Βyakuya Posted April 14, 2012 Report Share Posted April 14, 2012 [img]http://i.imgur.com/kJxt0.jpg[/img] Title explains it. Deck pretty much runs well. Anything to add to make it better? Link to comment Share on other sites More sharing options...
mido9 Posted April 14, 2012 Report Share Posted April 14, 2012 Trooper is a bit unreliable since it can mill rekindling to reduce your chance of drawing it,which is a big sting. Anyway,neat deck. -2 Card trooper +2 Battle fader(defensive stall until you get your combo pieces and a level 1 for formula) Link to comment Share on other sites More sharing options...
Mr. guy Posted April 14, 2012 Report Share Posted April 14, 2012 Foolish? Link to comment Share on other sites More sharing options...
Βyakuya Posted April 14, 2012 Author Report Share Posted April 14, 2012 [quote name='Mr. guy' timestamp='1334433548' post='5913713'] Foolish? [/quote] Foolish is completely uneccessary. I'm thinking of more replacements for Trooper and Lancelord though. Link to comment Share on other sites More sharing options...
Mr. guy Posted April 14, 2012 Report Share Posted April 14, 2012 Perhaps add 1 lancelord and 1 level eater over the card troopers? Link to comment Share on other sites More sharing options...
Expelsword Posted April 16, 2012 Report Share Posted April 16, 2012 You're running Hell Lavals here. Different from my LavalV6, but probably more fun. If you're running Firedog, you want 1 Laval Forest Sprite to get Lavalval Dragoon and go for Level 8 with Lance. Drop a Lake for it. Card Trooper is bad here because you're adding uncontrolled milling to a controlled milling environment (Heat Field), anything you want to be in the grave is probably already there after you use it, so you're left with milling more useful cards. Try dropping them for some protection, (maybe Forbidden Lance or Book of Moon?) you do not have much, and with Solemns you're putting yourself in more danger. Where the hell is Reinforcement of the Army? It adds both Boost Warrior and Laval Cannon, [i]very[/i] important cards. Drop a Sarc for it, I'd say. Also, subtract something from your Extra and pick up a Laval Dual Slasher. If you combine him with Book of Moon he's great, and even without that he's a Level 5 2400 ATK Rekindling target. That's my thought, but you know, what do I know about Flamvells? Link to comment Share on other sites More sharing options...
Βyakuya Posted April 16, 2012 Author Report Share Posted April 16, 2012 [quote name='Expelsword - 信仰' timestamp='1334542056' post='5915272'] You're running Hell Lavals here. Different from my LavalV6, but probably more fun. If you're running Firedog, you want 1 Laval Forest Sprite to get Lavalval Dragoon and go for Level 8 with Lance. Drop a Lake for it. Card Trooper is bad here because you're adding uncontrolled milling to a controlled milling environment (Heat Field), anything you want to be in the grave is probably already there after you use it, so you're left with milling more useful cards. Try dropping them for some protection, (maybe Forbidden Lance or Book of Moon?) you do not have much, and with Solemns you're putting yourself in more danger. Where the hell is Reinforcement of the Army? It adds both Boost Warrior and Laval Cannon, [i]very[/i] important cards. Drop a Sarc for it, I'd say. Also, subtract something from your Extra and pick up a Laval Dual Slasher. If you combine him with Book of Moon he's great, and even without that he's a Level 5 2400 ATK Rekindling target. That's my thought, but you know, what do I know about Flamvells? [/quote] Thanks. This is the perfect advice I needed. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.