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New Archtype "Ice Hollows" [14/??]


Nightm@re-X

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[font=lucida sans unicode,lucida grande,sans-serif][size=4][color=#afeeee][size=5]Hi there my friends, kinda cold out here eh? Anyways, here is my second set The -Ice Hollows-[/size][/color][/size][/font].

[font=lucida sans unicode,lucida grande,sans-serif][size=5][color=#afeeee]What made me make these cards? I don't know, it was sudden, was thinking of Ice and then bam, Ice Hollows came into being. They're all Aqua since they're ICE HOLLOWS, Only water exists in their entity and there's something missing in them that makes them not complete. Please take all your time to enjoy, read, comment and suggest. Probably rate. Here it goes.[/color][/size][/font]

[spoiler=Main Monsters][spoiler=Ice Hollow - Shandra, The Grave Of Hollows] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/SHANDRA.jpg[/img]
If you control a face-up "Ice Hollow" monster, you can send this card to the Graveyard, if you do, send the top 3 cards from your deck to the Graveyard. As long as this card is in your Graveyard, all "Ice Hollow" monsters gain 300 ATK. If an "Ice Hollow" monster you control is destroyed, Banish this card.
[/spoiler]

[spoiler=Ice Hollow - Sicard, The Ice Jack] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/Sicard.jpg[/img]
If this card is face-up on your side of the field and you have at least 1 "Ice Hollow" in your Graveyard; When an "Ice Hollow" attacks, if its attack is lower than the ATK of the attack target, you can choose 1 Level 4 or lower monster card from either player's Graveyard and the "Ice Hollow" monster gains ATK equal to the attack points of the chosen monster during damage calculation only.
[/spoiler]

[spoiler=Ice Hollow - Mafy, The Freezing Arrow] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/Mafydphp.jpg[/img]
If this card is face-up on your side of the field and you control another "Ice Hollow" monster and at least 1 Spell or Trap card in your Graveyard, your opponent cannot activate any Spell or Trap Card during the Battle Phase. Each time your opponent activates a Spell or a Trap card, this card gains 100 ATK
[/spoiler]

[spoiler=Ice Hollow - Laty, The Cold Heart] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/LATYLATYphp.jpg[/img]
Once per turn, if this card is face-up on your side of the field and your opponent summons a monster, by sending this card to the Graveyard, you can return that monster to its owner's hand. Once per turn, If this card was sent to the Graveyard while there was an "Ice Hollow" monster in the Graveyard, you can Special Summon this card in Attack Position to your side of the field.
[/spoiler]

[spoiler=Ice Hollow - Eliza, The Winter Princess] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/Elizaphp.jpg[/img]
This card gains 100 ATK for each "Ice Hollow" monster you control. Once per turn, if your opponent attacks an "Ice Hollow" monster other than this card, redirect the attack to this card and banish the card that was targeted by the attack and have this card gain ATK equal to half of the attack points of the banished monster during damage calculation only. At the end of the Battle Phase, cards banished by this effect returns to the field in Attack Position. This card is destroyed if it is the only "Ice Hollow" monster you control.
[/spoiler]

[spoiler=Ice Hollow - Bond, The Heart Froster] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/Bondphp.jpg[/img]
If an effect of an "Ice Hollow" monster targets a card in your opponent's Graveyard, you can equip this card to an "Ice Hollow" monster you control. The equipped monster loses 500 ATK as long as this card is equipped to it. As long as this card is equipped to an "Ice Hollow" monster, put 1 "Ice Counter" on monsters destroyed by battle by an "Ice Hollow" monster (You can only have 2 "Ice Counter" at a time). On your next Standby Phase; Once per turn, choose 1 destroyed monster in your opponent's Graveyard and remove 1 "Ice Counter" from it then Special Summon that monster to your side of the field.
[/spoiler]

