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Dark Stone Fiends


Hiinst

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These cards are designed to be counterparts of the Crystal Beasts.

I would appreciate any suggestions for improved wording.

 

957529071.jpg&set1=&set2=&type=fiend&description=If%20this%20card%20is%20destroyed%20while%20it%20is%20in%20a%20Monster%20Card%20Zone%2C%20you%20can%20place%20it%20face-down%20in%20your%20Spell%20%26%20Trap%20Card%20Zone%20as%20a%20trap%20Card%20instead%20of%20sending%20it%20to%20the%20Graveyard.%0Awhile%20this%20card%20is%20activated%20while%20a%20trap%20card%20summon%20it%20face%20up%20in%20attack%20position.%20This%20counts%20as%20a%20normal%20summon.&circulation=&atk=1500&def=1450&creator=&year=&serial=

If this card is destroyed while it is in a Monster Card Zone, you can place it face-down in your Spell & Trap Card Zone as a trap Card instead of sending it to the Graveyard.

while this card is activated while a trap card summon it face up in attack position. This counts as a normal summon.

 

684563823.jpg&set1=&set2=&type=dragon&description=1%20Dark%20Stone%20Fiend%20monster%20%2B%20%22Baron%20of%20the%20Fiend%20Sword%22%0AIf%20this%20card%20is%20destroyed%20while%20it%20is%20in%20a%20Monster%20Card%20Zone%2C%20you%20can%20place%20it%20face-up%20in%20your%20Field%20Card%20Zone%20as%20a%20Field%20Spell%20Card%2C%20instead%20of%20sending%20it%20to%20the%20Graveyard.%0Awhile%20this%20card%20is%20a%20field%20spell%20players%20can%20pay%20500%20life-points%20to%20activate%20a%20trap%20card%20on%20the%20turn%20it%20was%20set.&circulation=&atk=3000&def=1500&creator=&year=&serial=

1 Dark Stone Fiend monster + "Baron of the Fiend Sword"

If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Field Card Zone as a Field Spell Card, instead of sending it to the Graveyard.

while this card is a field spell players can pay 500 life-points to activate a trap card on the turn it was set.

 

SlateUSGOV.jpg&set1=&set2=&type=&description=Place%20face%20down%20as%20traps%20in%20your%20spell%2Ftrap%20card%20zones%2C%20Fusion%20Material%20Dark%20Stone%20Fiends%20from%20your%20Monster%20card%20zones%2C%20that%20are%20listed%20on%20a%20Fusion%20Monster%20card%2C%20and%20special%20summon%20that%20Fusion%20Monster%20from%20your%20Fusion%20Deck.%20(this%20Special%20Summon%20is%20treated%20as%20a%20Fusion%20Summon)&circulation=&atk=&def=&creator=&year=&serial=

Place face down as traps in your spell/trap card zones, Fusion Material Dark Stone Fiends from your Monster card zones, that are listed on a Fusion Monster card, and special summon that Fusion Monster from your Fusion Deck. (this Special Summon is treated as a Fusion Summon)

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957529071.jpg&set1=&set2=&type=fiend&description=When%20this%20card%20is%20destroyed%20while%20in%20a%20Monster%20Card%20Zone%2C%20you%20can%20place%20it%20face-down%20in%20your%20Spell%2FTrap%20Card%20Zone%20as%20a%20Trap%20Card%20instead%20of%20sending%20it%20to%20the%20Graveyard.%0AWhen%20this%20card%20is%20a%20trap%20card%20this%20cards%20effect%20is%20%22Normal%20Summon%20this%20card%20in%20attack%20position%22&circulation=&atk=1500&def=1450&creator=&year=&serial=

This is a simplified version of the previous one.

When this card is destroyed while in a Monster Card Zone, you can place it face-down in your Spell/Trap Card Zone as a Trap Card instead of sending it to the Graveyard.

When this card is a trap card this cards effect is "Normal Summon this card in attack position"

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