SilverZERO Posted March 21, 2012 Report Share Posted March 21, 2012 [img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/HOLY3.jpg[/img] [u][b]Holy Snake,Uros the Dreamer[/b][/u] LV2/LIGHT/REPTILE/ATK200/DEF/100 LORE:While this card is in the Graveyard increase both players Life Points by 200 during each of your Standby Phases. This number is doubled every Standby Phase. [img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/DARK3.jpg[/img] [u][b]Dark Snake,Oros the Nightmare[/b][/u] LV2/DARK/REPTILE/ATK/200/DEF/100 LORE:While this card is in the Graveyard iniflict damage to both players Life Points by 200 during each of your Standby Phases. This number is doubled every Standby Phase. [img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/OUROS2.jpg[/img] [u][b]Ouroboros,The Final Rebirth[/b][/u] LV8/DARK/DRAGON/ATK/????DEF/???? LORE: When this card is Summoned: Banish all "Dark Snake, Oros the Nightmare" and "Holy Snake, Uros the Dreamer" in your Graveyard. This card's Original ATK is equal to the amount of turns "Dark Snake, Oros the Nightmare" has been in your Graveyard x500. This card cannot be targeted by the effects of Spell/Trap cards or Effect Monsters. [img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/createcard-4.jpg[/img] [u][b]Ouroboros,The Final Resurrection[/b][/u] LV8/LIGHT/DRAGON/ATK/3000/DEF3000 LORE:When this card is Summoned: Banish all "Dark Snake, Oros the Nightmare" and "Holy Snake, Uros the Dreamer" in your Graveyard.This effect can be Activate only during your opponent's turn. Once during this turn, when your opponent declares an attack, you can select the attack target.This card cannot attack. [img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/MALICE3.jpg[/img] [u][b]Malice,The RazorFiend[/b][/u] LV5/DARK/FIEND/ATK/1900/DEF/400 LORE:During the End Phase, if this card was sent from your side of the field to the Graveyard, you can add one "Malice, the RazorFang" from your Deck to your hand. [img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/createcard2-2.jpg[/img] [u][b]Malice,The RazorFang[/b][/u] LV6/DARK/FIEND/ATK/2000/DEF/1800 LORE[b]:[/b]If this is the only card in your hand, you can Normal Summon it without Tributing. [u][img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/RDEVD2.jpg[/img] [b]Red Eyes Vortex Dragon[/b][/u] LV8/DARK/DRAGON/ATK2900/DEF/2400 LORE: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your Deck by Tributing "Red-Eyes B. Dragon" equipped with "Power Vortex". When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life points; Special Summon it during your next Standby Phase. If this card was Special Summoned this way, it gains 500 ATK. ONE OF MY CARD that am still proud of [u][b][img]http://i1250.photobucket.com/albums/hh535/Paul_Backhouse/createcard-6.jpg[/img][/b][/u] [u][b]Legacy of Darkness- Dark Magicain[/b][/u] LV7/DARK/SPELLCASTER/ATK2600/DEF/2200 LORE:While this card is face-up on the field, you can discard 1 card to negate the activation of a Spell Card and destroy it. This card gains 500 ATK for each Dark-Type monster on the field and in either player's Graveyard. Rate them and tell if you thier just nice or over the top. Link to comment Share on other sites More sharing options...
