Kai Random Posted April 3, 2012 Report Share Posted April 3, 2012 This is the first archetype i created, it uses the Attribute to its advantage using several effects. [img]http://yugico.com/customcard/41249.jpg[/img] [left]This card cannot be destroyed by battle with a monster with the same Attribute as this card. Once per turn, you can target 1 monster on the field, until the Standby Phase of your next turn the Attribute of the target is treated as FIRE.[/left] [img]http://yugico.com/customcard/41236.jpg[/img] [img]http://yugico.com/customcard/41251.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card is Normal Summoned of flipped face-up, double the ATK of all face-up "Daiya" monsters you control, until the end of this turn.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41233.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]If you control a "Daiya" monster with Attribute different from this card, you can Special Summon this card from your hand. Once per turn, you can tribute this monster to target a "Daiya" monster you control, the Attribute of the target monster become also treated as EARTH while is face-up on the field.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41431.jpg[/img] Once per turn, during your Main Phase, you can equip this card to a "Daiya" monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, the equipped monster Attribute become also treated as WIND while is face-up on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) [img]http://yugico.com/customcard/41432.jpg[/img] This card cannot be Normal Summoned or Set. This card can only be Special Summoned when another "Daiya" monster is summoned to your side of the field. Once per turn you can target 1 "Daiya" monster you control, the target and this card Attribute become also treated as the Attribute of the oposite monster until the Standby Phase of your next turn. [img]http://yugico.com/customcard/41459.jpg[/img] During your Main Phase, you can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up "Daiya" monster you control battles, you can send this card from your hand to the Graveyard to have that monster Attribute become also treated as WATER until the End Phase. [img]http://yugico.com/customcard/41596.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]If this card is used for the Synchro Summon of a "Daiya" monster, the Synchro Monster that used this card as a Synchro Material Monster become also treated as the Attibute of this card.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41433.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can only be Ritual Summoned with the Ritual Spell Card, "Daiya Magical Pool". The Attribute of this card is also treated as the Atribute of all "Daiya" monsters you control. Once per turn you can return 1 "Daiya" monster you control to your hand to destroy 1 monster your opponent control with the same Attribute. If this card would be destroyed by battle, you can destroy 1 "Daiya" monster you control with the same Attribute as this card instead.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41435.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can only be Ritual Summoned with the Ritual Spell Card, "Daiya Magical Pool". The Attribute of this card is also treated as the tribute of any monster used on the ritual summon of this card. At the start of the Damage Step, if this card battles a monster with the same Attribute as this card: Destroy that monster immediately (without damage calculation).[/size][/font][/color][/left] [img]http://yugico.com/customcard/41436.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]2 Level 3 "Daiya" monsters[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Once per turn, during either player's turn, you can detach 1 Xyz Material from this card; until your next Standby Phase the Attribute of this card is also treated as the Attribute of every monster your opponent controls, then, every monster your opponent controls are now treated as the Attribute of the material detached from this card.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41484.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]2 Level 3 monsters[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Once per turn you can detach 1 Xyz material from this card to target 1 monster on the field; return 1 "Daiya" monster from your graveyard to your deck, then the Attribute of that monster become also treated as of the returned monster.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41437.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]3 Level 3 "Daiya" Monster[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]The Attribute of this card is also treated as the Attribute of any Xyz material atached to this card while it is face-up on the field. Once per turn during either player's Damage Step this card can gain 500 ATK from each different Attribute this card is treated until the End Phase, then detach 1 Xyz material from this card.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41447.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]1 "Daiya Kin" + 1 DARK monster[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) The original ATK of this monster cannot be changed. During battle between any DARK monster you control and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41450.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]1 "Daiya Kin" + 1 WATER monster[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) The original ATK of this monster cannot be changed. Every WATER monster you control cannot be targeted by Spells Cards your opponent controls.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41452.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]1 "Daiya Kin" + 1 EARTH monster[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) The original ATK of this monster cannot be changed. Every EARTH monster you control cannot be targeted by Trap Cards your opponent controls.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41600.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]"Daiya Mushi" + 1 or more non-Tuner "Daiya" monsters[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]The original ATK of this monster cannot be changed. Once per turn you can target 1 face-up monster your opponent control, destroy that monster if his Attribute is the same as this card.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41602.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]"Daiya Mushi" + 1 or more non-Tuner FIRE monsters[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]The original ATK of this card cannot be changed. Once per turn, you can return this card to the Extra Deck to take control of 1 face-up monster on your opponent's side of the field with the same Attribute as this card. When this card leaves the field, select 1 "Daiya" monster on your graveyard and return it to your hand.