[spoiler=Ice Hollow - Tricker, The Ice Jester] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/Trickerphp.jpg[/img]
Each time your opponent sends a card to their Graveyard (Excluding destroyed cards), put 1 "Ice Counter" on this card (max 5). If your opponent activates an effect, you can remove 2 "Ice Counters" from this card to negate the effect and destroy that card. If you control more than 1 "Ice Hollow": Once per turn, by removing 2 "Ice Counters" from this card, an "Ice Hollow" monster is not destroyed by battle. There can only be 1 "Ice Hollow - Tricker, The Ice Jester" on the field at a time.
[/spoiler]

[spoiler=Ice Hollow - Pengoon, The Ferocious Hollow] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/Pengoonphp.jpg[/img]
If you control an "Ice Hollow" monster and have at least 1 "Ice Hollow" monster in your Graveyard, you can Special Summon this card from your hand to your side of the field. If this card was Special Summoned successfully by this effect and your opponent has more than 3 or more monsters in their Graveyard, you can increase or decrease the Level of this card by 1 until the End Phase.
[/spoiler]

[spoiler=Ice Hollow - Norom, The Blue Sword] [img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/Noromphp.jpg[/img]
Once per turn, if this card destroys a monster by battle and sends it to the Graveyard while you have an "Ice Hollow" monster in your Graveyard, this card can attack one more time by halving its original ATK until the end of the Battle Phase.
[/spoiler]

[spoiler=Ice Hollow - Fonlam, The Power Drainer][img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/IceHollow-FonlamTheIceDrainer.jpg[/img]
If you have at least 2 "Ice Hollow" monster in your Graveyard and your opponent has at least 2 cards in their Graveyard, you can discard this card to your Graveyard to have all of your opponent's monster lose ATK equal to the number of cards in their Graveyard x100 until the end of this turn's Battle Phase.
[/spoiler]

[spoiler=Ice Hollow - Gragel, The Ice Goblin][img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/IceHollow-GragelTheIceGoblin.jpg[/img]
When this card is successfully summoned (Including Flip and Special Summon) and you have at least 1 "Ice Hollow" monster in your Graveyard, you can Special Summon 1 Level 2 or lower "Ice Hollow" monster from your hand or Deck. If this card was used as a Synchro material monster for a Synchro Summon of an "Ice Hollow" monster, that monster cannot be destroyed by card effects the turn it was Synchro Summoned.
[/spoiler]

[spoiler=Ice Hollow - GragelX, The Ice Devil][img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/IceHollow-GragelXTheIceDevil.jpg[/img]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your field when the "Ice Hollow" Synchro monster that used "Ice Hollow - Gragel, The Ice Goblin" as a Synchro Material is destroyed by a card effect your opponent controls while you have at least 7 "ice Hollow" monsters in your Graveyard. You cannot deal Battle Damage the turn this card is Special Summoned. This card is unaffected by your opponent's Spell or Trap cards. Once per turn, if you have 5 or more "Ice Hollow" monsters in your Graveyard, you can Special Summon up to 2 Level 4 or lower "ice Hollow" monsters from your Deck or Graveyard (they are destroyed during the End Phase of this turn). Once per turn, by banishing 2 "ice Hollow" monsters from your Graveyard, you can treat an "Ice Hollow" monster you control as a Tuner and have its Level increase or decrease by 1 until the End Phase of this turn.
[/spoiler]

[spoiler=Ice Hollow - Beyes, The Lost Taker][img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/IceHollow-BeyesTheLostTaker.jpg[/img]
If you have this card in your hand and you drew an "ice Hollow" monster in your Draw Phase while you have at least 2 "Ice Hollow" monsters in your Graveyard, you can discard this card to your Graveyard. As long as this card is in your Graveyard, all monsters your opponent controls loses 300 ATK. If an "Ice Hollow" monster is destroyed, banish this card.
[/spoiler]
[/spoiler]