Alice Moonflowyr Posted March 21, 2012 Report Share Posted March 21, 2012 OCG Fix for first one. LORE: While this card is in the Graveyard, increase both players Life Points by 200 during each of your Standby Phases. This number is doubled every Standby Phase. For that one, ask someone a little more experienced about the last part. I'm not exactly sure how to word it. But the first part in the OP is redundant, unless it needs to be sent to the Grave with a specific way. (Destroyed by battle/card effect, hand to grave, deck to grave, etc.) OCG Fix for second one is the same as teh first one, except change the part where it says to increase Life Points to decrease life points. OR inflict damage. W/e. Also, I wouldnt make them Flip Eff monsters. OCG Fix for third one. LORE: When this card is Summoned: Banish all "Dark Snake, Oros the Nightmare" and "Holy Snake, Uros the Dreamer" in your Graveyard. This card's Original ATK is equal to the amount of turns "Dark Snake, Oros the Nightmare" has been in your Graveyard x500. This card cannot be targeted by the effects of Spell/Trap cards or Effect Monsters. Banishing them is waaay easier to word and do than negate them. OCG Fix for fourth one. LORE: During the End Phase, if this card was sent from your side of the field to the Graveyard, you can add one "Malice, the RazorFang" from your Deck to your hand. No problems there cept for OCG. The OCG is fine for RazorFang. OCG Fix for sixth one. LORE: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your Deck by Tributing "Red-Eyes B. Dragon" equipped with "Power Vortex". When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life points; Special Summon it during your next Standby Phase. If this card was Special Summoned this way, it gains 500 ATK. This one is a little OPed. I would add a "If this card is Special Summoned this way, Banish it when it leaves the field." clause on the end. Overall, cool cards for what I assume is your second or third try. Link to comment Share on other sites More sharing options...
SilverZERO Posted March 21, 2012 Author Report Share Posted March 21, 2012 [quote name='Dworkin' timestamp='1332335198' post='5881976'] OCG Fix for first one. LORE: While this card is in the Graveyard, increase both players Life Points by 200 during each of your Standby Phases. This number is doubled every Standby Phase. For that one, ask someone a little more experienced about the last part. I'm not exactly sure how to word it. But the first part in the OP is redundant, unless it needs to be sent to the Grave with a specific way. (Destroyed by battle/card effect, hand to grave, deck to grave, etc.) OCG Fix for second one is the same as teh first one, except change the part where it says to increase Life Points to decrease life points. OR inflict damage. W/e. Also, I wouldnt make them Flip Eff monsters. OCG Fix for third one. LORE: When this card is Summoned: Banish all "Dark Snake, Oros the Nightmare" and "Holy Snake, Uros the Dreamer" in your Graveyard. This card's Original ATK is equal to the amount of turns "Dark Snake, Oros the Nightmare" has been in your Graveyard x500. This card cannot be targeted by the effects of Spell/Trap cards or Effect Monsters. Banishing them is waaay easier to word and do than negate them. OCG Fix for fourth one. LORE: During the End Phase, if this card was sent from your side of the field to the Graveyard, you can add one "Malice, the RazorFang" from your Deck to your hand. No problems there cept for OCG. The OCG is fine for RazorFang. OCG Fix for sixth one. LORE: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your Deck by Tributing "Red-Eyes B. Dragon" equipped with "Power Vortex". When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life points; Special Summon it during your next Standby Phase. If this card was Special Summoned this way, it gains 500 ATK. This one is a little OPed. I would add a "If this card is Special Summoned this way, Banish it when it leaves the field." clause on the end. Overall, cool cards for what I assume is your second or third try. [/quote] XD no i just dont post stuff Link to comment Share on other sites More sharing options...
CardCaster Posted March 21, 2012 Report Share Posted March 21, 2012 Uh-oh you used a real cards art! Thats against the rules =) or frowned upon anyway. I like your cards effects i think they are good, red-eyes may be op since he effectively cannot be beaten in battle and at that strength that is fairly insane so maybe remove the attack increase? Link to comment Share on other sites More sharing options...
SilverZERO Posted March 22, 2012 Author Report Share Posted March 22, 2012 [quote name='CardCaster' timestamp='1332345842' post='5882133'] Uh-oh you used a real cards art! Thats against the rules =) or frowned upon anyway. I like your cards effects i think they are good, red-eyes may be op since he effectively cannot be beaten in battle and at that strength that is fairly insane so maybe remove the attack increase? [/quote] really is it really or is it because i beat you to the punch.. Link to comment Share on other sites More sharing options...
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