Zyzzyzus Posted April 14, 2012 Report Share Posted April 14, 2012 Posted in the wrong section. Please move to Written Cards. Since it's just text, you might not know what colors are supposed to be represented. Cyanobi = Cyan Aureatus = Yellow Magentus = Magenta FIRE, WATER, and WIND represent red, blue, and green. Additive: Cyan = Green + Blue Yellow = Red + Green Magenta = Blue + Red Subtractive: Cyan + Yellow = Green Magenta + Cyan = Blue Yellow + Magenta = Red Yes, I realize that magenta isn't actually on the spectrum, hence it is a Trap Monster. Cyanobi WATER Level 3 Warrior/Tuner This card's Attribute is also treated as WIND. You can Special Summon this card from your hand when you activate a Quickplay Spell Card. Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters or Xyz Material Monsters. Once per turn, you can activate 1 of the following effects, and if you do, the monster listed in that effect cannot activate its effect during the same turn: -While this card and "Aureatus" are face-up on the field, you can Special Summon 1 WIND monster from your Deck or hand. -While this card and "Magentus" are face-up on the field, you can Special Summon 1 WATER monster from your Graveyard or Banished Zone. 1700/300 Aureatus WIND Level 2 Thunder/Tuner This card's Attribute is also treated as FIRE. When this card is Summoned, you can add 1 "Cyanobi" or "Magentus" from your Deck or Graveyard to your hand. Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters or Xyz Material Monsters. Once per turn, you can activate 1 of the following effects, and if you do, the monster listed in that effect cannot activate its effect during the same turn: -While this card and "Cyanobi" are face-up on the field, you can Special Summon 1 WIND monster from your Graveyard or Banished Zone. -While this card and "Magentus" are face-up on the field, you can Special Summon 1 FIRE monster from your hand or Deck. 1300/100 Magentus Continuous Trap Card After activation, Special Summon this card in Defense Position; it is treated as a Tuner monster (Spellcaster-Type/FIRE/Level 1/ATK 800/DEF 200). This card's Attribute is also treated as WATER while it is treated as a monster. (This card is also still treated as a Trap Card.) Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters or Xyz Material Monsters. Once per turn, you can activate 1 of the following effects, and if you do, the monster listed in that effect cannot activate its effect during the same turn: -While this card and "Aureatus" are face-up on the field, you can Special Summon 1 FIRE monster from your Graveyard or Banished Zone. -While this card and "Cyanobi" are face-up on the field, you can Special Summon 1 WATER monster from your hand or Deck. Subtract Spell Card Target either "Aureatus", "Cyanobi", or "Magentus", and send it to the Graveyard, and Tribute 1 non-Tuner monster on your side of the field. Special Summon 1 Fusion monster OR Synchro monster from your Extra Deck of the same Attribute as the target, and take damage equal to the Level of the monster Summoned by this effect x 500 (this is considered a Fusion Summon OR Synchro Summon, respectively.) Monsters Summoned by this effect are unaffected by Trap Cards and the effects of monsters until the End Phase. Link to comment Share on other sites More sharing options...
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