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[Zextra] Enter the Oracle... [4/???]


Zextra

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[center]Hello. For some reason, I felt like making an Archetype, so here's the start.[/center]
[center]Those of you who watch Vanguard should know exactly what this set is based on.[/center]
[center]Also, just a note - I've been out of the cardmaking business for a while and I haven't been keeping up much, so please let me know if I make anything absurdly stupid or broken.[/center]

[center][img]http://i40.tinypic.com/zvpo94.jpg[/img][/center]
[center][i][b]Lore:[/b][/i][/center]
[center][i][b]You can Special Summon this card (from your hand) by Tributing 2 “Oracus” monsters. While you control another “Oracus” monster, this card is unaffected by the effects of your opponent’s Spell or Trap cards. Once per turn: You can check the top 4 cards of your Deck and place each one at the top or bottom of your Deck in any order.[/b][/i][/center]

[center][img]http://i42.tinypic.com/2w1v14w.png[/img][/center]
[center][i][b]Lore:[/b][/i][/center]
[center][i][b]You can Special Summon this card (from your hand) by banishing 3 “Oracus” monsters in your Graveyard. If “Oracus Divinity, Amaterasu” is banished by this effect: This card can attack twice per Battle Phase. Once per turn: You can declare 1 card type (Monster, Spell, Trap) and reveal the top 3 cards of you or your opponent’s Deck. For each card of the declared type revealed this way: You can send 1 card on the field to the Graveyard. Return cards revealed this way to the Deck in their original order.[/b][/i][/center]

[center][img]http://i40.tinypic.com/t5i1s7.png[/img][/center]
[center][i][b]Lore:[/b][/i][/center]
[center][i][b]When this card is Normal Summoned or Flip Summoned: You can reveal the top 3 cards of your Deck. If 1 or more “Oracus” monsters are revealed this way: You can select 1 of them and discard a card; add the selected card to your hand. Return the remaining cards to either the top or bottom of your Deck.[/b][/i][/center]

[center][img]http://i43.tinypic.com/347fq8g.png[/img][/center]
[center][i][b]Lore:[/b][/i][/center]
[center][i][b]When this card is checked or revealed from your Deck by the effect of an “Oracus” card: You can Special Summon this card. You can Tribute this card: Look at your opponent’s hand.[/b][/i][/center]

[center]And yes - I know that it makes it hard to judge them due to the lack of "Oracus" monsters, but I'll get to it as soon as I can. Thanks.[/center]

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Lol, Oracle Think Tank. I cannot really see how their effects will work but all I can think off now is...

Amaterasu:

It's really useful since if you are using some kind of deck that needs luck in drawing so you can use this card to control your deck deck. And generally, it's useful since you can know the top 3 of your deck and if you simply don';t want them, you can send them to the bottom. Deck control? Lol haven't played ygo for a long time so sorry if I'm saying anything weird.

Tsukuyomi:

I totally love his Once per turn effect, it's like a Brionac but instead of using your hand, you use your opponent's deck.

Looking forward to see more :)

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@ Nightm@re-X: Thanks, I appreciate your feedback. :)
Oh, and on another note, "based on" probably aren't the correct words to describe it - perhaps "inspired by" would be more accurate. Yes, these were made with Oracle Think Tank in mind, but it isn't going to be simply a transcription of existing cards, but rather an original archetype revolving around a somewhat similar playstyle (if it were possible to compare the two games).

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[quote name='Zextra' timestamp='1333699464' post='5903575']
@ Nightm@re-X: Thanks, I appreciate your feedback. :)
Oh, and on another note, "based on" probably aren't the correct words to describe it - perhaps "inspired by" would be more accurate. Yes, these were made with Oracle Think Tank in mind, but it isn't going to be simply a transcription of existing cards, but rather an original archetype revolving around a somewhat similar playstyle (if it were possible to compare the two games).
[/quote]

yes, that's what I'm waiting for to see. good luck :D

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[quote name='NumberCruncher' timestamp='1333767253' post='5904658']
So the win condition for this deck is Valhalla and Tethys, Goddess of light?

