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My Favourite Decks - F.G.D. & Machine-Risk Deck


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[b]Content[/b][list]
[*][b]Order 1) Vanilla, Effect, Magic, Trap, Fusion, Ritual.[/b]
[*][b]Order 2) Highest to lowest level.[/b]
[/list][list=1]
[*][b]​F.G.D.[/b]
[*][b]Machine[/b]
[/list]

[color=#4b0082][u][b][size=5]F.G.D. Deck[/size][/b][/u][/color]

[u][b]Vanilla[/b][/u]
[size=5][size=3]Blue-Eyes White Dragon x3[/size][/size]
[size=3]Red-Eyes B. Dragon x1[/size]
[size=3]Meteor Dragon x1[/size]
[size=3]The Dragon dwelling in the Cave x1[/size]
[size=3]Luster Dragon(4) x3[/size]
[size=2][i]- 9 Normal Monster Cards[/i][/size]
[color=#8b4513][u][b]Effect[/b][/u][/color]
[size=3]Kaiser Glider x1[/size]
[size=3]Spear Dragon x1[/size]
[size=3]Cave Dragon x1[/size]
[size=3]Mirage Dragon x2[/size]
[size=3]Element Dragon x2[/size]
[size=3]Masked Dragon x3[/size]
[size=3]Gray Wing x1[/size]
[i]- 11 Effect Monster Cards[/i]
[color=#00cccc][u][b][size=3]Magic[/size][/b][/u][/color]
[size=3]Polymerization x1[/size]
[size=3]Pot of Greed x1[/size]
[size=3]Fusion Sage x1[/size]
[size=3]Fusion Gate x1[/size]
[size=3]White Dragon Ritual x1[/size]
[size=3]Burst Stream of Destruction x1[/size]
[size=3]Fusion Recovery x1[/size]
[size=3]Dragon's Mirror x3[/size]
[i][size=3][size=2]- 10 Magic Cards[/size][/size][/i]
[color=#800080][u][b][size=1][size=3]Traps[/size][/size][/b][/u][/color]
[size=3]Magic Jammer x1[/size]
[size=3]Seven Tools of the Bandit x1
Mirror Force x1
Call of the Haunted x1
Ring of Destruction x1
Dragon's Rage x1
Divine Wrath x1
Metalmorph x1[/size]
[size=3]Fairy Box x1[/size]
[size=3]Solemn Wishes x1[/size]
[i]- 10 Trap Cards[/i]
[color=#800080][u][b][size=3]Fusion[/size][/b][/u][/color]
[size=3]F.G.D. x3[/size]
[size=3]Blue-Eyes Ultimate Dragon x1[/size]
[size=3]Meteor B. Dragon x1[/size]
[size=2][i]- 5 Fusion Monster Cards[/i][/size]
[color=#40e0d0][b][u][size=2][size=3]Ritual[/size][/size][/u][/b][/color]
[size=3]Paladin of White Dragon x1[/size]
[size=2][i]- 1 Ritual Monster Card[/i][/size]

[size=3]Altogether 46 cards; 26 Monsters, 20 Magics & Traps.[/size]
[size=3]​Detail: The strategy to this deck is to mainly cut through your opponent's defenses, but as well have the hastened ability to summon F.G.D. to the field. F.G.D. is a very powerful monster, and it's unlikely to be destroyed through battle.[/size]

[u][size=5][b]Machine-Risk Deck[/b][/size][/u]

