R3mixKillah Posted March 11, 2012 Report Share Posted March 11, 2012 A possible boss for Banifish? if they dont already have one atleast. Its most likely overpowered so please tell me what you think. [img]http://i43.tinypic.com/34riq.jpg[/img] Cannot be Normal Summoned or Set. Cannot be Special Summoned except by banishing all level 4 or below Fish, Sea Serpent, and Aqua-type monsters in both players graveyard (Min.8. While this card is face-up on the field, you do not take battle damage from battles not involving this card. If a Fish, Sea Serpent, or Aqua-type monster is banished; Special Summon 1 level 3 or below fish, Sea Serpent, or Aqua-type monster from the deck, it cannot be used as Synchro material for a Synchro Summon. If this card is removed from the field, return all banished Fish, Sea Serpent, and Aqua-type monsters who were banished by this effect to the graveyard. Link to comment Share on other sites More sharing options...
REvan342 Posted March 11, 2012 Report Share Posted March 11, 2012 Wow.... You need a total of 8 Aqua / seaserpant / or fish monsters in either players graveyard to even summon it. and you dont take damage from attacks on monsters that arent God of the sea: Leviathan..... A very OP ability. Rewording: you dont take damage from battles involving this car. this would give it a good balance. There are some noticable OCG errors, but nothing too bad. Its just a bit broken for my tastes, but good effort =) Link to comment Share on other sites More sharing options...
R3mixKillah Posted March 11, 2012 Author Report Share Posted March 11, 2012 [quote name='REvan342' timestamp='1331442500' post='5865554'] Wow.... You need a total of 8 Aqua / seaserpant / or fish monsters in either players graveyard to even summon it. and you dont take damage from attacks on monsters that arent God of the sea: Leviathan..... A very OP ability. Rewording: you dont take damage from battles involving this car. this would give it a good balance. There are some noticable OCG errors, but nothing too bad. Its just a bit broken for my tastes, but good effort =) [/quote] If you are gonna say there are noticable OCG errors....why not fix them. Plus i know this is an OP card....read the statement above the card.. And i need GOOD advice. Ill give you the benefit of the doubt and say the battle damage ability is very OP but lets see what other people has to say. How would the rewording help??? its a 3800 beater with 2600 defense i doubt anything can run over it easily.....now that i think about it...i should probably up its level to level 10 if it has that high of stats. Thank you for your comment side note: I do have trouble balancing this card...i should lower its stats a bit dont yah think? Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted March 11, 2012 Report Share Posted March 11, 2012 nice artwork I'm not familiar to the cards that this is meant to support so that's all that i can say xD Any way, the battle damage prevention is somehow, OPed, i suggest you make like, you do not take battle damage involving Fish, Sea Serpent, or Aqua-type monster excluding this card. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted March 11, 2012 Report Share Posted March 11, 2012 I'm severely disappointed by the fact not a single person in this thread knows how to use Banifish/Banisharks. First of all: You would never get 8 Banisharks in the Graveyard. So, this card is highly inpractical in Banisharks. They're already inconsistent - no reason to give them even more dead hands. For this to be used, you'd need to lower the number, or change the summoning conditions completely. Secondly, the "No battle damage" effect is, contrary to the comments of all these people, highly irrelevant. I don't think your opponent'll attack your monsters while you have a big beatstick anyways. Really, think before posting, guys. This eff will almost never come in handy. Also, the TC obviously wasn't thinking when he made the "If a Fish, Sea Serpent, or Aqua-type monster is banished; Special Summon 1 level 3 or below fish, Sea Serpent, or Aqua-type monster from the deck, it cannot be used as Synchro material for a Synchro Summon" part of the eff. Why? Because you can just summon a Banishark like Flyfang, attack, Banish it, attack, Banish, attack, and so on till you go for an OTK. In short, this is basically one of those cards that are impossible to summon in most decks but have hella broken effets. This would never be used in Banisharks - instead, this would make its own OTK deck. a.k.a. this is an example of the worst type of card design. Simply put, if you're going to support a deck, first use it, and think about what will increase the deck's consistency. For instance, something like a Cont. Spell that once-per-turn makes you draw a card when a Banishark is Banished is a much better idea for a Banishark support card. If I were asked for a Banishark boss monster, I would make it a bit like Lightray Sorcerer. Link to comment Share on other sites More sharing options...
REvan342 Posted March 11, 2012 Report Share Posted March 11, 2012 [quote name='R3mixKillah' timestamp='1331443732' post='5865571'] If you are gonna say there are noticable OCG errors....why not fix them. Plus i know this is an OP card....read the statement above the card.. And i need GOOD advice. Ill give you the benefit of the doubt and say the battle damage ability is very OP but lets see what other people has to say. How would the rewording help??? its a 3800 beater with 2600 defense i doubt anything can run over it easily.....now that i think about it...i should probably up its level to level 10 if it has that high of stats. Thank you for your comment side note: I do have trouble balancing this card...i should lower its stats a bit dont yah think? [/quote] Since OCG can be obtained in several differant ways, i tend to just point it out. Fixing it would take the fun away from you. wouldent it? Link to comment Share on other sites More sharing options...
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