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You all know what this does I assume. Discuss what a huge middle finger it is to most of the recent graveyard centric decks out there.

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You: Play Necrovalley, Summon Thunder King, End Turn
Me: Normal Summon Rescue Rabbit, Summon 2 Sabersaurus, kill Rai-Oh with one of the Forbidden Spells, Laggia, Set 3, TROLLFACE.JPG

The Graveyard isn't nearly as valuable as it used to be, though many deck still really take use of it, people aren't as scared of their opponent's getting stuff in the Graveyard like they were with Plants. Dino Rabbit's the main reason, plus many of the decks that use the Graveyard now would only prefer CERTAIN cards to end up there. Inzektors want their hornets and Wind-Ups want their Hunters. They don't want every other piece of the puzzle there.

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Gravekeeper's played right actually seem like a decent meta call atm. Shuts down Inzektors for the most part, ruins Wind-Ups, Heroes have a problem toppling 2k without Miracle which this prevents, Rabbit can't get over Spy under Necrovalley, forcing them to make Dolkka. Honestly, I can see why GKs topped YCS Chicago.

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[quote name='Manjoume Thunder' timestamp='1335964272' post='5930956']
tbh i've been siding 1 cpt. Gold and 1 skyscraper for DW and dragons and it has put up a lot of work
It will be also good vs GKs if the deck gets any hype
[/quote]

I'm glad someone else at least sees that Skyscraper is a good card for certain matchups.

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The deck is certainly still strong.

Seeing as how playing 2 Starlight Roads isn't a problem anymore considering we have plenty of mass removal cards nowadays, the protection this deck has to its backrow and field is respectable. Descendant is good as always with Spy plays, and Malefic Stardust is tough to get by.

There are notable flaws though, especially when it's against the main decks.

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But all of its "flaws" can be balanced partially by the fact that it forces the Opponent to play a certain way. If you can force a Rabbit player to go Dolkka instead of Laggia, you've already won a decisive battle.

It'd like to point out, though, that GKs cannot possibly win against Dark Worlds. It's just not possible.

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