thehatter Posted March 11, 2012 Report Share Posted March 11, 2012 [left][img]http://i43.tinypic.com/2qxopw5.jpg[/img] [img]http://i40.tinypic.com/205qpnr.jpg[/img][/left] [left][img]http://i43.tinypic.com/2d1s3sj.jpg[/img] [img]http://i40.tinypic.com/10oeds4.jpg[/img][/left] [left][img]http://i40.tinypic.com/2j5cosi.jpg[/img] [img]http://i40.tinypic.com/11w4l8n.jpg[/img][/left] [left]And[/left] [center][img]http://i44.tinypic.com/9ir3hh.jpg[/img][/center] Link to comment Share on other sites More sharing options...
☖☠☗JAXCOB☗☠☖ Posted March 11, 2012 Report Share Posted March 11, 2012 MY FAVORITE GAME. ASDFGHJK, I'M IN LOVE. Levels are way too high (If you want them to be realistic) Maybe all level 7's, And then, Increase their attack by 700 or something, For the Mana Tree, Text errors. I'm not sure about this, but here "All "Wisdom" monsters gain 500 ATK and 500 DEF." Also, You might wanna put "Wisdom" in each card's name, Otherwise they technically aren't considered "Wisdoms". [i]:[/i]D<3 Link to comment Share on other sites More sharing options...
Xi-3 Posted March 12, 2012 Report Share Posted March 12, 2012 With their ATK, DEF, and (lack of) effects the same, all your monsters are basically they same. As they do not have effects, I personally feel their levels could be lowered to 5 or 6 if you kept their powers the same. A Level-11's ATK and/or DEF could easily be as high as 4000, depending on the effect you might apply to it. What I think you should try to do the most, though, is to find a way to make each monster different from the other. Perhaps their effects could even related to each other. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.