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Better Than Revenge (Masked HEROes)


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I kiiiinda wanna say -1 Terraforming +1 Veiler/Maxx/Crow/Something like that, but I am TERRIBLE with Heroes, and I think they don't really need that stuff, but Veiler gives another Light for Shining, Crow another Dark for lolEscurido, and Maxx another Earth for lolGaia.

But yeah, this is probably a terrible idea, so you might wanna ignore me. :'D

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[quote name='Kanade Otonashi' timestamp='1331348045' post='5863905']
I kiiiinda wanna say -1 Terraforming +1 Veiler/Maxx/Crow/Something like that, but I am TERRIBLE with Heroes, and I think they don't really need that stuff, but Veiler gives another Light for Shining, Crow another Dark for lolEscurido, and Maxx another Earth for lolGaia.

But yeah, this is probably a terrible idea, so you might wanna ignore me. :'D
[/quote]

I hate running numerous hand traps that aren't Veiler in HEROes.

Terraforming's necessary for the consistency, since with Gate the deck becomes ridiculously powerful.

As for the other hand traps, I like to be able to flat out stop plays that have to later respond to them, in the case of Maxx C. D.D. Crow is terrible in a format where Rabbit dominates, and another Veiler disturbed the S/Ts I have, and the monster lineup I have I pretty much need as is for optimum performance. Hand traps would make a lot of sense, but in a deck that can't afford to run them they become very difficult to incorporate.

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Yeah, I figured as much. Like I said, bad with Heroes. Wasn't sure how many hand traps they use or anything really.

Other then that, the build looks pretty solid, which would explain why you aren't getting many comments from people who know what they're talking about. ;D

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[quote name='Kanade Otonashi' timestamp='1331348391' post='5863914']
Yeah, I figured as much. Like I said, bad with Heroes. Wasn't sure how many hand traps they use or anything really.

Other then that, the build looks pretty solid, which would explain why you aren't getting many comments from people who know what they're talking about. ;D
[/quote]

While I'd like to think that's the case, I just think YCM lacks many players experienced with HEROes. :(

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