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giant acid salamander


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I like it. The special summon condition does't make it too easy to summon, and the attack doesn't seem high enough to make make it cheap. However, the third effect seems a bit much considering everything else. Maybe it should have a lower base attack to compensate for it, or one of the other two should be gotten rid of. My main issue is that if your opponent has 5 monsters on the field and you control two aqua monsters, you can just special summon the equivalent Gaia the Fierce Knight (in attack power) which can inflict piercing damage to boot. Maybe I'm just being arbitrary, but having all three abilities seems bit much considering its base attack, though two out of three seems okay.

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Correct me if I'm wrong, but in todays format I don't think this card would be used for it attack. I think its main purpose is for XYZ. Right? Anyways, its attack isn't too OP'ed because in the end there are a kajillion cards that could destroy this in 3seconds.

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[quote name='n8thegr8' timestamp='1336004509' post='5931321']
Correct me if I'm wrong, but in todays format I don't think this card would be used for it attack. I think its main purpose is for XYZ. Right? Anyways, its attack isn't too OP'ed because in the end there are a kajillion cards that could destroy this in 3seconds.
[/quote]

Your probably right, I don't really know much about Xyz monsters and there are probably many cards that could stop it even at
2300 attack. Now that I think about it, when it gets 2300 attack, the opponent will have 5 monsters some of which could have even higher attack.

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