jabber2033 Posted May 20, 2012 Report Share Posted May 20, 2012 I'm actually posting in custom cards! It's a full Dragon-themed structure deck with the concept built around DARK dragon-type monsters and banishing them. There's no deck box, unfortunately, since I don't know how to make those. But I will provide a deck list and pics of my custom cards. Structure Deck: Dragon's Flight contains a mix of real cards and custom cards. First, here's the deck list. The cards marked with *** are custom cards which I will show below the deck list. [spoiler='Structure Deck: Dragon's Flight'] Monsters: 19 Total SDDF - EN001 Scarlet Thunder Dragon*** SDDF - EN002 Darkstorm Dragon SDDF - EN003 Dark Horus SDDF - EN004 Red-Eyes Darkness Metal Dragon SDDF - EN005 Dodger Dragon SDDF - EN006 Beltza Dragon*** SDDF - EN007 Sombra Wyvern*** SDDF - EN007 Sombra Wyvern*** SDDF - EN008 Noir-Ailes Wyvern*** SDDF - EN009 Infernal Dragon SDDF - EN010 Axe Dragonute SDDF - EN011 Red-Eyes Wyvern SDDF - EN012 Masked Dragon SDDF - EN012 Masked Dragon SDDF - EN013 Wyvern Eggling*** SDDF - EN013 Wyvern Eggling*** SDDF - EN014 Baby Horus*** SDDF - EN015 Debris Dragon SDDF - EN016 Twin-Headed Behemoth Spells: 13 Total SDDF - EN017 Dragonic Tactics SDDF - EN018 Dragon's Orb*** SDDF - EN018 Dragon's Orb*** SDDF - EN019 Allure of Darkness SDDF - EN020 Trade-In SDDF - EN021 Cards of Consonance SDDF - EN022 Monster Reborn SDDF - EN023 Burial from a Different Dimension SDDF - EN024 Stamping Destruction SDDF - EN025 Soul Release SDDF - EN026 Soul Absorption SDDF - EN027 D.D.R. - Different Dimension Reincarnation SDDF - EN028 Dragon's Burstfire*** Traps: 8 Total SDDF - EN029 Return from the Different Dimension SDDF - EN030 Dust Tornado SDDF - EN031 Dimensional Prison SDDF - EN032 Dragon's Rage SDDF - EN033 Dragon's Rebirth SDDF - EN034 Mirror Force SDDF - EN035 Solemn Warning SDDF - EN036 Dragon Barrier*** [/spoiler] [spoiler='SDDF Custom Cards'] [IMG]http://i47.tinypic.com/bhelg8.jpg[/IMG] [spoiler='Lore']This card can be Special Summoned (from your Graveyard) by banishing 2 DARK Dragon-Type monsters from your hand. Once per turn: banish 1 DARK Dragon-Type monster from your Graveyard or Hand; Special Summon as many of your banished DARK-Dragon-Type monsters as possible. You cannot declare a direct attack the turn this effect is used. Banish the monsters Special Summoned by this effect at the End Phase of this turn.[/spoiler] [img]http://i.imgur.com/rnEBn.jpg[/img][img]http://i.imgur.com/M7rCi.jpg[/img] [img]http://i.imgur.com/KmTXw.jpg[/img] [spoiler='Lore']This card gains 200 ATK for each of your banished Dragon-Type monsters. Once per turn: you can add up to 3 of your banished Dragon-Type monsters to your Graveyard; destroy a number of Spell or Trap Cards your opponent controls equal to the number of cards added to your Graveyard.[/spoiler] [img]http://i.imgur.com/yWIMg.jpg[/img] [spoiler='Lore']If this card is used as Synchro-Material Monster: banish this card. Once per turn: banish 1 DARK Dragon-Type monster in your hand or Graveyard; Special Summon this banished card. This card cannon be used as a Synchro-Material monster the turn it is Special Summoned by its own effect.[/spoiler] [img]http://i.imgur.com/72gq3.jpg[/img][img]http://i.imgur.com/o7eYH.jpg[/img][img]http://i.imgur.com/dHucW.jpg[/img][img]http://i.imgur.com/tvDBF.jpg[/img] [/spoiler] Hope you enjoyed. Yeah, Dragons might get old for some people, but I figured they needed a boost. I might add a couple of Synchros in addition to these cards just to go with the Tuners I included. Rate, Fix, and Comment, YCM. Link to comment Share on other sites More sharing options...
jabber2033 Posted May 21, 2012 Author Report Share Posted May 21, 2012 Bump? Link to comment Share on other sites More sharing options...
