Zyzzyzus Posted March 5, 2012 Report Share Posted March 5, 2012 Card images from Jazin Kay's Photobucket albums and deviantART. Based on Wave-Motion Cannon. [img]http://images3.wikia.nocookie.net/__cb20081206001113/yugioh/images/thumb/e/ef/WaveMotionCannonCP05-EN-SR-UE.png/300px-WaveMotionCannonCP05-EN-SR-UE.png[/img] EMU = Enthalpic Maximizer Unit [img]http://img560.imageshack.us/img560/3761/559898.jpg[/img] Once per turn, during your Main Phase, you can equip this card to 1 Level 4 or lower "EMU" or "Wave-Motion" monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster's effect(s) are negated, and during your Standby Phase, place Enthalpy Counters on the equipped monster equal to its Level. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) [img]http://img813.imageshack.us/img813/3761/559898.jpg[/img] Place 1 Enthalpy Counter on this card during your Standby Phase (max. 3). This card gains 600 ATK for each Enthalpy Counter on it. You can remove 1 Enthalpy Counter from this card during your Main Phase to activate one of the following effects: · Target 1 monster, it can attack directly this turn. · Once during this turn, when a monster you control is attacked, you can make that attack a direct attack. [img]http://img832.imageshack.us/img832/3761/559898.jpg[/img] When this card is Normal Summoned or Flip Summoned, you can add 1 "Wave-Motion" monster to your hand. Place 1 Enthalpy Counter on this card during each Standby Phase (max. 2). This card gains 600 DEF for each Enthalpy Counter on it. You can remove 1 Enthalpy Counter from this card to place 2 Enthalpy Counters on another card you control. [img]http://img220.imageshack.us/img220/3761/559898.jpg[/img] Cannot be Normal Summoned or Set. Must first be Special Summoned by Tributing 1 "EMU" monster. During your Standby Phase, you can move up to 2 Enthalpy Counters from other cards you control to this card (max. 4). Remove 3 Enthalpy Counters when you attack with this card (you can attack more than once per turn with this card). [img]http://img24.imageshack.us/img24/3761/559898.jpg[/img] This card gains ATK and DEF equal to the number of Enthalpy Counters you control x 100. Once per turn, at any time you can move any number of Enthalpy Counters from 1 card you control to another, by paying 500 Life Points for each. [img]http://img88.imageshack.us/img88/6969/559898f.jpg[/img] During your Standby Phase, place Enthalpy Counters on this card equal to the number of Level 5 or higher monsters you control, excluding this card, and when this card is Special Summoned, place 1 Enthalpy Counter on this card (max. 3). This card gains 300 ATK and DEF for each Enthalpy Counter on it. When this card inflicts Battle Damage to your opponent, you can remove 2 Enthalpy Counters from this card to Special Summon 1 "EMU [V-2] Gauss" from your Deck. [img]http://img850.imageshack.us/img850/3761/559898.jpg[/img] During your Standby Phase, place Enthalpy Counters on this card equal to the number of Level 4 and lower monsters you control (max. 6). When this card inflicts Battle Damage to your opponent, you can remove 1 Enthalpy Counter from this card to Special Summon 1 "EMU [V-1] Tesla" from your Deck. When "EMU [V-1] Tesla" is on the field, you can remove 2 Enthalpy Counters from this card to Special Summon a Level 4 or lower Machine-Type monster from your hand. Monsters Special Summoned by this effect cannot attack during the same turn. [img]http://i42.tinypic.com/2q061c7.jpg[/img] Cannot be Special Summoned. Once per turn, you can remove up to 10 Enthalpy Counters from cards you control and pay 500 Life Points for each to inflict damage equal to the number of Counters you removed x 300. This card gains the following effects until your opponent's next End Phase, based on the number of Enthalpy Counters removed: · 1-5: Increase this card's ATK by the number of Enthalpy Counters you removed x 300. · 6-10: Negate the effect of a monster or Spell Card. You can use this effect up to the number of Enthalpy Counters you removed / 2. [img]http://img18.imageshack.us/img18/3761/559898.jpg[/img] Cannot be Normal Summoned or Set. This card cannot be destroyed by battle. During your Standby Phase, if this card is in your Graveyard, you must remove 2 Enthalpy Counters OR pay 500 Life Points and return this card to your hand. During your opponent's Standby Phase, you must Special Summon this card from hand in face-up Attack Position. Place 1 Enthalpy Counter on this card each time a Spell Card, Trap Card, or monster effect is activated. [img]http://img201.imageshack.us/img201/3761/559898.jpg[/img] Once per turn, during your Standby Phase, you can move 2 Enthalpy Counters from other cards you control to this card. During your opponent's Standby Phase, you can remove 1 Enthalpy Counter from this card to move 2 Enthalpy Counters from 1 card you control to