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[img]http://img19.imageshack.us/img19/281/427513b.jpg[/img]

Once per turn if this card is selected as an attack target you can destroy 1 Set Spell or Trap card you control and negate the attack.You can banish 1 monster you control on the field and select 1 monster in either player's graveyard's, banish the selected monster and send the top 3 cards from the top of your opponent's deck to the graveyard.

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[quote name='£>-ShådøwBøx-<3' timestamp='1330976347' post='5858479']
SEND THEM WHERE!? :o

Anywho, lots of banishing is going which could be helpful mildly well balanced, and I see people using it. Picture isn't so great.
[/quote]picture is hard then the actual card lol and i forgot about that on cards, 1sec.

Edit: Done
BTW: Review or rate please? ^_^

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This card has you losing advantage all over the place.

"Once per turn if this card is selected as an attack target you can destroy 1 Set Spell or Trap card you control and negate the attack."

at only 1200 ATK (and a Level 5 monster) makes it vulnerable to pretty much... everything. You can negate the attack by losing a set Trap card that probably should help you protect your monster anyway (Mirror Force, D-Prison, etc)

Second effect makes you lose a monster. The banishing 1 monster from the grave is weak, but nice, but the 3 card mill is bad. Most decks [i]want [/i]you to mill 3 of their cards, for grave toolboxing. Or for Wulf.

Card needs to be more durable for a Lv5 and also make you want to use its effects more. Also, shouldn't it be a Reptile?

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[quote name='seattleite' timestamp='1330984484' post='5858718']
This card has you losing advantage all over the place.

"Once per turn if this card is selected as an attack target you can destroy 1 Set Spell or Trap card you control and negate the attack."

at only 1200 ATK (and a Level 5 monster) makes it vulnerable to pretty much... everything. You can negate the attack by losing a set Trap card that probably should help you protect your monster anyway (Mirror Force, D-Prison, etc)

Second effect makes you lose a monster. The banishing 1 monster from the grave is weak, but nice, but the 3 card mill is bad. Most decks [i]want [/i]you to mill 3 of their cards, for grave toolboxing. Or for Wulf.

Card needs to be more durable for a Lv5 and also make you want to use its effects more. Also, shouldn't it be a Reptile?
[/quote]Simplifing things: macro cosmo kind of card , d.d deck. however reptile is right, fixed.

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