7swords Posted May 8, 2012 Report Share Posted May 8, 2012 [IMG]http://i45.tinypic.com/e01xr5.jpg[/IMG] [IMG]http://i50.tinypic.com/29eorck.jpg[/IMG] [IMG]http://i48.tinypic.com/33ttb8n.jpg[/IMG] [IMG]http://i46.tinypic.com/16k2rli.jpg[/IMG] [IMG]http://i49.tinypic.com/2wom0x0.jpg[/IMG] [IMG]http://i50.tinypic.com/2wdyjc7.jpg[/IMG] [IMG]http://i45.tinypic.com/9rkop1.jpg[/IMG] [IMG]http://i45.tinypic.com/29l0b5s.jpg[/IMG] [IMG]http://i49.tinypic.com/2ywzakp.jpg[/IMG] Link to comment Share on other sites More sharing options...
Love of Ghibli Posted May 9, 2012 Report Share Posted May 9, 2012 So far I think this is kind of a dud. How funny that the two best cards are the two knights because at least they can go into other deck thanks to them being 4 stars and 1900 atk. The two effect monsters are pretty bad because there is no reason to discard 2 cards to do anything nowadays. Rageki Break does the same this as the first monster and Call of the haunted does the same thing as the second. The field card does nothing but gives everything an attack boost. Nowadays field cards need to be almost broken to even be looked at so its too weak. I would suggest making everything bigger and better before they become this underpowered. The pictures are nice though. Link to comment Share on other sites More sharing options...
Ginko Posted May 13, 2012 Report Share Posted May 13, 2012 vanillas = bad setup but considering your support pumps up the normal monsters its pretty interesting. you should think about making more support cards or more monsters that can help get the knights onto the field, like making karanar wizard special summon a knight from the hand after paying a cost or something. that would be most useful. otherwise you should either give the monsters effects, or better descriptions "A thing..." yes that's helpful, lol. could be interesting, give it some more work Link to comment Share on other sites More sharing options...
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