Jump to content

Color Series


Zyzzyzus

Recommended Posts

Posted in the wrong section. Please move to Written Cards.

Since it's just text, you might not know what colors are supposed to be represented.

Cyanobi = Cyan
Aureatus = Yellow
Magentus = Magenta
FIRE, WATER, and WIND represent red, blue, and green.

Additive:
Cyan = Green + Blue
Yellow = Red + Green
Magenta = Blue + Red

Subtractive:
Cyan + Yellow = Green
Magenta + Cyan = Blue
Yellow + Magenta = Red

Yes, I realize that magenta isn't actually on the spectrum, hence it is a Trap Monster.


Cyanobi
WATER
Level 3
Warrior/Tuner
This card's Attribute is also treated as WIND. You can Special Summon this card from your hand when you activate a Quickplay Spell Card. Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters or Xyz Material Monsters. Once per turn, you can activate 1 of the following effects, and if you do, the monster listed in that effect cannot activate its effect during the same turn:
-While this card and "Aureatus" are face-up on the field, you can Special Summon 1 WIND monster from your Deck or hand.
-While this card and "Magentus" are face-up on the field, you can Special Summon 1 WATER monster from your Graveyard or Banished Zone.
1700/300

Aureatus
WIND
Level 2
Thunder/Tuner
This card's Attribute is also treated as FIRE. When this card is Summoned, you can add 1 "Cyanobi" or "Magentus" from your Deck or Graveyard to your hand. Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters or Xyz Material Monsters. Once per turn, you can activate 1 of the following effects, and if you do, the monster listed in that effect cannot activate its effect during the same turn:
-While this card and "Cyanobi" are face-up on the field, you can Special Summon 1 WIND monster from your Graveyard or Banished Zone.
-While this card and "Magentus" are face-up on the field, you can Special Summon 1 FIRE monster from your hand or Deck.
1300/100

Magentus
Continuous Trap Card
After activation, Special Summon this card in Defense Position; it is treated as a Tuner monster (Spellcaster-Type/FIRE/Level 1/ATK 800/DEF 200). This card's Attribute is also treated as WATER while it is treated as a monster. (This card is also still treated as a Trap Card.) Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters or Xyz Material Monsters. Once per turn, you can activate 1 of the following effects, and if you do, the monster listed in that effect cannot activate its effect during the same turn:
-While this card and "Aureatus" are face-up on the field, you can Special Summon 1 FIRE monster from your Graveyard or Banished Zone.
-While this card and "Cyanobi" are face-up on the field, you can Special Summon 1 WATER monster from your hand or Deck.

Subtract
Spell Card
Target either "Aureatus", "Cyanobi", or "Magentus", and send it to the Graveyard, and Tribute 1 non-Tuner monster on your side of the field. Special Summon 1 Fusion monster OR Synchro monster from your Extra Deck of the same Attribute as the target, and take damage equal to the Level of the monster Summoned by this effect x 500 (this is considered a Fusion Summon OR Synchro Summon, respectively.) Monsters Summoned by this effect are unaffected by Trap Cards and the effects of monsters until the End Phase.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...