[spoiler=Xyz Monsters][spoiler=Ice Hollow - Flammberg, The Flame Of Hollow World][img]http://i1063.photobucket.com/albums/t511/FightinGXDeath/IceHollow-FlammbergTheFlameOfHollowWorld.jpg[/img]
2 Level 4 "Ice Hollow" monsters
If you have at least 3 "Ice Hollow" monsters in your Graveyard; Once per turn, if an "Ice Hollow" monster destroys a monster by battle and sends it to the Graveyard, you can detach 1 Xyz Material from this card; Inflict damage to your opponent equal to the ATK of the destroyed monster and gain Life points equal to the destroyed monster's Level x100
[/spoiler]
[/spoiler]
[font=lucida sans unicode,lucida grande,sans-serif][size=5][color=#afeeee]Will be updated soon.[/color][/size][/font]

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I can see you going to make them survive by only there effects but that mean you will need alot of discarding and searching cards. Most of them seem underpowered but I guess it is only since you are still in the beginning, I do not think of this as a bad thing making a big balanced deck is better that making small set of crazy cards. My thoughts will probably change later but I hope this help you going.
[spoiler=long post]
Shandra
Maybe it should say "all "Ice Hollow" monsters you control gain 300 ATK." instead, other than that it have a field spell effect in the grave, it is great.
Sicard
Without the ATK boost I can not see it survive but its great even for one turn use...I can not tell if it is balanced or not...
Mafy
Its first effect can be of a great use however the last one though it is fitting it is not that great, however it will help you when you have Sicard on the field.
Laty
If a card leaves the field and return to the field it may use its "Once per turn" effect again, so it is better to say "You can use the effect of "Ice Hollow - Laty, The Cold Heart " once per turn.", also you should say "If this card was sent to the Graveyard by it own effect", "If this card was sent to the Graveyard excpet by its own effect" or just add a cost or a condition to the effect other than simple "while there was an "Ice Hollow" monster in the Graveyard" , without these edits this card is overpowered.
Eliza
Even Norom give it only 800 ATK boost (normaly its highest is 2600 ATK) so unless you got 3 Shandra in your grave this card will not pass 3000 ATK and even then it is only 50 points for that you should remove the destruction drawback.
Bond
Good work, but this card maybe more useful if it was easier to equip and had a weaker effect... I am not sure.
Tricker
The effect seem like it get for each card sent and not each sent, like if you use "Card Destruction" and your opponent discarded 3 ards Tricker will get 3 counters, if so then this card is overpowered but that is simple for it having no limit for counters so a max of... 5 counters will do I guss.
Pengoon
A tuner soo you are going for synchros, will there be ritual, fusion or xyz too !?
Its easy summon and level manipulating effect make it the best it can get many if not all of the level totals, nice.
Norom
Not much to say, simple and useful, good card.
[/spoiler]

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[quote name='Basara' timestamp='1333560906' post='5901460']
I can see you going to make them survive by only there effects but that mean you will need alot of discarding and searching cards. Most of them seem underpowered but I guess it is only since you are still in the beginning, I do not think of this as a bad thing making a big balanced deck is better that making small set of crazy cards. My thoughts will probably change later but I hope this help you going.
[spoiler=long post]
Shandra
Maybe it should say "all "Ice Hollow" monsters you control gain 300 ATK." instead, other than that it have a field spell effect in the grave, it is great.
Sicard
Without the ATK boost I can not see it survive but its great even for one turn use...I can not tell if it is balanced or not...
Mafy
Its first effect can be of a great use however the last one though it is fitting it is not that great, however it will help you when you have Sicard on the field.
Laty
If a card leaves the field and return to the field it may use its "Once per turn" effect again, so it is better to say "You can use the effect of "Ice Hollow - Laty, The Cold Heart " once per turn.", also you should say "If this card was sent to the Graveyard by it own effect", "If this card was sent to the Graveyard excpet by its own effect" or just add a cost or a condition to the effect other than simple "while there was an "Ice Hollow" monster in the Graveyard" , without these edits this card is overpowered.
Eliza
Even Norom give it only 800 ATK boost (normaly its highest is 2600 ATK) so unless you got 3 Shandra in your grave this card will not pass 3000 ATK and even then it is only 50 points for that you should remove the destruction drawback.
Bond
Good work, but this card maybe more useful if it was easier to equip and had a weaker effect... I am not sure.
Tricker
The effect seem like it get for each card sent and not each sent, like if you use "Card Destruction" and your opponent discarded 3 ards Tricker will get 3 counters, if so then this card is overpowered but that is simple for it having no limit for counters so a max of... 5 counters will do I guss.
Pengoon
A tuner soo you are going for synchros, will there be ritual, fusion or xyz too !?
Its easy summon and level manipulating effect make it the best it can get many if not all of the level totals, nice.
Norom
Not much to say, simple and useful, good card.
[/spoiler]
[/quote]

Thanks for commenting my friend.

