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I've always wanted a remove from play type of deck, but the ones available aren't really my style though psychics do come close. So I created these.

[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard11.jpg[/img]
Select 2 Banished "The Fallen" monsters. Return 1 of them to the original owners hand, and the other 1 to the original owners graveyard.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard1.jpg[/img]
You can only activate this during your opponents battle phase. Banish 1 face-up "The Fallen" monster you control to banish 1 face-up attack position monster your opponent controls with the highest attack.



[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard10.jpg[/img]
While you control a face-up "The Fallen" monster, you can special summon this card from your hand. If this card is summoned by this effect, banish it when it leaves the field.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard9.jpg[/img]
If a face-up "The Fallen" monster would be destroyed by a card effect you can banish this card from your hand. You can activate this effect during either player's turn. If this card is banished by this effect, you can add one of your other banished monsters to your hand during your next standby phase.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard5.jpg[/img]
You can banish 1 face-up "The Fallen" monster on your side of the field, to special summon this card from your graveyard. If this card is summoned by this effect, banish it when it leaves the field. Once per turn you can add one of your banished "The Fallen" monsters, to your graveyard. This card cannot attack the turn this effect is activated.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard4.jpg[/img]
If a face-up "The Fallen" monster would be destroyed, you can destroy this face-up card you control instead. If this card you control is destroyed by this effect, you can banish it, instead of sending it to the graveyard.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard7.jpg[/img]
While this card is face-up on the field all other "The Fallen" monsters you control gain 500 DEF. If this is card you control is destroyed by your opponents card, (either by battle or card effect) you can add 1 "The fallen" monster from your deck to your hand with 1500 ATK or less.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard3.jpg[/img]
You can special summon this card if you control 2 or more "The Fallen" monsters face-up on your side of the field. If this card is summoned by this effect, Banish this card when it leaves the field. Once per turn, you can select up to two of your removed from play monsters, and return them to the graveyard. This card cannot attack the turn you activate this effect.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard2.jpg[/img]
This card cannot be normal summoned or set. This can cannot be special summoned except by controlling 2 or more face-up "The Fallen" monsters on your side of the field. Once per turn, during either player's turn, you can select one "The fallen" monster in your graveyard that was destroyed by battle this turn, and special summon it to your side of the field. Banish that card when it leaves the field. This card cannot attack during the turn you activate this effect.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard8.jpg[/img]
1 "The Fallen" tuner + 1 or more non tuner fiend monsters.

While this card you control remains face-up, all other face-up "The Fallen" monsters you control cannot be destroyed by card effects controlled by your opponent. If this face-up card you control would be destroyed and sent to the graveyard, you can banish it instead, and draw 1 card. If that card is a "The Fallen" monster, you can reveal it, banish it, and draw 1 more card.


[img]http://i95.photobucket.com/albums/l146/pyroalphamale/Cards/createcard6.jpg[/img]

1 "The Fallen" tuner + 1 or more non-tuner fiend monsters
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When this card is synchro summoned your opponent cannot activate trap cards until the end phase. When this card is destroyed (either by battle or by card effect) Banish it. When this card is banished by this effect, you can banish 2 "The Fallen" monster from your graveyard, to special summon this card during your end phase. If this card is summoned by this effect it gains 500 ATK.

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I like this archetype so far (both the theme and the strategy). I think you should look through the text of these cards and replace all 'remove from play' with 'banish' it just saves space, that's all. I also find it interesting that all of them except "The Fallen - Father" have exactly the same defense. Was that on purpose? Anyway, I think this could do with more spells and maybe one Tyranno Infinity espe card that takes advantage of cards removed from play. Also, for "The Fallen - Watcher" I think its a redundant to say "[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]While you control a face-up "The Fallen" monster on your side of the field[/background][/size][/font][/color]" I think you can omit the "on your side of the field" part.

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They do all say Banish? Unless I put an accidental "remove" one in there.

Also, yes.all on purpose except father which has double. I kinda like a deck that goes together a little more than usual. Not just name, abilities, attribute, and type.

True. I was thinking of it being creature swapped, and your opponent controls it. But I did put it twice lmao.

Thanks for the comment :D

I only made the main cards of the deck. If these came out, I'd definitely double and triple some up and make it an entire deck along with sangan, spirit reapers. any card that could help. Armageddon knights. Soul absorption. Necroface.

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