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The Timeless One - Spirits


thekazu4u

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No, you will never see the end of him. That is because he is an immortal spirit, and you are not.[spoiler=The Immortal Spirit]

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Add up to 2 Spirit monsters in your Graveyard to your hand. You cannot Special Summon the turn you activate this card.

Don't believe me? Here is his story...

 

 

He began as a Lord of the Ancient Agatanushi. The Agatanushi were a peaceful tribe, residing in a secluded and enchanted valley.

[spoiler=Valley of the Agatanushi]

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Either player can Normal Summon Spirit monsters during their opponent's Main Phase. You can return this card to your hand to select 1 non-Spirit monster and return it to the owner's hand. This effect can only be activated during your opponent's turn when you control no face-up non-Spirit monsters.

 

 

A benign and pure lord, he wished the best for his people - he was gifted with special powers to heal the sick and gravely wounded, and he was a fearless warrior.

[spoiler=Taketsunimi]

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This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned: Add 1 Spirit Monster from your Graveyard to your hand.

 

 

But eventually his tribe was attacked - his people slaughtered, his honor destroyed. He fled - but he swore revenge.

He studied alchemy, and prayed to the Divinities to grant him Justice against the attackers. In his rage, he found the answer - he would transform himself, give up his Humanity for Immortality, become Divine himself, for the Divinities refused to grant him his wishes.

[spoiler=Transformation of the Timeless One]

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Target 1 card on the field; Return 1 Spirit Monster you control to your hand and Normal Summon 1 other Spirit Monster from your hand. Then destroy the targeted card.

 

 

He transformed himself, took on Wings, and traveled to China. He offered the people there Eternal Spring if they would help him in his Quest. Eternal harvest, yes, they liked that prospect...

[spoiler=Sanzuwu]

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This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned: Draw 1 card.

 

 

... but they did not keep their side of the bargain. So the Timeless One flew away, swearing never to trust again.

He flew to Korea, terrifying those their with his sheer power. He took on the form of he Phoenix, and wings ablaze demanded of them the whereabouts of those who wronged him.

[spoiler=Samjoko]

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This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up: Select 1 face-up Spirit monster. While it remains face-up, all monsters your opponent controls must attack it when possible, and any monster battling it has its ATK reduced to 0.

 

 

They begged for his mercy, but alas, they did not know of the attackers.

So, he made the journey back to his desecrated homeland. He used his newfound divine powers to control time, to seek out the whereabouts of those who wronged his tribe...

[spoiler=Void of the Timeless One]

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While this card is in your Graveyard: You cannot draw cards. If a Spirit Monster returns to your hand while your opponent controls no face-up cards and this card is in your Graveyard: Skip your opponent's next Draw Phase.

 

 

Until he found what became of the evildoers. Long had passed since the time of the Agatanushi. Those who had wronged him were no longer alive - they were the ancestors of all of man kind.

And then the Timeless One knew who had wronged him. He took on his final form...

[spoiler=Yatagarasu]

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and knew he would have his revenge. On all of us.

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Posted · Hidden by LordEcchi, March 24, 2012 - No reason given
Hidden by LordEcchi, March 24, 2012 - No reason given

Lolz, Yata-Garasu. I always love a good story :P

 

Samjoko is inconceivably OP, by the way. As long as you can get one additional spirit and him on the field each turn, Game over.

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Mirror of Yata, Samjoko. Game Over. Also, maybe throw an axe of despair or two on Samjoko, just to speed it up... it'll take a while at 200LP per attack xD (and peraps a card or two to prevent effects destroying Samjoko or the mirror)

 

All in all, I like. Spirit monsters always make me feel warm and fuzzy on the inside xD

 

I lol'd at the ending. Nice story :P

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Mirror of Yata, Samjoko. Game Over.

That is not at all broken. (Ok yea it is, but it is not THAT broken considering they can just use a single Fissure and blow you all away. Oh, and Magician of Faith is banned so :o )

Other than that, I like. Spirit monsters always make me feel warm and fuzzy on the inside xD

That is not supposed to be happening :neutral: you are supposed to be terrified. :S

I lol'd at the ending. Nice story :P

I did not make it up. (Ok I made parts of it up but not most of it). Search Three Legged Crow and you will see where I got all the names, most of the "yata forms" etc...

 

Believe it or not, the one out of all of them that I am most worried about is Sanzuwu. +1'ing every turn seem a bit OP'd. But when you are competing against things like Inzektors, I guess you gotta do what you gotta do...

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Well, the whole time I was talking about Samjoko being broken I was thinking about a card I made that would make it super broken xD

lol. Even with that card it would be a 3 card lock. I would even argue that it would not be broken with that card because it would require a 1 tribute monster, a spirit monster, AND an equip spell. Yea, but it would be pretty bad, given the searchable nature of all the cards. Should have made the card 1550 attack not 1450 :S

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I've always liked Spirit monsters, and I like how you incorporated the different names of different countries for the Yatagarasu. Not too sure about Void of the Timeless One though, a Morphing Jar at the wrong moment would completely screw you over.

