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A Thousand Points of Light


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-1 Thrasher (searchable and clogs)
-1 Trident (see above, except less clog)
-1 Armory (deck really doesn't need it from my experience)
+3 Now I've got Shining Angels for walls, but I nobody in my area plays Inzecktors so...

I'm also using Segment over Filament because Battle Phase Spell/Traps are very rare.

The rest is equal to my build. I don't know, food for thought I suppose, nothing more.

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[quote name='Legend Zero' timestamp='1337015485' post='5939142']
-1 Thrasher (searchable and clogs)
-1 Trident (see above, except less clog)
-1 Armory (deck really doesn't need it from my experience)
+3 Now I've got Shining Angels for walls, but I nobody in my area plays Inzecktors so...
I'm also using Segment over Filament because Battle Phase Spell/Traps are very rare.
The rest is equal to my build. I don't know, food for thought I suppose, nothing more.
[/quote]

So my mind is now saying: Thrasher should clog less than Trident because I only need it for the one-time play and it's less likely for me to not have a usable tuner.

Armory does look poor, yeah. And I'd rather prepare for 'Zektors so...

-1 Trident
-1 Armory
+2 Veiler

And swapped Filament for Segment. I thought Segment only worked on monster effect, since the only battle trap will really be D-Prison.

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