Dragovian Posted March 26, 2012 Report Share Posted March 26, 2012 [center]I have always loved slimes since I saw them on Dragon Quest 8, so I decided to make a deck based on them. I've tried to keep it as realistic as possible, although there may be a couple of overpowered cards. This is the first complete deck I have ever made, and I really want it to be commented on for future reference. Also, please treat it as if it were in the Realistic Cards section, as these are intended to be realistic[/center] [center][spoiler='Monsters'][/center] [center][img]http://i42.tinypic.com/65zpdt.jpg[/img] Dragon Quest Slime Level 1, Water Attribute, Aqua Type 100 ATK, DEF 100 Effect: If this card is destroyed by battle and sent to the Graveyard, you can Special Summon one Level 4 or lower 'Slime' monster from your Deck.[/center] [center][img]http://i41.tinypic.com/1zce0si.jpg[/img] Dragon Quest She-Slime Level 2, Water Attribute, Aqua Type 500 ATK, 500 DEF Effect: If this card is Summoned via the effect of a 'Slime' card, you can Special Summon one Level 4 or lower 'Slime' monster from your Deck, except a 'Dragon Quest She-Slime'. [img]http://i39.tinypic.com/24lokdc.jpg[/img] Dragon Quest Bubble Slime Level 4, Water Attribute, Aqua type 1000 ATK, 2000 DEF Effect: If your opponent selects a 'Slime' monster as an attack target, the attacking monster loses 1000 ATK points before damage calculation [img]http://i42.tinypic.com/mc5fdl.jpg[/img] Dragon Quest Slime Knight Level 4, Water Attribute, Aqua Type (Gemini) 1900 ATK, 1500 DEF Effect: This card is treated as a Normal monster while it is face up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect monster with this effect: * If a 'Slime' monster battles, you can Special Summon one Level 4 or lower 'Slime' monster from your Graveyard before Damage calculation. [img]http://i39.tinypic.com/jqrudx.jpg[/img] Dragon Quest HealSlime Level 3, Water Attribute, Aqua type 500 ATK, 1000 DEF Effect: While you control another face up 'Slime' monster, this card cannot be selected as an attack target. Once per turn you can Special Summon one 'Slime' monster from your Graveyard. That monster's effects are negated and it is destroyed during your Standby Phase. [img]http://i44.tinypic.com/r1zj0i.jpg[/img] Dragon Quest CureSlime Level 5, Water Attribute, Aqua Type 1000 ATK, 1500 DEF Effect: This card can be Special Summoned by tributing a 'Dragon Quest' HealSlime'. While you control another face up 'Slime' monster, this card cannot be selected as an attack target. Once per turn you can Special Summon one 'Slime' monster from your Graveyard. [img]http://i39.tinypic.com/fdr6rq.jpg[/img] Dragon Quest King CureSlime Level 7, Water Attribute, Aqua Type 2000 ATK, 2000 DEF Effect: This card can be Special Summoned by tributing a 'Dragon Quest CureSlime'. While you control another face up 'Slime' monster, this card cannot be selected as an attack target. 'Slime' monsters you control cannot be destroyed via card effects. Once per turn you can Special Summon one 'Slime' monster from your Graveyard. [img]http://i44.tinypic.com/2wpv7gg.jpg[/img] Dragon Quest Metal Slime Level 4, Earth Attribute, Aqua Type 0 ATK, 1000 DEF Effect: This card cannot be destroyed by battle. If you Special Summon a 'Slime' monster(s) you can Tribute this card and one of the monsters summoned to special summon one 'Dragon Quest Liquid Metal Slime' from your hand or Deck. [img]http://i42.tinypic.com/2q19k4j.jpg[/img] Dragon Quest Liquid Metal Slime Level 6, Earth Attribute, Aqua Type 0 ATK, 2000 DEF Effect: This card cannot be destroyed by battle. Your opponent cannot select another 'Slime' monster as an attack target. If you Special Summon a 'Slime' monster(s) you can Tribute this card and all other monsters you control to Special Summon one 'Dragon Quest King Metal Slime' from your hand or Deck [img]http://i39.tinypic.com/xm5p9i.jpg[/img] Dragon Quest King Metal Slime Level 8, Earth Attribute, Aqua Type 0 ATK, 3000 DEF Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned via the effect of 'Dragon Quest Liquid Metal Slime'. This card cannot be destroyed by battle or card effects. Your opponent cannot select another 'Slime' monster as an attack target.