Uchiha Posted May 12, 2012 Report Share Posted May 12, 2012 First of all, I would like to say that it has been a LONG time since I last got on here. For all of you that know me, kudos to you for having the time to do this. I want to present a new set idea: Blood Monsters They run off a simple effect. (Well, kinda) They all base themselves off of destroying the opponent's monsters via battle. When they do, they add Tribute Counters according to the destroyed monster's level. (ex: 4 Level Monster, 4 Tribute Counters) This is the forerunner: BDEV #001: [img]http://i1086.photobucket.com/albums/j442/Corey5Star/MBD-1.jpg[/img] Card Lore: Blood Knight + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 "Blood" card from your hand, Deck, or Graveyard and make its ATK and DEF 0. When this card destroys an opponent's monster by battle, add Tribute Counters (max 12) according to the level of the monster destroyed. Once per turn, you may remove Tribute Counters to Special Summon a monster from your hand or Deck with a level equal to the Tribute Counter(s) removed from this card. CnC If I make any obvious mistakes, please forgive me. This is the first card I have made in 2 years. (lol) Link to comment Share on other sites More sharing options...
Aviv: D's Knight Posted May 12, 2012 Report Share Posted May 12, 2012 I like the idea, but I think this part is overpowered: [quote name='Uchiha' timestamp='1336793035' post='5937731'] When this card is Synchro Summoned, you can Special Summon 1 "Blood" card from your hand, Deck, or Graveyard.[/quote]I'd like to see more! Link to comment Share on other sites More sharing options...
Uchiha Posted May 12, 2012 Author Report Share Posted May 12, 2012 [quote name='Aviv: D's Knight' timestamp='1336794894' post='5937770'] I like the idea, but I think this part is overpowered: I'd like to see more! [/quote] I forgot to add the part where the monster will get 0 ATK/DEF. Thanks, though! Link to comment Share on other sites More sharing options...
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