DARKPLANT RISING Posted April 1, 2012 Report Share Posted April 1, 2012 I made this because...um... Because I found the pics for them. The Energized Dragons are all Level 7 LIGHT Dragons, meaning that they benefit from REDMD, Honest, and Number 11: Big Eye. There are the Energized Dragons (Fusion Monsters), the Energized Dragon Lords (Xyz), and the Energized Dragon Guardians (Hand-Trap Monsters). I was thinking of a "deck that never gets bad hands, but can never OTK or get out terribly overpowered stuff". In the original draft of this set, Energized Zone, the main card of this deck, didn't have the "You can't set cards" clause, and the Guardians didn't exist. But I edited them like that in order to balance them out. Why? Because in that draft, this deck didn't need any monsters in the main deck. "Activate Zone, SS a Dragon, set 4 random cards that protect the Dragon and restrict the opp's moves, end turn" didn't sound like a very smart idea. Thus, I decided to make it like this to balance it out. Enjoy. [spoiler=Energized Dragons] [IMG]http://i44.tinypic.com/2nq4gi9.png[/IMG] This card cannot be destroyed by card effects. The controller of this card cannot Set cards. Once per turn: Discard 1 card; Special Summon 1 "Energized Dragon" monster from your Extra Deck (this Special Summon is treated as a Fusion Summon). [IMG]http://i44.tinypic.com/seod2p.jpg[/IMG] Must first be Special Summoned by the effects of "Energized Zone". When you control over 2 "Energized Dragon" monsters: Draw 1 card. You can control only 1 "Engergized Dragon - Beowolf". You can activate the effect of an "Energized Dragon" Fusion Monster only once per turn. [IMG]http://i44.tinypic.com/2e1u7br.jpg[/IMG] Must first be Special Summoned by the effects of "Energized Zone". When you control over 2 "Energized Dragon" monsters: Target 1 card on the field; Destroy it. You can control only 1 "Engergized Dragon - Fafnir". You can activate the effect of an "Energized Dragon" Fusion Monster only once per turn. [IMG]http://i39.tinypic.com/34nnyva.jpg[/IMG] Must first be Special Summoned by the effects of "Energized Zone". When you control over 2 "Energized Dragon" monsters: Special Summon 1 "Energized Dragon" monster from your Extra Deck (when activating this effect, this card's name is also treated as "Energized Zone". You can control only 1 "Engergized Dragon - Abraxas". You can activate the effect of an "Energized Dragon" Fusion Monster only once per turn. [IMG]http://i41.tinypic.com/18bwbl.jpg[/IMG] Must first be Special Summoned by the effects of "Energized Zone". When you control over 2 "Energized Dragon" monsters: Target 1 "Energized Dragon" Monster you control; This turn, it can attack twice in the same Battle Phase. You can control only 1 "Engergized Dragon - Devonwall". You can activate the effect of an "Energized Dragon" Fusion Monster only once per turn. [IMG]http://i43.tinypic.com/wujchy.jpg[/IMG] Must first be Special Summoned by the effects of "Energized Zone". Other monsters you control cannot declare an attack. You can control only 1 "Engergized Dragon - Virmithrax". You can activate the effect of an "Energized Dragon" Fusion Monster only once per turn. [/spoiler][spoiler=Energized Dragon Lords] [IMG]http://i40.tinypic.com/2873v2s.png[/IMG] 2x Level 7 Monsters Detach 1 Xyz Material from this card to Banish 1 "Energized Dragon" Fusion Monster in your Graveyard; Activate the effect of the Banished Monster (ignoring activation conditions). You can activate the effect of "Energzed Dragon Lord - Ancalgon" only once per turn. [IMG]http://i41.tinypic.com/k1p5dx.png[/IMG] 3x Level 7 Monsters Once per turn: Detach 1 Xyz Material from this card; Banish all face-down cards your opponent controls, and draw 1 card. Your opponent cannot activate effects in response to this effect's activation.[/spoiler][spoiler=Energized Dragon Guardians] [IMG]http://i42.tinypic.com/2rnd06v.jpg[/IMG] When you control a "Energized Dragon" monster: Discard this card; Negate the activation of an Spell/Trap Card, and destroy it. [IMG]http://i42.tinypic.com/20qjk7n.jpg[/IMG] When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Discard this card and pay 2000 Life Points; negate the Summon OR activation, and destroy that card.[/spoiler] Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted April 2, 2012 Author Report Share Posted April 2, 2012 y u no post Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted April 4, 2012 Author Report Share Posted April 4, 2012 Y U NO POST Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted April 7, 2012 Author Report Share Posted April 7, 2012 i mad Link to comment Share on other sites More sharing options...
Atomic Nebula Posted April 7, 2012 Report Share Posted April 7, 2012 I honestly can't give a rating on OCG because I haven't got around to learning recent OCG updates, buuuut.. Originality - 4/5. Dragon cards are always popping up in this forum, but the way that you have put your own twist to them is excellent. Very interesting. Pictures - 5/5. Pictures fit perfectly and look legit compared to actual cards. Balance - 5/5. No issues. Overall Mark - 14/15. Keep it up! Link to comment Share on other sites More sharing options...
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