[u][b][size=5][size=3]Vanilla[/size][/size][/b][/u]
[size=3]Mechanicalchaser x1[/size]
[size=3]X-Head Cannon x1[/size]
[size=2][i]- 2 Normal Monster Cards[/i][/size]
[color=#8b4513][u][b][size=2][size=3]Effect[/size][/size][/b][/u][/color]
[size=2][size=3]Barrel Dragon x1
Machine King x1[/size][/size]
[size=2][size=3]Jinzo x1[/size][/size]
[size=2][size=3]Satellite Cannon x1[/size][/size]
[size=3]Cyber Dragon x1[/size]
[size=3]Blast Sphere x2[/size]
[size=3]Gear Golem the Moving Fortress x2[/size]
[size=3]Y-Dragon Head x1[/size]
[size=3]Z-Metal Tank x1[/size]
[size=3]Drillago x2[/size]
[size=3]Drillroid x1[/size]
[size=3]Bowganian x1[/size]
[size=3]Gyroid x1[/size]
[size=3]Cyber-Stein x2[/size]
[i][size=2]- 18 Effect Monster Cards[/size][/i]
[color=#00cccc][u][b][size=3]Magic[/size][/b][/u][/color]
[size=3]Swords of Revealing Light x1[/size]
[size=3]Harpie's Feather Duster x1[/size]
[size=3]Graceful Dice x1[/size]
[size=3]Pot of Greed x1[/size]
[size=3]Limiter Removal x1[/size]
[size=3]United We Stand x1[/size]
[size=3]Book of Taiyou x1[/size]
[size=3]Enchanted Arrow x1[/size]
[size=3]Megamorph x1[/size]
[size=3]Mask of the Accursed x1[/size]
[size=2][i]- 10 Magic Cards [/i][/size]
[color=#800080][u][b][size=1][size=3]Traps[/size][/size][/b][/u][/color]
[size=3]Metalmorph x1[/size]
T[size=3]rap Hole x1[/size]
[size=3]Magic Jammer x1[/size]
[size=3]Seven Tools of the Bandit x1[/size]
[size=3]Mirror Force x1[/size]
[size=3]Call of the Haunted x1[/size]
[size=3]Fairy Box x1[/size]
[size=3]Solemn Wishes x1[/size]
[size=3]Nightmare Wheel x1[/size]
[size=3]Trap Jammer x1[/size]
[size=2][i]- 10 Trap Cards[/i][/size]
[color=#4b0082][u][b][size=3]Fusion[/size][/b][/u][/color]
[size=3]Cyber End Dragon x1[/size]
[size=3]XYZ-Dragon Cannon x1[/size]
[size=3]Gatling Dragon x1[/size]
[size=3]Cyber Twin Dragon x1[/size]
[size=3]The Last Warrior from Another Planet x1[/size]
[size=3]XY-Dragon Cannon x1[/size]
[size=3]XZ-Tank Cannon x1[/size]
[size=3]YZ Tank Dragon x1[/size]
[size=3]Dark Flare Knight x1[/size]
[size=3]Ojama King x1[/size]
[size=3]Thousand-Eyes Restrict x1[/size]
[size=2][i]- 11 Fusion Monster Cards[/i][/size]

[size=3]Altogether 51 cards; 31 Monsters, 20 Magic & Traps.[/size]
[size=3]Detail: There's a few strategies behind this deck. Mainly, the risk of using Cyber-Stein(Sacrifice 5000 LP to Special Summon 1 Fusion Monster) and using a different available Fusion monster for various situations. Cyber-Stein can not Special Summon XYZ, XY, XZ and YZ Monsters. Another strategy is the Jinzo beat down; get Jinzo on the field to prevent your opponent from using Trap Counters and other Traps in order to hit through your opponent's defenses quick and finish his Life Points of quick. There is also the Barrel Dragon and Satellite Cannon strategy; Barrel Dragon's effect(if you're feeling lucky) to keep Monsters of your opponent's field, and using Satellite Cannon's effect to hit your opponent hard. Lastly XYZ-Dragon Cannon, one of my favourite Fusion Monsters. Use X-Head Cannon, Y-Dragon Head, and Z-Metal Tank to Special Summon XYZ to the field, potentially dominating the field entirely because of XYZ's Effect; being able to destroy any card on the field by discarding 1 card from your hand.[/size]

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