necrosim Posted May 21, 2012 Report Share Posted May 21, 2012 I really like the concept of this Structure Deck and the custom cards as well I just feel a few of them need some work. For example Scarlet Thunder Dragon itself might not be over powered but considering it's effects allows you to Special Summon up to 4 dragon to the field with no restrictions and all for the cost of banishing 1 dragon. You could get DarkStorm dragon, Dark Horus and Red-Eyes Darkness Metal Dragon on the field in 1 turn if they had all been removed from play since none of them have special summoning restriction and worse if you were running multiple copies of any of them. The level 4 dragons are good but Noir-Ailes Wyvern is a bit over powered too considering that if just 5 dragons have been banished that's 1000 ATK right there, but then by weakening itself it can destroy spell and trap cards. I guess it sort of balances it out but it's up to you.. Everything else is good as well except Dragon's Burstfire: 1. Since the card says special summon up to 3 dragons and then immediately destroy them you might as well just say "add up to 3 banished Level 4 or lower Dragons -Type monster to your Graveyard" or something along those lines (I'm assuming that since you didn't state a specific Phase for the cards to be destroyed in thy would just get destroyed immediately after being summoned). 2. (3 x 4) 300 = 3600 That's a lot of damage for one spell card to do with no real cost/draw back but it could work if it was limited in some way. All in all this concept being expanded on is really cool and the cards are effective too. Apart from the issue I mentioned the only problem I can easily see someone getting into with this would be running out of fodder to use the effects. Link to comment Share on other sites More sharing options...
jabber2033 Posted May 21, 2012 Author Report Share Posted May 21, 2012 Thanks for the comments, necrosim. I kinda thought Scarlet Thunder might be a bit overpowered, but I"m not sure what to do to fix it. And you're right on Noir-Ailes Wyvern. I figured the weakening effect would balance it out, making it weak enough to be destroyed by your opponent's next attack. Destroying 3 cards might be a bit much, though. I probably should add a "once per turn" clause on Dragon's Burstfire, but then again, by destroying the summoned monsters instead of banishing them again, it may prevent the use of another Dragon's Burstfire later on or in the same turn if the amount of banished dragons gets low. Link to comment Share on other sites More sharing options...
necrosim Posted May 21, 2012 Report Share Posted May 21, 2012 No problem and as for Scarlet Thunder Dragon you could try limiting the amount it can summon in 1 turn or maybe try a level limit. Regarding Dragon's Burstfire apart from the Damage it dealt I only had a problem with the wording, since it essentenial says summon the cards and destroy them immediately after. I was suggesting that you alter it to just say add the banished cards to your graveyard. Link to comment Share on other sites More sharing options...
jabber2033 Posted May 22, 2012 Author Report Share Posted May 22, 2012 I'll fix Dragon's Burstfire for sure. As far as Scarlet Thunder Dragon goes, though, I've been thinking that Red-Eyes Darkness Metal Dragon is enough of a dragon-summoner. Perhaps an entirely different effect? I'll have to think about it, though. People are certainly allowed to give me ideas for Scarlet Thunder Dragon. As well as comment on my other cards. Link to comment Share on other sites More sharing options...
Josh667886 Posted May 22, 2012 Report Share Posted May 22, 2012 [quote name='jabber2033' timestamp='1337474627' post='5942928'] I'm actually posting in custom cards! It's a full Dragon-themed structure deck with the concept built around DARK dragon-type monsters and banishing them. There's no deck box, unfortunately, since I don't know how to make those. But I will provide a deck list and pics of my custom cards. Structure Deck: Dragon's Flight contains a mix of real cards and custom cards. First, here's the deck list. The cards marked with *** are custom cards which I will show below the deck list. [spoiler='Structure Deck: Dragon's Flight'] Monsters: 19 Total SDDF - EN001 Scarlet Thunder Dragon*** SDDF - EN002 Darkstorm Dragon SDDF - EN003 Dark Horus SDDF - EN004 Red-Eyes Darkness Metal Dragon SDDF - EN005 Dodger Dragon SDDF - EN006 Beltza Dragon*** SDDF - EN007 Sombra Wyvern*** SDDF - EN007 Sombra Wyvern*** SDDF - EN008 Noir-Ailes Wyvern*** SDDF - EN009 Infernal Dragon SDDF - EN010 Axe Dragonute SDDF - EN011 Red-Eyes Wyvern SDDF - EN012 Masked Dragon SDDF - EN012 Masked Dragon SDDF - EN013 Wyvern Eggling*** SDDF - EN013 Wyvern Eggling*** SDDF - EN014 Baby Horus*** SDDF - EN015 Debris Dragon SDDF - EN016 Twin-Headed Behemoth Spells: 13 Total SDDF - EN017 Dragonic Tactics SDDF - EN018 Dragon's Orb*** SDDF - EN018 Dragon's Orb*** SDDF - EN019 Allure of Darkness SDDF - EN020 Trade-In SDDF - EN021 Cards of Consonance SDDF - EN022 Monster Reborn SDDF - EN023 Burial from a Different Dimension SDDF - EN024 Stamping Destruction SDDF - EN025 Soul Release SDDF - EN026 Soul Absorption SDDF - EN027 D.D.R. - Different Dimension Reincarnation SDDF - EN028 Dragon's Burstfire*** Traps: 8 Total SDDF - EN029 Return from the Different Dimension SDDF - EN030 Dust Tornado SDDF - EN031 Dimensional Prison SDDF - EN032 Dragon's Rage SDDF - EN033 Dragon's Rebirth SDDF - EN034 Mirror Force SDDF - EN035 Solemn Warning SDDF - EN036 Dragon Barrier*** [/spoiler] [spoiler='SDDF Custom Cards'] [img]http://i.imgur.com/uKGUl.jpg[/img] [spoiler='Lore']This card can be Special Summoned (from your Graveyard) by banishing 2 DARK Dragon-Type monsters from your hand. Once per turn: banish 1 DARK Dragon-Type monster from your Graveyard or Hand; Special Summon as many of your banished DARK-Dragon-Type monsters as possible. This card cannot declare a direct attack the turn this effect is used.[/spoiler] [img]http://i.imgur.com/rnEBn.jpg[/img][img]http://i.imgur.com/M7rCi.jpg[/img] [img]http://i.imgur.com/KmTXw.jpg[/img] [spoiler='Lore']This card gains 200 ATK for each of your banished Dragon-Type monsters. Once per turn: you can add up to 3 of your banished Dragon-Type monsters to your Graveyard; destroy a number of Spell or Trap Cards your opponent controls equal to the number of cards added to your Graveyard.[/spoiler] [img]http://i.imgur.com/yWIMg.jpg[/img] [spoiler='Lore']If this card is used as Synchro-Material Monster: banish this card. Once per turn: banish 1 DARK Dragon-Type monster in your hand or Graveyard; Special Summon this banished card. This card cannon be used as a Synchro-Material monster the turn it is Special Summoned by its own effect.[/spoiler] [img]http://i.imgur.com/72gq3.jpg[/img][img]http://i.imgur.com/o7eYH.jpg[/img][img]http://i.imgur.com/dHucW.jpg[/img][img]http://i.imgur.com/tvDBF.jpg[/img] [/spoiler] Hope you enjoyed. Yeah, Dragons might get old for some people, but I figured they needed a boost. I might add a couple of Synchros in addition to these cards just to go with the Tuners I included. Rate, Fix, and Comment, YCM. [/quote] I like the idea of dragons "taking flight" by being banished, then "swooping back in" with card effects. I do, however agree with necrosim on pretty much every issue. Some of these are a tad unrealistic. I also didn't see if necrosim mentioned this, but I think Scarlet Thunder Dragon's effect should say that you can't declare an attack at all the turn you activate his effect.Hey necrosim, thanks for the advice on Cerberus awhile ago! Link to comment Share on other sites More sharing options...
CardCaster Posted May 23, 2012 Report Share Posted May 23, 2012 I agree with Josh on the limitation on Scarlet Thunder Dragon but I though of a more fun one as your opponent could potentially destroy your whole field in their turn in any number of ways. "Pay 1000 life-points to activate this affect 'affect here' then flip coins equal to the number of monsters on your side of the field for every coin you called right one of your monsters may attack from left to right" This way its based on chance which is frowned upon but I do think it makes it fair as you cannot choose which monsters can attack and your unlikely to call all of the coins right. I thought all you're other cards were great however your Dragon Barrier card is not very useful. Maybe negate the attack and then banish/destroy the monster so Stardust can't stop? Link to comment Share on other sites More sharing options...
jabber2033 Posted May 24, 2012 Author Report Share Posted May 24, 2012 Thanks for the comments, Josh and CardCaster. I think I fixed Scarlet Thunder Dragon, but again, I'm open to criticism. Not being able to declare a direct attack is pretty restrictive for big monsters like Dark Horus. I think I'm gonna keep Dragon's Burstfire as is, though. I'm gonna be working a few Synchros now, and I'm also open to effects for them as well. Link to comment Share on other sites More sharing options...
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