Just Crouton Posted April 23, 2012 Report Share Posted April 23, 2012 [url="http://forum.yugiohcardmaker.net/topic/281922-murder/"]Virus Orcs[/url]. [img]http://i898.photobucket.com/albums/ac187/Deraj_2010/SinisterPlagueArchfiend.jpg[/img] [color=#ff8c00][b]Sinister Plague Archfiend[/b][/color] If this card is Normal Summoned: You can add 1 Level 4 DARK monster with 0 DEF from your Deck to your hand, other than "Sinister Plague Archfiend." During the turn this card is sent to the Graveyard, when a card is sent to your opponent's Graveyard: Inflict 300 damage to your opponent. Link to comment Share on other sites More sharing options...
TheRealOulch Posted April 24, 2012 Report Share Posted April 24, 2012 Would be a nicer card if you add the full typical Archfiend effect. Pay 500 points per standby phase, and if targeted by an effect, roll a die, if a 2 or 5 is rolled, negate the effect and destroy the card. would make this card an upperclass card. Link to comment Share on other sites More sharing options...
Donsenpai Posted April 24, 2012 Report Share Posted April 24, 2012 I don't think it needs that, as that effect is only relevant to the chess piece archfiends. Lower the attack to 1800 or less. Alexandrite dragon and warwolf are the higher level 4 monsters that still only have 2000 attack. No need to make an effect monster with a positive effect AND high beat power. Lower attack means better balance, and if you make lower it won't promote power creep. Link to comment Share on other sites More sharing options...
L0SS Posted April 24, 2012 Report Share Posted April 24, 2012 ^^Relating it to Chess archfiends is pointless. The mechanic of chance was already a stupid idea, so no need to implement it here. I like the card, it has a useful but fairly balanced card advantage. I do feel that the damage effect is slightly pointless, as the most you are likely to inflict is 900 - 1200. Link to comment Share on other sites More sharing options...
Just Crouton Posted April 24, 2012 Author Report Share Posted April 24, 2012 [quote name='Donsenpai' timestamp='1335287996' post='5924080'] I don't think it needs that, as that effect is only relevant to the chess piece archfiends. Lower the attack to 1800 or less. Alexandrite dragon and warwolf are the higher level 4 monsters that still only have 2000 attack. No need to make an effect monster with a positive effect AND high beat power. Lower attack means better balance, and if you make lower it won't promote power creep. [/quote] Dropping it's ATK to anything lower than 2000 kills it's second purpose as a target for Deck Devastation Virus. [quote name='Tqne' timestamp='1335290607' post='5924095'] I do feel that the damage effect is slightly pointless, as the most you are likely to inflict is 900 - 1200. [/quote] The damage was just a little extra to go with DDV shenanigans. Link to comment Share on other sites More sharing options...
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