Shandra:

I did that for future Ice Hollow cards that are going to make use of that effect, so I didn't make them for MY controlled Ice Hollows only :).

Sicard:

Sicard's effect is not once per turn, his effect is used everytime the requirements to activate the effect is met. Of cource, you get to choose it, the effect is not forced.

Mafy:

I just thought of it since this card is Anti spell and trap card during the Battle Phase, so why not let it gain some ATK out of the BP each time a spell or a trap card is used?

Laty:

Lol never knew that if a monster is sent to the graveyard, the Once per turn effect can be re used or activated again xD sorry about that, gonna fix it.

Eliza:

For now yes, but the new Ice Hollow monsters are going to make this badass princess 3000+ BY FORCE so I had to make sure she was balanced enough with low ATK 1800 and a destruction drawback.

Bond:

About Bond...Yes, only Sicard is the one who targets a card in my opponent's grave so its gonna be hard mkaing him get equipped if I dont have a Sicard on the field.

Tricker:

Lawl, forgot about the limit counters, sorry xD

Pengoon:

Yes, Pengoon can be a Level 2,3 and 4 and that's like, having 3 different tuners on the field making more options in summoning a synchro monster. Going for Xyz since I found MSE now xD

Norom:

The card is simple yes, but I dunno if I will leave him just like that...Maybe I will or maybe I won't :)


If you noticed, These Archtype focus on having a certain amount of Ice Hollows and cards on the Graveyard and the opponent's Graveyards. So yes, they are focusing on that.

Maybe they are simple right now but more Ice Hollows are going to come. :D

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[quote name='ShortGiant' timestamp='1333737786' post='5904026']
I`d say you need to make some more to get comments
but there good nice picture bond 6/10
[/quote]

