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New Exodia card


REvan342

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This card was made to be a better choice than either of the two other special exodia monsters (Exodia necross and Exodia the Ultimate Forbidden Lord) Unlike the other two this card does not rely on the pieces of exodia for its effect or summoning, which makes it more viable than either.

[img]http://i1168.photobucket.com/albums/r497/REvan342/Exodia.jpg[/img]
This monster cannot be normal summoned or set. This monster cannot be special summoned except by banishing Exodia Necross or Exodius the Ultimate Forbidden Lord from the field. When this monster is summoned all spell and trap cards on the field are banished. Raise the attack points of this monster by 500x the number of spells and traps banished by this effect. Exodia: King of Nightmares is not affected by effects of anyother effect monsters.



I will appreciate all forms of critique on this one, and i hope you all like it.

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It doesn't become viable at all.

You're basing the card off of needing either Exodia Necross, or Exodius, both of which are absolutely terrible beyond all recognition. Its effect is sub-par for its cost, and it would never have any real ATK. Think about it, you'd need to ridiculously minus yourself by putting cards on the board, only to lose them, or you're assuming your opponent has nothing to stop it in their backrow you're about to attempt to banish.

Simply put, it'd UP'd like s***, and would never, ever see use.

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[quote name='evilchris' timestamp='1332294927' post='5881513']
It doesn't become viable at all.

You're basing the card off of needing either Exodia Necross, or Exodius, both of which are absolutely terrible beyond all recognition. Its effect is sub-par for its cost, and it would never have any real ATK. Think about it, you'd need to ridiculously minus yourself by putting cards on the board, only to lose them, or you're assuming your opponent has nothing to stop it in their backrow you're about to attempt to banish.

Simply put, it'd UP'd like s***, and would never, ever see use.
[/quote]

=(..... harsh much?

Anyways im changing the ability about its summoning to "This card cannot be normal summoned or set. This card cannot be special summoned except by banishing all magic and trap cards in both players graveyard. this card gains 500 attack points x the number of spells and traps banished by this effect."
and will cut out the part about banishing spells and traps when its summoned.
I will keep the not being able to be effected by other monsters effects effect though.

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[quote name='REvan342' timestamp='1332295310' post='5881523']
Anyways im changing the ability about its summoning to "This card cannot be normal summoned or set. This card cannot be special summoned except by banishing all magic and trap cards in both players graveyard. this card gains 500 attack points x the number of spells and traps banished by this effect."
and will cut out the part about banishing spells and traps when its summoned.
I will keep the not being able to be effected by other monsters effects effect though.
[/quote]
Then there would be no reason for this to be an Exodia card, since it does not require any of the other Exodia cards, nor does it support Exodia in any way.

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