art tho :/

(More cards coming soon)


[img]http://img190.imageshack.us/img190/3341/363148.jpg[/img]

[img]http://img840.imageshack.us/img840/3341/363148.jpg[/img]

[img]http://img804.imageshack.us/img804/3341/363148.jpg[/img]

[img]http://img638.imageshack.us/img638/3341/363148.jpg[/img]

[img]http://img837.imageshack.us/img837/3341/363148.jpg[/img]

[img]http://img404.imageshack.us/img404/3341/363148.jpg[/img]


[img]http://img37.imageshack.us/img37/3341/363148.jpg[/img]

[img]http://img641.imageshack.us/img641/3341/363148.jpg[/img]

[img]http://img809.imageshack.us/img809/3341/363148.jpg[/img]

HEX / SUPPORT CARDS:

[img]http://img42.imageshack.us/img42/3341/363148.jpg[/img]

Lore:
When you get this card in your hand, instantly speacial summon it. If there is no room for it, tribute the lowest level monster. This card cannot be targeted by spell or trapcards. If this card is destroyed as a result of battle, searh your deck for a spellcard and play it. Then shuffel your deck.


[img]http://img42.imageshack.us/img42/5222/363148e.jpg[/img]

[img]http://img848.imageshack.us/img848/3341/363148.jpg[/img]

Lore:
This card cannot be normal summoned or set. This card can only be special summoned by the effect of "De-Hex". This card cannot be targeted by spell or trap cards. Once per turn, you must destroy one spell or trap card from ANY side of the field. This card gains 1000 ATK and DEF for every card destroyed by this effect. If there are no spell or trap cards on the field, this card gains 500 ATK and DEF. If this monster reaches 5000 ATK and DEF, destroy it at the end if your turn.

[img]http://img696.imageshack.us/img696/3341/363148.jpg[/img]

[img]http://img839.imageshack.us/img839/3341/363148.jpg[/img]

BEAST-RITUAL MONSTERS:

[img]http://img835.imageshack.us/img835/3341/363148.jpg[/img]

[img]http://img33.imageshack.us/img33/3341/363148.jpg[/img]

[img]http://img138.imageshack.us/img138/926/363148x.jpg[/img]

Lore:
this card cannot be normal summoned. This card can only be special summoned by tributing one "101 bear" and another "101" monster by the effect of "Monster Forest". This card cannot be targeted by spell or trap cards. When this card is succesfully Ritual summoned, deal 200 times the number of cards in your opponents hand in damge to their lifepoints.

SPELLS/TRAPS:

[img]http://img72.imageshack.us/img72/3341/363148.jpg[/img]


[img]http://img254.imageshack.us/img254/3341/363148.jpg[/img]

[img]http://img823.imageshack.us/img823/3341/363148.jpg[/img]

[img]http://img844.imageshack.us/img844/3341/363148.jpg[/img]

[img]http://img84.imageshack.us/img84/3341/363148.jpg[/img]

Hope they work and stuff....

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[quote name='Nerfd Roadkill' timestamp='1330852285' post='5855681']
New cards submitted, Hex-supports and more spells/traps aswell as the Beast ritual thingy.
[/quote]

hang on, are you having any luck with the pictures yet?

for example in the case with 101 Hawk, it's too weak. A 100 atk gain is virtually nothing, you need to make it like 300 atk or something, even if it is a permanent gain

on the other hand with 101 Archer, attacking twice is ok, but not for the price of just 500 LP. You need to make that cost a higher one.

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i uptadet the archer and hawk.

For the archer, i made it to burn your hand aswell. I'm planning to remake the bear and War bear to realy benefit from having many cards in your hand, so the archers effect will cost alot.

For the hawk, dosent its low atk make it hard to kill stuff? Anyway, i remade it to lvl 4.

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that's fine too

with regards to Soldier, it's just plain piercing damage

while that's not a bad thing, just that alone seems a bit meh. Remember a lot of monsters have low def, so 2500 atk is more than enough (personally though I think since it has 2500 atk, you should have made it lv6 instead)

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I just find it plain for piercing alone, that's all. It's your call on that one

Army Officer is also boring because yes it has the atk gain part, but once it's on the field it has no effects

The same is true for the LP gain of Assassin. 200 LP is virtually nothing, you need to make that higher

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As for officer, just a damgage dealer. Not really any specific he should do any other than being there and attacking. Togheter with the fort, they are supporters really.

And yes, the Lp is very low, but i wanted it to be more focused on getting the milita out and punishing for not having it. as said, number of cards i hand will make a difference.

BTW any idea on new effect for War bear that involves number of cards? Like burning your opponents hand?

[quote name='Nerfd Roadkill' timestamp='1330855142' post='5855718']
As for officer, just a damgage dealer. Not really any specific he should do any other than being there and attacking. Togheter with the fort, they are supporters really.

And yes, the Lp is very low, but i wanted it to be more focused on getting the milita out and punishing for not having it. as said, number of cards i hand will make a difference.

BTW any idea on new effect for War bear that involves number of cards? Like burning your opponents hand?
[/quote] Oh and sorry, i thought about the captain xD. But yeah, its all about the number of cards in hand. Pump him, hit, win.

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