That's all you got to say? :( Oh well, adding tonight 3-4 more cards

Thanks...Hope to see you commenting again :D

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Well, first things first, the light blue intro text is a cute idea but it might be better to make it a little darker, it personally was a eyestrain.
Im not familiar with any new OCG so I wont even cover that but lets see.
[spoiler=Main Monsters]
[b]Ice Hollow - Shandra, The Grave Of Hollows[/b]
Neat effect. The picture is nice, names a bit long but thats not important. I worry that having 3 of them in the graveyard might be a bit OP but I suppose its the opponents fault for not nocking it out of the graveyard.
[b]Ice Hollow - Sicard, The Ice Jack[/b]
Neat effect if im reading it right, Mabey a bit OP'ed, Possibly limit it to only "1 level 4 or lower Ice Hollow monster from you graveyard"? Anyway, good picture.
[b]Ice Hollow - Mafy, The Freezing Arrow[/b]
Fair enough, it pins your opponent down. Mabey limit how high its atk can go, Give it a tiny bit of Def (even little girls in dresses can defend themselves a little bit right? ;D ) and/or make it so you have to banish a spell/trap card from your graveyard each turn/time the effect is used? Just some ideas. Your cards after all.
[b]Ice Hollow - Laty, The Cold Heart[/b]
Im not a big fan of this one. Seems like it needs more limitations. Like limiting it to only a certain type of summon or make a cost for it.
[b]Ice Hollow - Eliza, The Winter Princess[/b]
I really liked the effect up until I reached the part where they banished cards return to the field, mabey back to the hand or deck but right back to the field makes that card a pain in the but to beat down. Still I suppose its okay, counter balanceing its cost.
[b]Ice Hollow - Bond, The Heart Froster[/b]
This one is a bit of a hard one for me, I was under the impression counters couldnt be put on destroyed cards but other than that it seems fine. Im probably wrong about the counters anyway.
[b]Ice Hollow - Tricker, The Ice Jester[/b]
A decent effect, good support BUT while reading it I remembered "Ice counters" allready exist, I doubt this was intentional but you might want to rename your counters so your set dosnt mingle with normal cards ( just incase you want to check it out [url="http://yugioh.wikia.com/wiki/Ice_Counter"]http://yugioh.wikia....iki/Ice_Counter[/url] )
[b]Ice Hollow - Pengoon, The Ferocious Hollow[/b]
The name made me snicker, the picture put a giant stupid grin on my face, Very nice. Ive never been a big fan of tuners and synchros but im pretty sure thats a good effect for them.
[b]Ice Hollow - Norom, The Blue Sword[/b]
[s]Its good but I feel that if you wanted you could make it a bit stronger, in terms of mabey not half its atk but just reduce it a bit, 800 atk isnt all that imposing.[/s] Never mind that, with shandra it'll be fine. Still not that strong but decent.
[b]Ice Hollow - Fonlam, The Power Drainer[/b]
First off, the card looks diffrent, size wise, alot of the extra numbers and stuff are missing, text size. Its a little distracting.... A cool effect. I like this card quite a bit, im sure someone else will come along and hate on it for being OPed or UPed but whatever.
[b]Ice Hollow - Gragel, The Ice Goblin[/b]
Once again mabey add a tiny bit of def, I get there hollow ice monsters but ice isnt all too fragile, The effect is a nice one and it seems like great synchro support.
[b]Ice Hollow - GragelX, The Ice Devil[/b]
Nice little card. Not much I feel i can comment on... I feel its kinda odd to have a single random monster in the set have a "second form".
[b]Ice Hollow - Beyes, The Lost Taker[/b]
Another decent effect. Nice picture and decent effect.
[/spoiler]

[b]Ice Hollow - Flammberg, The Flame Of Hollow World[/b]
Ehh, Im not sure how to judge this as Ive little to no knowledge on Xyz monsters. If I feel motivated enough to go figure it out ill come back and actually review this one. (sorry about that :( )

Overall its a decent set, its a semi interesting effect. Nothing ground breaking but it was interesting enough that I read them all... I feel the pictures lacked a uniform style. Some look out of place next to the others. Its not a big problem but its noticable.

