RBY Posted May 20, 2012 Report Share Posted May 20, 2012 These cards are basically re-imagined versions of some of Yugi's classic cards. Its based on the fact that Yugi has too many high-level signature monsters for them to be together in a viable deck, but he didn't use the extra deck much, so that would be the ideal place to stock retrained versions of his classic monsters. Also, all of these cards can be used for effects that would require their original counterparts [spoiler='Summoned Skull, The Archfiend of Lightning'][img]http://i.imgur.com/1SHcP.jpg[/img] Lore: 1 Tuner + 1 or more non Tuner monsters This card is always treated as "Summoned Skull". Once per turn during your Main Phase you may destroy all monsters your opponent controls whose defense is lower than the attack of this card, then pay 500 life points for every monster destroyed by this effect. This card cannot attack on the turn this effect was activated. Note: for this card I tried to incorporate the fact that Yugi used Summoned Skull in combination with Makiu the Magical Mist.[/spoiler] [spoiler='Cursed Dragon that Burns the Land'][img]http://i.imgur.com/SbrTx.jpg[/img] 1 Tuner + 1 or more non Tuner monsters This card's name is always treated as "Curse of Dragon". Once per turn during your Main Phase you may destroy all Field Spell Cards and inflict 500 points of damage to each player's life points. This card cannot attack on the turn this effect was activated. Note: Yugi used Curse of Dragon in combination with Burning Land once, so I decided to incorporate that card's effect.[/spoiler] [spoiler='Mythical Beast Berfomet'][img]http://i.imgur.com/jG7qe.jpg[/img] Lore: This card's name is always treated as "Berfomet". When this card is Normal Summoned or Flip Summoned you can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand. Note: This is just there to provide a Tuner for the synchros, plus I never got why Berfomet was level 5 instead of 4[/spoiler] [spoiler='Dragon Slaying Buster Blader'][img]http://i.imgur.com/Y5WaS.jpg[/img] Lore: 1 Tuner + 1 or more non Tuner monster This card's name is always treated as "Buster Blader". This card gains 500 ATK for each Dragon-Type monster your opponent has on the field or in their Graveyard. Note: Not very different from the original Buster Blader.[/spoiler] [spoiler='Archfiend Beast of Gilfer'][img]http://i.imgur.com/feuFU.jpg[/img] 1 Tuner + 1 or more non Tuner monster This card's name is always treated as "Archfiend of Gilfer". If this card is sent to the Graveyard, you may (permanently) reduce the ATK of a monster your opponent controls by 500. Note: Slightly different from the original effect, but I did that to make it more like how it is in the anime[/spoiler] [spoiler='Turtle Catapulter'][img]http://i.imgur.com/ZY7rR.jpg[/img] Lore: 1 Tuner + 1 or more non Tuner monster This card's name is always treated as "Catapult Turtle". You may skip the Battle Phase to tribute monsters to activate the following effects: -Inflict damage to your opponent's life points equal to half the tributed monster's original attack. -Destroy one permanent Spell or Trap card your opponent controls. Note: I thought that Catapult Turtle was more mechanical so I made this one a machine instead of aqua. Once again, I altered the effects to make it more like the anime, and I upped the level for the sake of simplicity and ease of summoning.[/spoiler] [spoiler='Zombie from the Mammoth Graveyard'][img]http://i.imgur.com/zzBF9.jpg[/img] Lore: This card's name is always treated as "Mammoth Graveyard". You may send this card an 1 "Spell Shattering Arrow" from your Hand to the Graveyard to equip this card to a monster your opponent controls. The equipped monster loses 500 ATK during each of your opponent's Standby Phases. Note: I always thought Mammoth Graveyard should've been a zombie instead of a dinosaur (it definitely shouldn't have been a dinosaur). Also, I based its effect off the combination Yugi used with this card and Spell Shattering Arrow (Living Arrow).[/spoiler] I know that not all of the pictures were original or anything special, but I couldn't find anything better on the internet. Suggested changes are appreciated. Link to comment Share on other sites More sharing options...
Tekashi Mutzomuto Posted May 20, 2012 Report Share Posted May 20, 2012 None were origanal. you only changed the names!!!! Link to comment Share on other sites More sharing options...
Just Crouton Posted May 20, 2012 Report Share Posted May 20, 2012 To be honest, I tuned out on the Synchros. The Berfomet is actually pretty good, but personally, I would change it's name to "Phantom Beast Berfomet" (so it benefits from Phantom Beast support since Gazelle and Chimera do) and change the "This is treated as Berfomet" clause to something like "You can sub this for Berfomet in a Fusion Summon" or make it a Fusion sub. Also, it could have a clause for it to be treated as Berfomet in the Graveyard so it's a Chimera target. Link to comment Share on other sites More sharing options...
RBY Posted May 20, 2012 Author Report Share Posted May 20, 2012 [quote name='God Crouton!!!' timestamp='1337493709' post='5943089'] To be honest, I tuned out on the Synchros. The Berfomet is actually pretty good, but personally, I would change it's name to "Phantom Beast Berfomet" (so it benefits from Phantom Beast support since Gazelle and Chimera do) and change the "This is treated as Berfomet" clause to something like "You can sub this for Berfomet in a Fusion Summon" or make it a Fusion sub. Also, it could have a clause for it to be treated as Berfomet in the Graveyard so it's a Chimera target. [/quote] What you said about Berfomet makes sense and Phantom Beast Berfomet sounds better. I could also apply the same changes to Summoned Skull, Cursed Dragon, and Buster Blader, because they were meant to be fusion substitutes as well. I was also thinking about increasing Cursed Dragon's attack. Are there any suggestion about how to make the synchros more interesting? Link to comment Share on other sites More sharing options...
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