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Wind-Up Like A Baws


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Monsters: 18

1: Gorz, Emissary of Darkness

1: Wind-Up Hunter
3: Wind-Up Shark
3: Wind-Up Magician
3: Wind-Up Rat
2: Wind-Up Rabbit
2: Genex Ally Birdman
2: Effect Veiler
1: Sangan

Spells: 14

3: Mystical Space Typhoon
2: Wind-Up Factory
2: Smashing Ground
1: Heavy Storm
1: Dark Hole
1: Monster Reborn
1: Mind Control
1: Pot of Avarice
1: Book of Moon
1: Forbidden Lance

Traps: 8

2: Dimensional Prison
2: Solemn Warning
1: Solemn Judgment
1: Torrential Tribute
1: Mirror Force
1: Compulsory Evacuation Device

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So no one is gonna help me?

Thinking about dropping the 2 Birdman All together for

2: Wind-Up Soldier

Or

1: Wind-Up Soldier
1: Spirit Reaper

From what I found During testing...with out Tour Guide the deck has no Monsters that can really stand on its own (well there is Rabbit but he can only do so much on his own)....I was running the 2 Birdmen for cool combo potential....but I would show up dead more often than now...I mean when it works its sexy..but it doesn't work as often to warrant the deck space.

Thoughs?

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