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41520.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can only be Ritual Summoned with the Ritual Spell Card, "Daiya Magical Pool". When this card is Ritual Summoned, destroy all monster(s) on the field that include "Daiya" in their card name, except this card, then for each different Attribute destroyed by this effect destroy 1 card your opponent controls.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41444.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]2 Level 5 Monsters[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]The Attribute of this card is also treated as the Attribute of any Xyz material atached or monster equipped to this card while it is face-up on the field. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Effect Monster your opponent controls; equip that target to this card. If this card would be destroyed, destroy the card equipped by this effect instead.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41535.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]1 "Daiya Kin" + 1 WIND, WATER, LIGHT and DARK monster[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) The Attribute of this card is also treated as WIND, WATER, and DARK while it is face-up on the field. At the start of the Damage Step, if any "Daiya" monster you control with the same Attribute as this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation).[/size][/font][/color][/left] [img]http://yugico.com/customcard/41615.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]"Daiya Mushi" + 2 or more non-tuner "Daiya" monsters[/size][/font][/color][/left] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]The original ATK of this card cannot be changed. Once per turn you can send 1 "Daiya" monster from your hand and 1 monster on your opponent's side of the field to the graveyard: Special Summon 1 "Daiya Token" (Insect-Type/Level 3/ATK 100/DEF 100). The Attribute of this Token is treated as the Attribute of both monster sent to the graveyard by this effect. This card gains 1000 ATK and DEF for each "Daiya Token" you control.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41434.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]This card can be used to Ritual Summon any "Daiya" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels is equal or more than the Level of the Ritual Monster. If this card is in your Graveyard, you can reveal 1 "Daiya" Ritual monster to add this card to your hand instead of conducting your normal draw during your Draw Phase.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41471.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Your opponent takes any Battle Damage you would take from battles involving a face-up "Daiya" monster you control. When a face-up "Daiya" monster you control is destroyed: Add 1 "Daiya" monster from your Deck to your hand.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41514.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Target 2 "Daiya" monsters in your Graveyard; shuffle both targets in your Graveyard to the Deck, then Special Summon 1 "Daiya Token" (Insect-Type/Level 3/ATK 100/DEF 100). The Attribute of this Token is treated as the Attribute of both targeted monster.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41492.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]You can only activate this card when there are at least 1 "Daiya" monster each of WIND, WATER, LIGHT, FIRE, EARTH and DARK Attributes face-up on the field. Destroy all cards your opponent controls.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41442.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Select 1 face-up "Daiya" monster on your side of the field, then banish 2 monster from your side of the field, graveyard or hand other than the selected monster, his Attribute become also treated as the Attribute of the banished monsters until your 2nd Standby Phase after this card is activated.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41486.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Equip this card to a monster you control. It gains 400 ATK for each different Attribute it has. If this card is destroyed by a card effect while equipped, destroy 1 card on the field for each different Attribute the equiped monster has.[/size][/font][/color][/left] [img]http://yugico.com/customcard/41538.jpg[/img] [left][color=#000000][font=Verdana, Geneva, sans-serif][size=3]Activate only when an opponent's monster declares an attack against a "Daiya" monster you control with the same Attribute as the attacking monster: Destroy the attacking monster and gain Life Points equal to its ATK, then end the Battle Phase.[/size][/font][/color][/left] Link to comment Share on other sites More sharing options...
FF Fan Posted April 4, 2012 Report Share Posted April 4, 2012 These actually seem interesting and I love the art on these cards. Sosen gives me nightmares. For a while I was wondering what the point was with changing monster attributes, but I see that a good bit of your synchros and xyz take advantage of that. I wonder though if DNA Transplant would screw this deck up. I also like that you're running an archetype that isn't also exclusive to one monster Type like a lot are these days. I'll give you an 8/10 so far. Link to comment Share on other sites More sharing options...
Zepa Posted April 4, 2012 Report Share Posted April 4, 2012 Really good for some reason I think pictures really fit with names and this set becuase when I saw the post I didnt know what to expected but they are really good Link to comment Share on other sites More sharing options...
roryc96 Posted April 4, 2012 Report Share Posted April 4, 2012 Wow they are really good, I like how you incorportaed elements from existing archtypes in some of the fusions and rituals, I woujld definately consider using them as a deck if they were real; the artworks are cool and the idea of attribute-changing is genius! 9.8/10 Link to comment Share on other sites More sharing options...
FF Fan Posted April 5, 2012 Report Share Posted April 5, 2012 If you are interested in using these cards I run a ccg here and you can submit them to the group. I was about to finish submissions but I can make an exception as we're low on members right now. Link to comment Share on other sites More sharing options...
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