Lunar Origins Posted May 19, 2012 Report Share Posted May 19, 2012 [img]http://i.imgur.com/wdMTp.jpg[/img] [quote]This card returns to your hand during the end of the Battle Phase. If this card declares an attack: You can Special Summon 1 WIND monster from your hand. If this card would be destroyed as a result of battle and sent to the Graveyard: It is returned to your hand instead.[/quote] So, in essence I wanted a fun, easy to use WIND monster that returned to your hand like a boss. Link to comment Share on other sites More sharing options...
Lunar Origins Posted May 20, 2012 Author Report Share Posted May 20, 2012 Bump. Link to comment Share on other sites More sharing options...
Zepa Posted May 20, 2012 Report Share Posted May 20, 2012 Its good. Wind monsters definatly need more support cards to boost there usage a bit more but i see that this card is just a bit of fun so its good maybe a bit over powered. 7/10 Nice picture btw Link to comment Share on other sites More sharing options...
Luna874 Posted May 20, 2012 Report Share Posted May 20, 2012 I may have misread the effect of the card, but couldn't you just attack with 1 Wondergust and use it's effect to summon something another which would use it's effect to summon a third Wondergust which would also use it's effect to summon something like, for example, Simorgh, Bird of Divinity. 1800+1800+1800+2700=8100...Now if only the opponent had no spell/traps to stop it, this could be an awesome OTK. Too bad Mirror Force would screw all four monsters over and destroy it before the combo happens. Link to comment Share on other sites More sharing options...
Lunar Origins Posted May 20, 2012 Author Report Share Posted May 20, 2012 Well, yes, that would work (I think.) However, good luck getting all four Wondergust into your hand! ( Hint: Mist Valley! ) Link to comment Share on other sites More sharing options...
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