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Grand Inheritance and other support for large decks.


Zyzzyzus

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[img]http://i40.tinypic.com/15rk0ut.jpg[/img]
Activate only when you have 30 or more cards in your Deck. Pay 4000 Life Points to draw 4 cards. You cannot Special Summon monsters from your hand until your 2nd Standby Phase after the activation of this card.

[IMG]http://i39.tinypic.com/2sbpo4p.jpg[/IMG]
[url="http://covens-oz.deviantart.com/art/Grim-Reaper-s-armor-192871550"]Link to original page. Art by COVENS-OZ[/url]
You can Special Summon this card from your hand in face-up Attack Position when your opponent's monster declares a Direct Attack. This card cannot be destroyed by battle. When this card would be destroyed by a card effect, you must Banish 2 monster cards in your Graveyard to negate that effect, if you cannot, Banish this card. You can Banish 1 card in your hand to add 1 Trap card from your Graveyard to your hand. During each End Phase, if you do not have at least 15 cards in your Graveyard, destroy this card.

It's a zombified Reaper of the Cards, hence the ATK.

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...this is EARLY game stuff. Considering most people start off with a 40-card deck, they'll have 34 when they enter their FIRST Draw Phase, assuming Card Destruction/DWD/some other card isn't used. This wouldn't see much play, and would be a dead draw for the other 30 cards, which, by mathematical logic, is over half your deck.

And as far as I see it, this goes: Pay 4k LP => Draw 4 cards => [s]hope you can make a combination or[/s] survive being slow as Hell

Because you can't activate cards from your hand AND you can't SS, a ton of cards are gonna be slow as hell, needing to be Set to be used, or needing Tributes. I just see too much riding against using this card.

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[quote name='Emotion & Commotion' timestamp='1331489470' post='5866185']
...this is EARLY game stuff. [b]Considering most people start off with a 40-card deck,[/b]
[/quote]

This is to support larger decks, since so many people use 40-something card decks.
Would it still be balanced if the LP cost was lowered, or omitted, due to the SS/activation from hand restriction?

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[quote name='Emotion & Commotion' timestamp='1331489470' post='5866185']
...this is EARLY game stuff. Considering most people start off with a 40-card deck, they'll have 34 when they enter their FIRST Draw Phase, assuming Card Destruction/DWD/some other card isn't used. This wouldn't see much play, and would be a dead draw for the other 30 cards, which, by mathematical logic, is over half your deck.

And as far as I see it, this goes: Pay 4k LP => Draw 4 cards => [s]hope you can make a combination or[/s] survive being slow as Hell

[b]Because you can't activate cards from your hand AND you can't SS, a ton of cards are gonna be slow as hell, needing to be Set to be used, or needing Tributes. I just see too much riding against using this card.[/b]
[/quote]

Please don't focus on the minimal part of my argument. I pointed out that you'd be left to setting Spell Cards and Normal Summoning for two turns

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I think drawing 4 cards and then allowing either or both of SS from hand and activating spells is a bit too much. You can still set traps and quickplay spells. Since this is likely to be used in a larger deck anyway, many of which rely on stalling, I don't think SS and spell cards are much of a concern. The main point being, decks focusing on speed are not going to use this card.

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[quote name='Zyzzyzus' timestamp='1331491117' post='5866215']
I think drawing 4 cards and then allowing either or both of SS from hand and activating spells is a bit too much. You can still set traps and quickplay spells. Since this is likely to be used in a larger deck anyway, many of which rely on stalling, I don't think SS and spell cards are much of a concern. The main point being, decks focusing on speed are not going to use this card.
[/quote]

Speed Deck = Deck used for quick SSing and destroying your opponent's field through card effect for gg

You're right, speed decks won't use it. Then again, speed decks tend to be faster and more efficient. Having this in a fifty card deck is ironic, because you might not draw this, and your opponent's Six Sams/Inzektors will just start flying around like crazy.

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[quote name='Zyzzyzus' timestamp='1331492491' post='5866263']
Yes, which is why this card will be part of a series of support cards for 50-60 card decks.
[/quote]

...would've helped had this been mentioned in the OP. :/

I would consider at least removing the "no effects can be activated from the hand" clause; it can be pretty detrimental if you need more draw power from cards like Pot of Duality and you can't activate them then and there :I

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