Redgrave Posted March 10, 2012 Report Share Posted March 10, 2012 i actually got views and a little feedback, which was really cool, thank you ^.^ so i figured id post my EARTH deck and see what people think of it, again Feedback is appreciated, and if i dont have card text correct to how it's supposed to be, tell me im happy to change it to make it more "Official". [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Power.png[/img] Sentinel - Power 1 "Sentinel" Tuner monster + 1 or more non-Tuner "Sentinel" monsters. When this card is targeted for an attack: Change this card to Defense Position. While this card is in defense position this cards DEF is 2500. While this card is in attack position this cards ATK is 2000. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Iron.jpg[/img] Sentinel - Iron 2 Level 4 "Sentinel" monsters. A monster that battle's with this card loses 1000 ATK. You can Detach 1 Xyz Material from this card to Increase the ATK and DEF of 1 Face-up "Sentinel" monster you control by 500 points. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Pebble-1.jpg[/img] Sentinel - Pebble This card cannot be destroyed by battle. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Guard.jpg[/img] Sentinel - Guard When this card is sent to the Graveyard for a Synchro Summon of a "Sentinel" monster, Once per turn, that Synchro Monster cannot be destroyed by battle. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Gold.jpg[/img] Sentinel - Gold As long as this card is Face-up in Defense position on your side of the Field, your opponent's monsters must attack if able. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Vine-1.jpg[/img] Sentinel - Vine Once per turn, Switch the battle position of 1 face up monster on the Field. if the Target of this card is your opponent's monster, that monster must remain in the changed position till the end of your next turn. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-HappyGolem-1.jpg[/img] Sentinel - Happy Golem When this cards position is changed, return 1 Spell or Trap card on the Field to it's Owners Hand. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Ancient.jpg[/img] Sentinel - Ancient The controller of this card selects the targets of their opponent's attacks. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Scorpion.jpg[/img] Sentinel - Scorpion Once per turn, when a Face-up "Sentinel" monsters battle position is changed: Increase this card's ATK by 500 points until the End Phase. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Sentinel-Drillrush.jpg[/img] Sentinel - Drillrush If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until your next Turn, except with a card effect. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/NaturePower.jpg[/img] Nature Power Change the battle positions of all face-up monsters on the Field. Monster's battle position cannot be changed until the end of your next turn, except with a card effect. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/FailedConflict-1.png[/img] Failed Conflict If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, Return the attacking monster to it's owner's Hand after damage calculation. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/WorldStone.png[/img] World Stone If a "Sentinel" monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Meditate.jpg[/img] Meditate Double the DEF of 1 Face-up defense position "Sentinel" monster you control till the End Phase. [img]http://i1180.photobucket.com/albums/x415/Redvahan/Earth%20Element/Defense-1.png[/img] Defense Increase the DEF of all "Sentinel" monsters on your side of the field by 300 points for each face-up defense position "Sentinel" monster on your side of the field. so ya this deck revolves around Defending, btw if you diddent notice, World Stone is pretty much a Direct "Rip" of "Canyon"s effect, only for Sentinels. Drillrush and Scorpion are there to make sure that besides Sentinel - Power, you have some actual ATK capabilitys. I was also toying with "Failed Conflict" thinking i should make it a normal Trap instead of continouse, feedback and opinions on that would be appreciated. Anyway enjoy and tell me what you think, if i should Change anything... and so on an so forth ^.^ Link to comment Share on other sites More sharing options...
Jones97 ii Posted March 22, 2012 Report Share Posted March 22, 2012 'Sentinel - Drillrush' reminds me of Rhyperior? Link to comment Share on other sites More sharing options...
Redgrave Posted March 22, 2012 Author Report Share Posted March 22, 2012 [quote name='Jones97 ii' timestamp='1332450290' post='5884018'] 'Sentinel - Drillrush' reminds me of Rhyperior? [/quote] it is, its hard to find Earth Golem pictures that are more anime in style, and so when i found this guys Deviant Art of Ryperior and the scorpion pokemon, i found it was done amazingly well eunf that you normally wouldent notice it's actually a Pokemon, and was anime and Earthy enuf to fit the theme. so ya, thx. check out his other stuff he does really good work, heres the Gallery link [url="http://mark331.deviantart.com/gallery/"]http://mark331.deviantart.com/gallery/[/url] Link to comment Share on other sites More sharing options...
BoomSlang Posted July 27, 2012 Report Share Posted July 27, 2012 theres quite a few pop culture cards :/ a little to op but besides you did good 5/10 Link to comment Share on other sites More sharing options...
Redgrave Posted August 24, 2012 Author Report Share Posted August 24, 2012 if you think this set is op, heh i actually printed these set's out and all honesty, my wind set is insane... Link to comment Share on other sites More sharing options...
Kreebons Posted October 12, 2012 Report Share Posted October 12, 2012 [quote name='Jones97 ii' timestamp='1332450290' post='5884018'] 'Sentinel - Drillrush' reminds me of Rhyperior? [/quote] [background=rgb(251, 253, 254)][size=3]Also[/size] "[/background][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Sentinel - Pebble" is Kirby and "Sentinel - Ancient" is from the film "[/background][/size][/font][/color][size=3][i]Laput[/i][/size][size=3][i]a:[/i][i] Castle in the Sky" Anyway, the singles cards are op, but a Sentinel deck would be weak, because it's based only in the defense and you never attack.[/i][/size] Link to comment Share on other sites More sharing options...
Redgrave Posted October 15, 2012 Author Report Share Posted October 15, 2012 [size=3][i]the singles cards are op [/i][/size]when you say this Kreebons which cards do you mean specifically, because iv been buffing/nerfing cards here and there and i wish to know which to hit, and as they say " two heads are better then one" so pinpointing the OP cards helps me make them more fair. Also on the fact of a Sentinel Deck being not playable, in most meta situations, yes this would prolly be the case, but i made these for fun and enjoyment and for the most part this deck can be kinda scary as long as it's not against a destruction heavy deck. still thank you for the feedback, it's always appreciated. Link to comment Share on other sites More sharing options...
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