What happens to the cards revealed by Tsukoyomi's effect? Are they put on top of the deck? Bottom of the Deck? Shuffled into the deck? Sent to the graveyard? Banished?
[/quote]
Returned to the top - I should probably make that clear :P
Thanks for the comments!

EDIT: Tsukuyomi edited and Gemini added!

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Gemini, Now I love this card's effect, you totally should create an Oracus monster with an effect that if it gets revealed from deck with an oracus monster effect, you can SS it to your field or another one that if you discard it (like Gemini's cost) you can activate its effect but that's of course for you to decide

MOAR *W,,*

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[quote name='Nightm@re-X' timestamp='1333820350' post='5905172']
Gemini, Now I love this card's effect, you totally should create an Oracus monster with an effect that if it gets revealed from deck with an oracus monster effect, you can SS it to your field or another one that if you discard it (like Gemini's cost) you can activate its effect but that's of course for you to decide

MOAR *W,,*
[/quote]
Thanks. I actually really like the idea of having a monster activate when it's revealed from the Deck - I'll probably work on it tonight.

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Long time no see Zextra. It has been awhile since I did a review, so bare with me if it sucks.

First off...I feel the need to see a Susano'o. Just because you seem to be going for a set of Japanese Deities.

Anyway, Amaterasu feels perhaps a bit strong for me. I wouldn't make him resistant to both Spells and Traps. Because then he is near invincible while you have other Oracus monsters (and even though you tried to balance it with that, imo it didn't quite work. Almost, but not quite). Otherwise, it's good. You'll probably never Normal Summon it.

As for Tsukuyomi, holy sh*t. That's potent. A potential double attacker that allows you to know what you or your opponent will draw without a cost and then take advantage of that to decimate your opponent's field. There should be a cost to limit that imo. It doesn't have to be major. Say 500 Life Points. Otherwise, I like.

I have nothing really to say about Gemini. Pretty decent support and tribute fodder. And it can double as a 4 star beater if needed.

As for Augurer, I would just drop the "checked or" part. Not necessary. Just saying revealed would be fine. Otherwise it's ok.

As for the set as a whole, I won't say it is quite as playable mostly because of the lack of support for the archetype proper. A few more low level monsters, a couple of spell/traps, and this could easily be an interesting deck that revolves around controlling your opponent's moves. I like the concept and I want to see how it turns out.

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[quote name='GodWynn' timestamp='1333953622' post='5907336']
Long time no see Zextra. It has been awhile since I did a review, so bare with me if it sucks.

First off...I feel the need to see a Susano'o. Just because you seem to be going for a set of Japanese Deities.

Anyway, Amaterasu feels perhaps a bit strong for me. I wouldn't make him resistant to both Spells and Traps. Because then he is near invincible while you have other Oracus monsters (and even though you tried to balance it with that, imo it didn't quite work. Almost, but not quite). Otherwise, it's good. You'll probably never Normal Summon it.

As for Tsukuyomi, holy sh*t. That's potent. A potential double attacker that allows you to know what you or your opponent will draw without a cost and then take advantage of that to decimate your opponent's field. There should be a cost to limit that imo. It doesn't have to be major. Say 500 Life Points. Otherwise, I like.

I have nothing really to say about Gemini. Pretty decent support and tribute fodder. And it can double as a 4 star beater if needed.

As for Augurer, I would just drop the "checked or" part. Not necessary. Just saying revealed would be fine. Otherwise it's ok.

As for the set as a whole, I won't say it is quite as playable mostly because of the lack of support for the archetype proper. A few more low level monsters, a couple of spell/traps, and this could easily be an interesting deck that revolves around controlling your opponent's moves. I like the concept and I want to see how it turns out.
[/quote]
FTW, you're back! How have you been this past year? :3

Anyways, thanks for your comments - I really appreciate them. For Amaterasu, I may consider changing her effect to "This card cannot be destroyed by your opponent's card effects". That severely limits its resistance, since the only big cards that destroy are Dark Hole, Torrential Tribute, and sometimes Mirror Force.

As for Tsukuyomi, I can easily add a cost like that, provided the text will actually fit on the card :P

Finally, regarding Susano'o, I have a surprise in store for that - it's probably going to be the last card revealed in the set (assuming I finish it, of course).