another. [img]http://img31.imageshack.us/img31/3761/559898.jpg[/img] If a "EMU" or "Wave-Motion" card you control would be destroyed by a card effect, you can remove 2 Enthalpy Counters from this card to negate the effect. [img]http://img259.imageshack.us/img259/3761/559898.jpg[/img] Enthalpy Counters cannot be placed on this card by other card effects. Place 1 Enthalpy Counter on this card each time you activate the effect of an "EMU" or a "Wave-Motion" card. Once per turn, you can remove up to 6 Enthalpy Counters from this card to Special Summon a Machine-Type monster of the same Level from the Deck, it cannot be Tributed or used as a Synchro/Xyz Material Monster. [img]http://img651.imageshack.us/img651/3761/559898.jpg[/img] Art by Tragicpumpkin 1 "Wave-Motion" Tuner + 1 or more non-Tuner monsters This card cannot be removed from the field with a card effect. During each Standby Phase, banish 1 card on the field, and this card loses 300 ATK. Zones occupied by cards Banished by this effect cannot be used as long as that card is banished. When this card is removed from the field, return all cards banished by this effect to their original positions. [img]http://img836.imageshack.us/img836/3761/559898.jpg[/img] Art by yaminoshi 1 "Wave-Motion" Tuner + 1 or more DARK or FIRE non-Tuner monsters This card inflicts Piercing damage, and its effects cannot be negated. While this card is on the field, you must pay 600 Life Points when either player Summons, Sets, or activates a card. If this card is removed from the field, you must pay 1200 Life Points to Special Summon this card during your opponent's Standby Phase. This card gains ATK and DEF equal to the twice the total amount of Life Points you pay as a result of this card's effects. [img]http://img850.imageshack.us/img850/2882/559898r.jpg[/img] Once per turn, during your Main Phase, you can move 2 Enthalpy Counters from other cards you control to this card. During your Standby Phase, remove 4 Enthalpy Counters from this card to draw 3 cards, and skip your next Standby Phase. [img]http://img141.imageshack.us/img141/3761/559898.jpg[/img] During your Standby Phase, place 1 Enthalpy Counter on this card. Once per turn, you can Tribute 1 "EMU" or "Wave-Motion" monster you control to add Enthalpy Counters to this card equal to its Level. During either player's turn, you can remove 1 Enthalpy Counter from this card to reduce the Level of a monster on the field by 1. If this effect is used on a Level 1 monster, destroy it. [img]http://img823.imageshack.us/img823/3761/559898.jpg[/img] Once during either player's turn, you can move all Enthalpy Counters from 1 card you control to this card, and Banish it until your next Standby Phase. During each End Phase, remove 3 Enthalpy Counters from this card, if you cannot, destroy this card. More to come. Link to comment Share on other sites More sharing options...
Kitsumonogatari Posted March 5, 2012 Report Share Posted March 5, 2012 [center][i]I like the Idea of the Archetype so far, I'd Like seeing more Cards in there, there are some OCG Errors in Joule, althought, i cant fix them[/i][/center] Link to comment Share on other sites More sharing options...
Katoki Posted March 5, 2012 Report Share Posted March 5, 2012 Pretty good idea would like to see more Link to comment Share on other sites More sharing options...
Zyzzyzus Posted March 6, 2012 Author Report Share Posted March 6, 2012 [quote name='Kitsumonogatari' timestamp='1330922908' post='5857810'] [center][i]I like the Idea of the Archetype so far, I'd Like seeing more Cards in there, there are some OCG Errors in Joule, althought, i cant fix them[/i][/center] [/quote] Can you tell me what exactly is wrong with the ocg? I probably have errors in every one, and I'd appreciate any help in correcting the text. Link to comment Share on other sites More sharing options...
Kitsumonogatari Posted March 6, 2012 Report Share Posted March 6, 2012 [i]The part where says that u must remove 3 counter to attack, im pretty sure theres an error, and i dont think there should be `` ( ) ´´[/i] Link to comment Share on other sites More sharing options...
Zyzzyzus Posted March 7, 2012 Author Report Share Posted March 7, 2012 [quote name='Kitsumonogatari' timestamp='1331044543' post='5859594'] [i]The part where says that u must remove 3 counter to attack, im pretty sure theres an error, and i dont think there should be `` ( ) ´´[/i] [/quote] The point is that you can add more counters to it after it attacks, and changing it to "This card's maximum number of attacks each turn is equal to [i]x[/i]" would make the effect even more awkwardly worded. Link to comment Share on other sites More sharing options...
Zyzzyzus Posted March 8, 2012 Author Report Share Posted March 8, 2012 > 24h bump Link to comment Share on other sites More sharing options...
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