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New Aggro Lock - Beastgears (6/6)


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[center]This set is composed of no Extra Deck monsters, but a stun-type deck. Its based somewhat like Wind-ups and the Gradius monsters, with effects like those in Koaki Rock Stun. These monsters maintain field presence, and because they are machines they have quite a bit of support already. By themselves, they keep field presence while slowing down your opponent's game plays. Beastgears also have a similar ability to the "Constellar" archtype, they can all have either "This card can be Normal Summoned (from your hand) in addition to your regular Normal Summon." OR "This card can be Normal Summoned (from your Graveyard) in addition to your regular Normal Summon." allowing for quick Xyzs play. Of course, there are some limits or restrictions.[/center]

[center]Rate/Comment/Enjoy~ ^^[/center]

[center][img]http://i.imgur.com/KbrWg.jpg[/img][/center]
[center][spoiler=Lore]This card can be Normal Summoned (from your hand) in addition to your regular Normal Summon. This effect of a "Beastgear" can only be activated once per turn. Once, while this card is face-up on the field and your opponent activates a Spell Card: Negate the effect of that Spell Card and Special Summon 1 "Beastgear" monster from your Deck in face-up Attack Position, except "Beastgear Leopaz".[/spoiler][/center]

[center][img]http://i.imgur.com/qRh69.jpg[/img][/center]
[center][spoiler=Lore]This card can be Normal Summoned (from your hand) in addition to your regular Normal Summon. This effect of a "Beastgear" can only be activated once per turn. Once, while this card is face-up on the field and your opponent activates an Effect Monster: Negate the effect of that Effect Monster and draw 1 card. Monsters that have their effects negated this way are banished during the End Phase.[/spoiler][/center]

[center][img]http://i.imgur.com/WVGjk.jpg[/img][/center]
[center][spoiler=Lore]This card can be Normal Summoned (from your hand) in addition to your regular Normal Summon. This effect of a "Beastgear" can only be activated once per turn. Once, while this card is face-up on the field and your opponent activates a Trap Card: Negate the effect of that Trap Card and send 1 card in your opponent's hand to the Graveyard. During the turn you activate this effect: You can reveal 1 Spell/Trap Card in your hand, then activate its effect.[/spoiler][/center]

[center][img]http://i.imgur.com/PkiIz.jpg[/img][/center]
[center][spoiler=Lore]This card can be Normal Summoned (from your hand) in addition to your regular Normal Summon. This effect of a "Beastgear" can only be activated once per turn. Once, while this card is face-up on the field and your opponent's monster declares an attack: Negate the attack of that monster and add 1 "Beastgeat" monster from your Deck to your hand.[/spoiler][/center]

[center][img]http://i.imgur.com/HQDuq.jpg[/img][/center]
[center][spoiler=Lore]You can return 1 "Beastgear" from your hand, field or Graveyard to the bottom of your Deck: This card can be Normal Summoned (from your Graveyard) in addition to your regular Normal Summon. This effect of a "Beastgear" can only be activated once per turn. Once, while this card is face-up on the field and your opponent Special Summons a monster: Negate the Summon of that monster and return it to its owner's hand. Your opponent cannot Special Summon monsters for the rest of this turn.[/spoiler][/center]
[center][img]http://i.imgur.com/ssIzr.jpg[/img][/center]
[center][spoiler=Lore]You can return 1 "Beastgear" from your hand, field or Graveyard to the bottom of your Deck: This card can be Normal Summoned (from your Graveyard) in addition to your regular Normal Summon. This effect of a "Beastgear" can only be activated once per turn. Once, while this card is face-up on the field and your opponent draws or adds a card(s) outside of their normal Draw Phase to their hand: Send all cards they drew or added to their hand to the Graveyard and add 1 card in your opponent's Graveyard to your hand. Your opponent cannot draw or add cards to their hand for the rest of this turn.[/spoiler][/center]

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[quote name='Chaos Sonic' timestamp='1337707616' post='5944946']
Shield Liger FTW!!! XD

Sorry couldn't help myself ^^;......Anyway, this seems like another interesting Archtype.

Really hoping to see more of these!
[/quote]

Thanks! ^^ Its been a long time since I've been in the card business, so I guess these make my comeback.

[quote name='seattleite' timestamp='1337709046' post='5944952']
Very interesting. A Stun archetype is just what we need right now. But anyway, the cards are all good. DARK Machine is always good. Excellent synergy and concept, looking forward to more. Make sure to get something to counter swarm :)
[/quote]

They're not all DARK Machines. :P They're gonna vary in attribute, but thanks!

[quote name='Herman The German' timestamp='1337711185' post='5944965']
so double normal summon wind up ? sort of thing ? they have only once while on the field effet and double normal summon
[/quote]

YES! BUT they have no extra deck support themselves. They'll be able to go into Xyzs really easy though, so Rank 4s will be very common support.

2 new Beastgears! Rayfe and Dual!

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