Jump to content

Destroyer's


Redgrave

Recommended Posts

Last but certainly not Least, the Dark deck. This entire Decks Design can be sumed up in just 2 words.... "Kill It"








[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Queen.png[/IMG]

Destroyer - Queen
1 "Destroyer" Tuner monster + 1 or more non-Tuner "Destroyer" monsters.
Once per turn you can Destroy 1 Face-up monster on the Field with equal to or Higher ATK than this Monster.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Death.jpg[/IMG]

Destroyer - Death
2 Level 4 "Destroyer" monsters.
Once per turn you can Detach 1 Xyz Material from this card to Destroy 1 Card on the Field.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-TwinDemons.jpg[/IMG]

Destroyer - Twin Demons
When a Card on the Field is Destroyed, you can Special Summon 2 "Twin Tokens" (Fiend-Type/Dark/Level 1/ATK 500/DEF 0). These Tokens cannont be used for the summon of a monster, unless it is a "Destroyer" monster.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Shaman.jpg[/IMG]

Destroyer - Shaman
When a Card on the Field is Destroyed, you can Special summon this card from your Hand.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Crash.png[/IMG]

Destroyer - Crash
Once Per Turn, When a Card on the Field is Destroyed, Destroy 1 Face-up monster on the Field.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Doom.jpg[/IMG]

Destroyer - Doom
When a Card on the Field is Destroyed, you can have this card gain 500 ATK till the End Phase of this turn.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Fear.jpg[/IMG]

Destroyer - Fear
When a Card on the Field is Destroyed, you can Return 1 monster your opponent controls to thier Hand.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Spirit.jpg[/IMG]

Destroyer - Spirit
When a Card on the Field is Destroyed, Destroy 1 Spell or Trap card on the Field.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Pain.png[/IMG]

Destroyer - Pain
Once Per Turn, When a Card on the Field is Destroyed: Special summon 1 monster from Either player's Graveyard to thier side of the Field. Inflict damage to the controller of the Special summoned monster equal to the monster's ATK and Destroy the Special summoned monster during the End Phase.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Destroyer-Possesion.png[/IMG]

Destroyer - Possesion
During either player's Damage Step, when a face-up "Destroyer" monster you control battles, you can send this card from your hand to the Graveyard to Destroy the monster that it battled.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/WorldCollapse.jpg[/IMG]

World Collapse
Activate when 2 or more "Destroyer" monsters are Destroyed in the same Phase: Destroy all Monsters on the Field.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/DestroyersForce-1.png[/IMG]

Destroyer's Force
Destroy 1 "Destroyer" monster you control: Select 2 cards on the field. Destroy them.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/ForcedMartyr.jpg[/IMG]

Forced Martyr
Destroy 1 Face-up "Destroyer" monster on your side of the field. Select 1 "Destroyer" monster on your side of the field. The selected monster gains ATK equal to Half the ATK of the sent monster until the end of this turn.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/DisarmingPose.png[/IMG]

Disarming Pose
Target 1 Face-up "Destroyer" monster you control, this turn that monster cannot Activate its effect or Declare an Attack. Destroy 1 Card your Opponent Controls.



[IMG]http://i1180.photobucket.com/albums/x415/Redvahan/Dark%20Element/Sacrifice-1.png[/IMG]

Sacrifice
Once per turn, you can Destroy 1 Face-up "Destroyer" monster you control to Destroy 1 Face-up Monster your opponent controls. Only 1 copy of Sacrifice can be Active on the Field.




So ya, Dark is VERY strong in the sense it just Kills everything, even itself. its ment to just destroy without consiquence but also not completly random, there is method to its madness.

So ya Feedback, Comment, Criticism. and ya so far thats the last of the deck's of created, iv got them all up here so enjoy and alwase remember to have fun ^.^

Link to comment
Share on other sites

thanks ^.^ btw if you can elaborate on what you consider "Unfair" that would be awesome ^.^

i did say it was a bit on the strong side, but if it truly is "Unfair" in any actual sense, then i have no problems changing it. With the Goal of bringing the deck in line, id like to know what you or anyone else considers from this deck to be "Unfair" so i can make necisary adjustments.

Link to comment
Share on other sites

From what I can read all the effects seem to be rather straight forward and fare, the reason being is that all your destroyers don't have more than 2400 attack. All the Destroying makes it annoying for anyone who needs monsters and spells on the field but from what I can tell none of them are unbeatable and they do require a fare trade in order to accomplish their effects.

BTW your last two cards are some of the Hottest artwork cards I have ever seen. O.o

Link to comment
Share on other sites

[quote name='Orichalcos Tritos' timestamp='1332378349' post='5882982']
From what I can read all the effects seem to be rather straight forward and fare, the reason being is that all your destroyers don't have more than 2400 attack. All the Destroying makes it annoying for anyone who needs monsters and spells on the field but from what I can tell none of them are unbeatable and they do require a fare trade in order to accomplish their effects.

BTW your last two cards are some of the Hottest artwork cards I have ever seen. O.o
[/quote]



I have found that when your main focuse is to just kill things, ATK and DEF dont really come into play, but at the same time just killing spells and traps doesent win you the game, so i figured on a few of those cards give them a decent ATK value so they can compete, but i decided 1700 for the lvl 4s and lower was good enuf mainly so they couldent compete with the monsters of 1800 or higher which are more "Beatstik" and thus tryin to make it fair. On Destroyer - Queen, i WAS going to make her effect to destroy her atk or lower, but i figured i should have atleast 1 actually GOOD Destroyer card, and ever since 5ds came out with that whole "Ace Monster" thingy, i figured play with that idea and make atleast 1 monster in each of my set's the "Ace" as it were, and every "Ace" need to have a reason why it's the "Ace".

as for the card art, i basicaly found art online i liked and have been collecting for some time... I especially like "Sacrifice's" artwork, and love how it looks for the card and the effect itself.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...