sasder47 Posted April 3, 2012 Report Share Posted April 3, 2012 i have three new archetypes to present... scarlet magma and grave enjoy and theres one of each archetype! P.S. id like constructive criticism [IMG]http://i42.tinypic.com/29clzcz.jpg[/IMG] [IMG]http://i40.tinypic.com/iveubn.jpg[/IMG] [IMG]http://i40.tinypic.com/k2idj5.jpg[/IMG]CAN I HAVE ONE FREAKIN COMENT!!!!!!!!!!!!!!!!1 Link to comment Share on other sites More sharing options...
Caseywwm Posted April 3, 2012 Report Share Posted April 3, 2012 Grave robbers' effect is way overpowered for a once per turn kind of thing that you get out of a level 4 monster than can be normal summoned. I get the idea behind the card, but it is seriously just too much. Not only can you prevent yourself from decking out indefinitely all duel with this card on the field, you can also drain your opponent's grave way too much, which is a serious handicap to most decks in today's current meta in some way, shape or form. 3/10 until fixed. Magma Berserker is okay. Not great, but okay. A kind of bland effect, though. It's basically a man-eater bug counterpart if you were to set it, and a possible wall breaker. 7/10 Scarlet needs some serious restrictions for that effect, because taking control of any monster on your opponent's field of your choice without any kind of cost is just not very fair. Balance it. Either make its effect take control until End Phase, or limit how high of an ATK a monster you take control of can have if you're going to be keeping it indefinitely. Also, consider making the monster you take control of unusable for a tribute summon, and while you're at it, you might want to keep his effect bound to destruction by battle only. Keep the last part, though. 5/10 until fixed. Overall, most of your card's current effects are either bleh, or broken. Make it a priority to fix these effects. I also generally dislike the pictures used for the cards, but I'm not a stickler about cosmetics, so those didn't affect the ratings of your cards I gave. Also, proofread your OCG (official card grammar) because I can spot some mistakes in the first card in that aspect. The cards aren't spectacular, but they're showing effort, and I like that. Keep at it. (: Link to comment Share on other sites More sharing options...
sasder47 Posted April 3, 2012 Author Report Share Posted April 3, 2012 [quote name='Caseywwm' timestamp='1333434715' post='5899876'] Grave robbers' effect is way overpowered for a once per turn kind of thing that you get out of a level 4 monster than can be normal summoned. I get the idea behind the card, but it is seriously just too much. Not only can you prevent yourself from decking out indefinitely all duel with this card on the field, you can also drain your opponent's grave way too much, which is a serious handicap to most decks in today's current meta in some way, shape or form. 3/10 until fixed. Magma Berserker is okay. Not great, but okay. A kind of bland effect, though. It's basically a man-eater bug counterpart if you were to set it, and a possible wall breaker. 7/10 Scarlet needs some serious restrictions for that effect, because taking control of any monster on your opponent's field of your choice without any kind of cost is just not very fair. Balance it. Either make its effect take control until End Phase, or limit how high of an ATK a monster you take control of can have if you're going to be keeping it indefinitely. Also, consider making the monster you take control of unusable for a tribute summon, and while you're at it, you might want to keep his effect bound to destruction by battle only. Keep the last part, though. 5/10 until fixed. Overall, most of your card's current effects are either bleh, or broken. Make it a priority to fix these effects. I also generally dislike the pictures used for the cards, but I'm not a stickler about cosmetics, so those didn't affect the ratings of your cards I gave. Also, proofread your OCG (official card grammar) because I can spot some mistakes in the first card in that aspect. The cards aren't spectacular, but they're showing effort, and I like that. Keep at it. (: [/quote]hmmm well then thanks for the help and what do you think would be a good replacement for magma berserker's effect Link to comment Share on other sites More sharing options...
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