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[quote name='Zextra' timestamp='1333955352' post='5907347']
FTW, you're back! How have you been this past year? :3

Anyways, thanks for your comments - I really appreciate them. For Amaterasu, I may consider changing her effect to "This card cannot be destroyed by your opponent's card effects". That severely limits its resistance, since the only big cards that destroy are Dark Hole, Torrential Tribute, and sometimes Mirror Force.

As for Tsukuyomi, I can easily add a cost like that, provided the text will actually fit on the card :P

Finally, regarding Susano'o, I have a surprise in store for that - it's probably going to be the last card revealed in the set (assuming I finish it, of course).
[/quote][quote name='Zextra' timestamp='1333955352' post='5907347']
FTW, you're back! How have you been this past year? :3

Anyways, thanks for your comments - I really appreciate them. For Amaterasu, I may consider changing her effect to "This card cannot be destroyed by your opponent's card effects". That severely limits its resistance, since the only big cards that destroy are Dark Hole, Torrential Tribute, and sometimes Mirror Force.

As for Tsukuyomi, I can easily add a cost like that, provided the text will actually fit on the card :P

Finally, regarding Susano'o, I have a surprise in store for that - it's probably going to be the last card revealed in the set (assuming I finish it, of course).
[/quote]

I have been awesome this past year. Thank you for asking ^_^

Anyway, that would definitely work. It would keep them strong yet fairly balanced. Just let me know when it's complete and I'll finish my review.

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I just started getting into Vanguard, so of course this has intrigued me being somewhat involved in both YGO and Vanguard :)

[b]Oracus Divinity, Amaterasu[/b]
The way to Special Summon this out is practically a Tribute Summon, but I guess that's alright. It has protection against Spells and Traps if you have an Oracus, which only leaves monsters as a threat (even then this card is a nice 2700 beatstick). The last effect as of now I believe is a more 'advanced' version of CEO Amaterasu's effect. I think that 4 cards may be a bit too much though, since you have the option to put the dead draws at the bottom, put the cards you need at the top, and put them in an order you think you'll need them if you could predict how the next turn or two will turn out. I suggest making it perhaps 2 or 3 checks instead of 4. Otherwise I'd say it's a pretty nice card.

[b]Oracus Infinity, Tsukuyomi[/b]
Not sure if I could say the Special Summoning of this card has a less of a restriction then Amaterasu, but I guess it's fair since at first sight it's a 3000 beatstick. Banishing Amaterasu in particular is a nice bonus if you want a BLS like effect on top of that. It's main effect is the opposite of Tsukuyomi's in Vanguard I do so believe. What I like about this card is it gives you a glare at your opponents Deck, and if you call the right type, you get around cards that negate destruction (Starlight Road) by sending cards to the Graveyard instead. Another nice card.

[b]Oracus Twinmage, Gemini[/b]
It makes a nice 1900 beater and like Amaterasu, it can help with getting the cards you need fast and getting rid of any dead draws (but to a lesser extent). The discard can also be possibly be used to dump an Amaterasu for Tsukuyomi. You may have to notify if you can or cannot return them in any order you desire though. Otherwise I'd say it's pretty nice.

[b]Oracus Insectress, Augerer[/b]
It's nice because it makes for fodder and will be revealed a good amount. The problem is drawing this would seem to be a dead draw. Sure you can set it and have it run over to get another Oracus in the Graveyard for Tsukuyomi, but still. In a way, it feels like a Lightsworn Wulf; it's great while in the Deck, but not so great once it's drawn. Then again, you can Tribute it off to get a sneak peek at your opponent's hand. Not sure if it's worth using a Normal Summon for (which goes back to being at it's best when Special Summoned from being revealed in the Deck), but I guess it's alright.

I see lots of promise in this Archetype. I'd like to see a balance of LIGHT and DARK monsters though, so Chaos Shenanigans could be involved with the Archetype :) Even so the Archetype already has 2 Boss Monsters, but another one on top of that shouldn't hurt too much :D But yeah, I'll get to reviewing this time and time again.