I hope my review helps a bit, I look forward to future work

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[quote name='Archwing' timestamp='1333833298' post='5905445']
Well, first things first, the light blue intro text is a cute idea but it might be better to make it a little darker, it personally was a eyestrain.
Im not familiar with any new OCG so I wont even cover that but lets see.
[spoiler=Main Monsters]
[b]Ice Hollow - Shandra, The Grave Of Hollows[/b]
Neat effect. The picture is nice, names a bit long but thats not important. I worry that having 3 of them in the graveyard might be a bit OP but I suppose its the opponents fault for not nocking it out of the graveyard.
[b]Ice Hollow - Sicard, The Ice Jack[/b]
Neat effect if im reading it right, Mabey a bit OP'ed, Possibly limit it to only "1 level 4 or lower Ice Hollow monster from you graveyard"? Anyway, good picture.
[b]Ice Hollow - Mafy, The Freezing Arrow[/b]
Fair enough, it pins your opponent down. Mabey limit how high its atk can go, Give it a tiny bit of Def (even little girls in dresses can defend themselves a little bit right? ;D ) and/or make it so you have to banish a spell/trap card from your graveyard each turn/time the effect is used? Just some ideas. Your cards after all.
[b]Ice Hollow - Laty, The Cold Heart[/b]
Im not a big fan of this one. Seems like it needs more limitations. Like limiting it to only a certain type of summon or make a cost for it.
[b]Ice Hollow - Eliza, The Winter Princess[/b]
I really liked the effect up until I reached the part where they banished cards return to the field, mabey back to the hand or deck but right back to the field makes that card a pain in the but to beat down. Still I suppose its okay, counter balanceing its cost.
[b]Ice Hollow - Bond, The Heart Froster[/b]
This one is a bit of a hard one for me, I was under the impression counters couldnt be put on destroyed cards but other than that it seems fine. Im probably wrong about the counters anyway.
[b]Ice Hollow - Tricker, The Ice Jester[/b]
A decent effect, good support BUT while reading it I remembered "Ice counters" allready exist, I doubt this was intentional but you might want to rename your counters so your set dosnt mingle with normal cards ( just incase you want to check it out [url="http://yugioh.wikia.com/wiki/Ice_Counter"]http://yugioh.wikia....iki/Ice_Counter[/url] )
[b]Ice Hollow - Pengoon, The Ferocious Hollow[/b]
The name made me snicker, the picture put a giant stupid grin on my face, Very nice. Ive never been a big fan of tuners and synchros but im pretty sure thats a good effect for them.
[b]Ice Hollow - Norom, The Blue Sword[/b]
[s]Its good but I feel that if you wanted you could make it a bit stronger, in terms of mabey not half its atk but just reduce it a bit, 800 atk isnt all that imposing.[/s] Never mind that, with shandra it'll be fine. Still not that strong but decent.
[b]Ice Hollow - Fonlam, The Power Drainer[/b]
First off, the card looks diffrent, size wise, alot of the extra numbers and stuff are missing, text size. Its a little distracting.... A cool effect. I like this card quite a bit, im sure someone else will come along and hate on it for being OPed or UPed but whatever.
[b]Ice Hollow - Gragel, The Ice Goblin[/b]
Once again mabey add a tiny bit of def, I get there hollow ice monsters but ice isnt all too fragile, The effect is a nice one and it seems like great synchro support.
[b]Ice Hollow - GragelX, The Ice Devil[/b]
Nice little card. Not much I feel i can comment on... I feel its kinda odd to have a single random monster in the set have a "second form".
[b]Ice Hollow - Beyes, The Lost Taker[/b]
Another decent effect. Nice picture and decent effect.
[/spoiler]

[b]Ice Hollow - Flammberg, The Flame Of Hollow World[/b]
Ehh, Im not sure how to judge this as Ive little to no knowledge on Xyz monsters. If I feel motivated enough to go figure it out ill come back and actually review this one. (sorry about that :( )

Overall its a decent set, its a semi interesting effect. Nothing ground breaking but it was interesting enough that I read them all... I feel the pictures lacked a uniform style. Some look out of place next to the others. Its not a big problem but its noticable.

I hope my review helps a bit, I look forward to future work
[/quote]

[color=#008080][size=4]Thanks for commenting my friend.[/size][/color]

[color=#008080][size=4]The low on DEF thing is that because they're Hollows, Empty spaces. How can I explain this....They're "ICE Hollows" I mean by Ice as in they're hurt, Cold empty spaces that are waiting for something, they're defensless against the ones that do not want them to find that thing that makes them whole, but all they have is their powers to go search for that *thing*. lol[/size][/color]

[spoiler=My reply on some cards]

Bond and Tricker:

Lol, Ice Counters exist? Ok, I think I should go and change the name to "Hollow Counter" I guess.

Eliza:

I the destruction drawback at the end wasn't there then yes, this card would be a pain in the ass by then but the drawback's there so I guess that what makes it fair.

Shandra and Beyes:

Both are like in the Graveyard field effects, Shandra's increasing while Beyes' decreasing. Brother and sister, there will be a 3rd and a 4th to complete the cycle to ....I won't spoil. :D

Gragel and GragelX:

Actually it will have a Third Form and that's it. This is not the first time for me to do it, there is another Archetype I did a very long time ago called "Underworld HERO" and it was in the Any other cards forum. it made a big success I guess.

Sicard:

i think he's fine, all he does is that it makes you choose a level 4 or lower monster and add its ATK to the Ice Hollow monster.
I'm just waiting for more comments to see how this will go.

[/spoiler]

Thanks again. Hope to see you comment again very soon :D Oh and yes. The cards starting from Fonlam are much better now since I'm using something else to create the cards, Much better.

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