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Tiamat


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Before I start my Golem set I decided that I'd make a quick card, enjoy, I'm looking to see if I evenly made this fair, so yesss enjoy.

[IMG]http://i43.tinypic.com/5est36.jpg[/IMG]
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 1 LIGHT, 1 DARK, 1 FIRE, 1 WATER, 1 WIND and 1 EARTH monster in your Graveyard. Your opponent cannot select this card as an attack target. Once per turn You can pay 1000 Life Points to banish all cards in both players' hands and on the field. You cannot conduct your Battle Phase the turn you activate this effect. Inflict 500 damage to your opponent for each card that is banished by this effect. If this card destroys an opponent's monster by battle, roll a six-sided die. If the result is 1 banish this card. When this card on the field is banished, you can Special Summon 1 Dragon-Type monster from your Graveyard.

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[quote name='Tormented' timestamp='1332284148' post='5881199']
Thanks for your review, but I kind of wanted it to be difficult to special summon a card, per say I didn't want this to be OP'd.

once again thank you.
[/quote]
Personal i like the card, but almost ever not to use this card using all of element's or most to summon and has to be baished for this card's summon err huge kill for your self if your not the one with an banishing deck so how this card is used..i don't know
Overall:7/10

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Actually a very good card, however what it needs is not battle protection, its effect protection (it is a bit fair since its summoning requirement is quite heavy and it would fit in with the chance effect of banishing itself).

The other effects are very nice. The reset banish effect is nice, as even though it banishes itself without activating its revival effect (due to it missing the timing), it deals 500 per banished card which could end games alone.

The third effect is as the card is at the moment, is a bit bad. This is because even if Tiamat should survive to destroy a monster, there is a chance you will lose it even after all that work you put in to get it out (yes i do understand it can be very good if you then manage to revive something with it's last effect, letting you attack once more).

Other than that, I would suggest that you word Tiamat's summoning condition as "This card cannot be special summoned [u]except[/u] by..." as it is too powerful to be Call of the Haunted/Escape from the Dark Dimension back to the field.

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Ahhh Tiamat the Bat Queen in Roman Mythology, but whatever flotes your boat.
Its acually a decent card, but i have run into monster and card effects that just destroy my most powerful monster like *snaps* that, you need effect protection (except it has a replacement when removed/banish) or else something like a Trap Hole will destroy it, also its not protected from its own effect so your busted there.

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