[/spoiler][/center] [center] [spoiler='Fusions'][/center] [center][img]http://i43.tinypic.com/vmrayq.jpg[/img] Dragon Quest Slime Stack Level 6, Water Attribute, Aqua Type (Fusion) 1000 ATK, 1500 DEF Fusion Material: Dragon Quest Slime + 2 'Slime' monsters Effect: You can only Special Summon this card from your Extra Deck by sending the above cards from your side of the Field to the Graveyard. Slime monsters you control gain 1500 ATK.[/center] [center][img]http://i42.tinypic.com/2w1yvs1.jpg[/img] Dragon Quest Metal Slime Knight Level 6, Light Attribute, Aqua Type (Fusion) ? ATK, 1500 DEF Fusion Materials: 'Dragon Quest Slime Knight' + 1 'Metal Slime' monster Effect: You can only Special Summon this card from your Extra Deck by sending the above cards from your side of the Field to Graveyard. Cards you control cannot be destroyed by card effects. This cards ATK is equal to the DEF of the 'Metal Slime' fusion material monster + 500. [img]http://i44.tinypic.com/1zo9b2g.jpg[/img] Dragon Quest King Slime Level 10, Water Attribute, Aqua Type (Fusion) ? ATK, 3000 DEF Fusion Material: 'Dragon Quest Slime' + 1 or more 'Slime' monsters. Effect: This card can only be Special Summoned from the Extra Deck by sending the Fusion Material Monsters from your side of the field to the Graveyard. This card gains the following effects depending on how many Fusion Material Monsters were used to Summon it: 2+: This cards ATK is equal to the total of the sent monsters ATK points. 3+: Once per turn, you can negate the activation of an opponents Spell, Trap or Monster Effect, and destroy it. 4+: Once per turn, you can destroy one card on the field. 5: When this card is Special Summoned, destroy all cards on your opponents side of the field. [img]http://i43.tinypic.com/358qb02.jpg[/img] Dragon Quest Platinum King Jewel Level 12, Light Attribute, Aqua Type (Fusion) 4000 ATK, 4000 DEF Fusion Material: 1 'Metal Slime' monster + 4 'Slime' monsters You can only Special Summon this card from your Extra Deck by sending the above cards from your side of the Field to the Graveyard. As long as you control a 'Slime' monster, you can negate any Spells, Traps or Monster Effects.[/spoiler][/center] [center][img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Legend%20of%20the%20King%20Slime&cardtype=Spell&subtype=normal&attribute=Light&level=1&magictraptype=Continuous&rarity=Common&picture=http://images.yugiohcardmaker.net/278985/468872661.jpg&set1=QUEST&set2=LEGEN&inset=true&type=&description=All%20[/img][/center] [center]Legend of the King Slime[/center] [center]Continuous Spell Card[/center] [center]Effect: All 'Slime' monsters on your side of the field gain 100 ATK x the total Levels of all 'Slime' monsters on your side of the field.[/center] [center][img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Metal%20Slime%20Controller&cardtype=Trap&subtype=gemini&attribute=Water&level=4&magictraptype=Counter&rarity=Common&picture=http://www.genkivideogames.com/images/HP2193shots.jpg&set1=QUEST&set2=CONTR&inset=true&type=Aqua&description=Activate%20only%20while%20you%20control%20a%20face%20up%20[/img][/center] [center]Metal Slime Controller[/center] [center]Trap Card[/center] [center]Effect only while you control a face up 'Slime' monster and your opponent activates a card effect. Negate the card effect and destroy it.