Samjoko would be better if it couldn't apply the effect to itself.

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New card added. Just because Immortal Spirits deserve a monster reborn, and monster reborn does not work on them :S

 

Not too sure about Void of the Timeless One though, a Morphing Jar at the wrong moment would completely screw you over.

Well, its yata-garasu... if it did not have some sort of draw lock it would not be the same. And any more powerful draw lock would generate huge amounts of hate from the people viewing this forum. Plus, it makes sense. Yata-garasu hates all of mankind, he is just as happy to get revenge on you than on your opponent.

Samjoko would be better if it couldn't apply the effect to itself.

That would require 2 spirits on the field at the same time, which hardly EVER happens. Good spirit decks don't even play things like mirror of yata. Plus, it is the first evil incarnation of Yata. It is supposed to be epic.

Also: Orb of Yasaka + Samjoko = uber life point gain.

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Ultimate Offering + Mausoleum of the Emperor, in which case that Life Point gain is necessary.

Not really quite sure what Mausoleum has to do with this, but Ultimate Offering I can see. Heh, meh. I am tempted to keep it the way it is now. After all, in that stage the Timeless One is just one step away from becoming the Yata-Garasu, so it needs to be powerful. Also, I can't come up with any OTK or anything based around it, and any monster destruction at all would blow it up, so for now I think I am going to keep it unless some weird combo is found.

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Not really quite sure what Mausoleum has to do with this, but Ultimate Offering I can see. Heh, meh. I am tempted to keep it the way it is now. After all, in that stage the Timeless One is just one step away from becoming the Yata-Garasu, so it needs to be powerful. Also, I can't come up with any OTK or anything based around it, and any monster destruction at all would blow it up, so for now I think I am going to keep it unless some weird combo is found.

Mausoleum is for Fenghuang and Hino-Kagu-Tsuchi.

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Mausoleum is for Fenghuang and Hino-Kagu-Tsuchi.

Heh Hino w/ Samjoko would be epic.

 

Still, I think that would make Samjoko way too hard to use. It needs to at least be able to summon out and kill something for 200 damage. Considering inzektors have +4s each turn, it is only fair that each of the evolutions would result in a +1, especially since they return to the hand and leave the field vulnerable.

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awesome dude! i like it very very much. in fact i liked it so much so i created this one:

 

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Nice, a 1900 beater spirit :) Note that it would prevent itself from returning to the hand because of the effect negation, so make it negate the effects of all non-spirit monsters or something.

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Nice, a 1900 beater spirit :) Note that it would prevent itself from returning to the hand because of the effect negation, so make it negate the effects of all non-spirit monsters or something.

 

i did it on purpose. the fact, that this card dont return back to hand the turn you summon it, makes it a great defense for the deck. with spirits you are wide open for attacks and this card prevent your opponents to go off. =)

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i did it on purpose. the fact, that this card dont return back to hand the turn you summon it, makes it a great defense for the deck. with spirits you are wide open for attacks and this card prevent your opponents to go off. =)

So it would suffice as an Effect monster, since it negates its own Spirit effect. Izanagi already does prevent Spirits from returning to the hand though.

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So it would suffice as an Effect monster, since it negates its own Spirit effect. Izanagi already does prevent Spirits from returning to the hand though.

You would not want a card that says return itself to the hand, and then does not ever return itself. That is just a bit silly. Plus, it goes against the whole idea of spirits. That is why Mirror of Yata is a bad card - you want them to return so you can summon them again and get their effect(s).

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You would not want a card that says return itself to the hand, and then does not ever return itself. That is just a bit silly. Plus, it goes against the whole idea of spirits. That is why Mirror of Yata is a bad card - you want them to return so you can summon them again and get their effect(s).

Unless you're using Yamata Dragon, Hino-Kagu-Tsuchi, Yamato-no-Kami, or maybe even Great Long Nose.

Also, you might have quoted the wrong post :P I was pointing out that Servant of Yata-Garasu should either be an Effect monster or only negate non-Spirit effects.

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Unless you're using Yamata Dragon, Hino-Kagu-Tsuchi, Yamato-no-Kami, or maybe even Great Long Nose.

Also, you might have quoted the wrong post :P I was pointing out that Servant of Yata-Garasu should either be an Effect monster or only negate non-Spirit effects.

 

yes, youre right. sounds better to me:

 

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makes it far more broken tho. basically a better skill drain and with no cost.

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yes, youre right. sounds better to me:

 

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makes it far more broken tho. basically a better skill drain and with no cost.

 

Maybe a tad OP'd, but it is predominantly skill-based (ironic because you were likening it to SKILL-drain) and balanced by the fact that they can play new monsters in their turn that won't have their effects negated. I like <3. Mind if I use it in my set?

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