Sergio Dark World General Posted March 5, 2012 Report Share Posted March 5, 2012 [img]http://img19.imageshack.us/img19/281/427513b.jpg[/img] Once per turn if this card is selected as an attack target you can destroy 1 Set Spell or Trap card you control and negate the attack.You can banish 1 monster you control on the field and select 1 monster in either player's graveyard's, banish the selected monster and send the top 3 cards from the top of your opponent's deck to the graveyard. Link to comment Share on other sites More sharing options...
£>-ShådøwBøx-<3 Posted March 5, 2012 Report Share Posted March 5, 2012 SEND THEM WHERE!? Anywho, lots of banishing is going which could be helpful mildly well balanced, and I see people using it. Picture isn't so great. Link to comment Share on other sites More sharing options...
Sergio Dark World General Posted March 5, 2012 Author Report Share Posted March 5, 2012 [quote name='£>-ShådøwBøx-<3' timestamp='1330976347' post='5858479'] SEND THEM WHERE!? Anywho, lots of banishing is going which could be helpful mildly well balanced, and I see people using it. Picture isn't so great. [/quote]picture is hard then the actual card lol and i forgot about that on cards, 1sec. Edit: Done BTW: Review or rate please? Link to comment Share on other sites More sharing options...
seattleite Posted March 5, 2012 Report Share Posted March 5, 2012 This card has you losing advantage all over the place. "Once per turn if this card is selected as an attack target you can destroy 1 Set Spell or Trap card you control and negate the attack." at only 1200 ATK (and a Level 5 monster) makes it vulnerable to pretty much... everything. You can negate the attack by losing a set Trap card that probably should help you protect your monster anyway (Mirror Force, D-Prison, etc) Second effect makes you lose a monster. The banishing 1 monster from the grave is weak, but nice, but the 3 card mill is bad. Most decks [i]want [/i]you to mill 3 of their cards, for grave toolboxing. Or for Wulf. Card needs to be more durable for a Lv5 and also make you want to use its effects more. Also, shouldn't it be a Reptile? Link to comment Share on other sites More sharing options...
Sergio Dark World General Posted March 5, 2012 Author Report Share Posted March 5, 2012 [quote name='seattleite' timestamp='1330984484' post='5858718'] This card has you losing advantage all over the place. "Once per turn if this card is selected as an attack target you can destroy 1 Set Spell or Trap card you control and negate the attack." at only 1200 ATK (and a Level 5 monster) makes it vulnerable to pretty much... everything. You can negate the attack by losing a set Trap card that probably should help you protect your monster anyway (Mirror Force, D-Prison, etc) Second effect makes you lose a monster. The banishing 1 monster from the grave is weak, but nice, but the 3 card mill is bad. Most decks [i]want [/i]you to mill 3 of their cards, for grave toolboxing. Or for Wulf. Card needs to be more durable for a Lv5 and also make you want to use its effects more. Also, shouldn't it be a Reptile? [/quote]Simplifing things: macro cosmo kind of card , d.d deck. however reptile is right, fixed. Link to comment Share on other sites More sharing options...
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