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[quote name='Anbu-of-Sand' timestamp='1333981633' post='5907495']
I just started getting into Vanguard, so of course this has intrigued me being somewhat involved in both YGO and Vanguard :)

[b]Oracus Divinity, Amaterasu[/b]
The way to Special Summon this out is practically a Tribute Summon, but I guess that's alright. It has protection against Spells and Traps if you have an Oracus, which only leaves monsters as a threat (even then this card is a nice 2700 beatstick). The last effect as of now I believe is a more 'advanced' version of CEO Amaterasu's effect. I think that 4 cards may be a bit too much though, since you have the option to put the dead draws at the bottom, put the cards you need at the top, and put them in an order you think you'll need them if you could predict how the next turn or two will turn out. I suggest making it perhaps 2 or 3 checks instead of 4. Otherwise I'd say it's a pretty nice card.

[b]Oracus Infinity, Tsukuyomi[/b]
Not sure if I could say the Special Summoning of this card has a less of a restriction then Amaterasu, but I guess it's fair since at first sight it's a 3000 beatstick. Banishing Amaterasu in particular is a nice bonus if you want a BLS like effect on top of that. It's main effect is the opposite of Tsukuyomi's in Vanguard I do so believe. What I like about this card is it gives you a glare at your opponents Deck, and if you call the right type, you get around cards that negate destruction (Starlight Road) by sending cards to the Graveyard instead. Another nice card.

[b]Oracus Twinmage, Gemini[/b]
It makes a nice 1900 beater and like Amaterasu, it can help with getting the cards you need fast and getting rid of any dead draws (but to a lesser extent). The discard can also be possibly be used to dump an Amaterasu for Tsukuyomi. You may have to notify if you can or cannot return them in any order you desire though. Otherwise I'd say it's pretty nice.

[b]Oracus Insectress, Augerer[/b]
It's nice because it makes for fodder and will be revealed a good amount. The problem is drawing this would seem to be a dead draw. Sure you can set it and have it run over to get another Oracus in the Graveyard for Tsukuyomi, but still. In a way, it feels like a Lightsworn Wulf; it's great while in the Deck, but not so great once it's drawn. Then again, you can Tribute it off to get a sneak peek at your opponent's hand. Not sure if it's worth using a Normal Summon for (which goes back to being at it's best when Special Summoned from being revealed in the Deck), but I guess it's alright.

I see lots of promise in this Archetype. I'd like to see a balance of LIGHT and DARK monsters though, so Chaos Shenanigans could be involved with the Archetype :) Even so the Archetype already has 2 Boss Monsters, but another one on top of that shouldn't hurt too much :D But yeah, I'll get to reviewing this time and time again.
[/quote]
Thanks for your detailed review! :) For Amaterasu, actually used to check 3; I'm not sure why I changed it. Anyways, I'll change it back to 3 if it helps the balancing.

For Tsukuyomi, the decision between you and your opponent's decks depends on whether you want to see what's coming or whether you want to be able to pop more cards - from the other Oracus cards, you'll probably already know what's coming in your own deck. However, combining Tsukuyomi with Augerer lets you predict your opponent's plays.

As for Augerer, I didn't want to make it as dead as Wulf when in your hand, so I gave it the second effect - of course, it may not be worth it at times, but in that situation you could use it as Gemini fodder.

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im sure this archetype? pack of cards? would do great with other fairy combos like the valhalla or the sky castle (?) i forgot the name but yeah these all really great. altough im not the one to look for when it comes to edit and fixing i think is for tsukuyomi...is that the once per turn is a little confusing. do you mind clearing it up for me??. also NARUTOOOOO Amaterasu and Tsukuyomi

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[quote name='Panda^.^' timestamp='1334006611' post='5907888']
im sure this archetype? pack of cards? would do great with other fairy combos like the valhalla or the sky castle (?) i forgot the name but yeah these all really great. altough im not the one to look for when it comes to edit and fixing i think is for tsukuyomi...is that the once per turn is a little confusing. do you mind clearing it up for me??. also NARUTOOOOO Amaterasu and Tsukuyomi
[/quote]
Thanks. For Tsukuyomi's effect, you start by declaring a card type (Monster, Spell, or Trap). Then, you select which player's Deck you will check - after picking up the top 4 cards, you are allowed to send cards from the field to the Graveyard equal to or less than the number of cards picked up that match the type you declared. Finally, the revealed cards are placed back onto the original player's deck.

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