[/center] [center][img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Slime%20Controller&cardtype=Spell&subtype=gemini&attribute=Water&level=4&magictraptype=None&rarity=Common&picture=http://www.estarland.com/images/products/27/25127/43495.jpg&set1=QUEST&set2=METCO&inset=true&type=Aqua&description=Activate%20only%20while%20you%20control%20a%20face%20up%20[/img][/center] [center]Slime Controller[/center] [center]Spell Card[/center] [center]Effect: Activate only while you control a face-up 'Slime' monster. Select one monster you control and one monster your opponent controls. Swap control of the selected monsters.[/center] [center][img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Slime%20Crown&cardtype=Spell&subtype=gemini&attribute=Water&level=4&magictraptype=Equip&rarity=Common&picture=http://dragon-quest.org/images/thumb/2/29/DQVIIISlimeCrown.png/120px-DQVIIISlimeCrown.png&set1=QUEST&set2=CROWN&inset=true&type=Aqua&description=This%20card%20can%20only%20be%20equipped%20to%20a%20[/img][/center] [center]Slime Crown[/center] [center]Equip Spell[/center] [center]Effect: This card can only be equipped to a 'Slime' monster. If the equipped monster is destroyed you can select one monster in your hand or Deck with a Level equal to or less than the Level of the destroyed monster +2 and Special Summon it. If this card is destroyed while it is equipped to a monster, draw one card.[/center] [center][img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Slime%20down%20the%20well&cardtype=Trap&subtype=effect&attribute=Water&level=10&magictraptype=None&rarity=Common&picture=http://outsidercrew.com/wp-content/uploads/2008/11/6069-dragonquestmonstersheader1.jpg&set1=QUEST&set2=WELLS&inset=true&type=Aqua&description=Activate%20only%20when%20a%20[/img][/center] [center]Slime down the well[/center] [center]Trap card[/center] [center]Activate only when a 'Slime' monster you control is destroyed. Special Summon as many cards with the same name as that monster from your hand or Deck.[/center] [center][img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Slime%20Hill&cardtype=Spell&subtype=effect&attribute=Water&level=10&magictraptype=Field&rarity=Common&picture=http://rpg-home.lunar-net.com/dq-web/pictures/locations/howlwind_hill_loc.png&set1=QUEST&set2=HOWLW&inset=true&type=Aqua&description=When%20a%20[/img][/center] [center]Slime Hill[/center] [center]Field Spell Card[/center] [center]Effect: When a 'Slime' monster is selected as an attack target the attacking monster loses 1000 ATK points before damage calculation. When this card is destroyed you can special summon one Level 4 or lower Slime monster from your Graveyard.[/center] [center]Please comment![/center] Link to comment Share on other sites More sharing options...
M30WZ1K4 Posted March 26, 2012 Report Share Posted March 26, 2012 1) Go to tinypic 2) Copy and paste URL 3) Upload 4) Copy and paste with [IMG] at beginning to here. Link to comment Share on other sites More sharing options...
Dragovian Posted March 28, 2012 Author Report Share Posted March 28, 2012 Updated the effect monsters so that the images work. However, I'm not 100% sure about all of them as my internet's going funny and won't show some pictures (like the emoticons) Link to comment Share on other sites More sharing options...
skyshadow Posted March 29, 2012 Report Share Posted March 29, 2012 i like them. i see legend as a dangerous card for sure if im correct on the fact that on a good draw you can get a total level of at least 10 to 15 out at once. i like the swarm/weaken strategy your deck uses. i give your deck a 9/10 for originality i dont see many cards op'd not even legend can be considered op'd considering it only increases by 100x level. still nice cards good strategies and it looks fun Link to comment Share on other sites More sharing options...
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