david ice Posted June 2, 2012 Report Share Posted June 2, 2012 [img]http://i.imgur.com/8p5Eu.jpg[/img] [Spoiler=lore]This card can only be summed by the Spell card ''Avatar State''.This card can by also treated as WATER, FIRE, WIND and EARTH attribute monster.Place 2 Avatar counters on this card per turn,You remove 1 counter from this card to negate the activation of a Tarp, Spell or monster and destroy it or Remove counters 2 and banish one card on the field or Remove 6 and banish all cards on the field except this card.Once per turn you can target one monster on the field and negate its effect for the duration of the game. [/Spoiler] [img]http://i.imgur.com/q8pPO.jpg[/img] [img]http://i.imgur.com/W5efI.jpg[/img] [img]http://i.imgur.com/1ANFd.jpg[/img] [img]http://i.imgur.com/z7i27.jpg[/img] Link to comment Share on other sites More sharing options...
david ice Posted June 3, 2012 Author Report Share Posted June 3, 2012 Bump! Link to comment Share on other sites More sharing options...
Retroninja15 Posted June 5, 2012 Report Share Posted June 5, 2012 Aang Avater State is alright if you remove the "Once per turn" effect. Avater Aang,should be change to 1000 DEF and think of another effect for him.Or make him a level 5. Avater Aang Element Master...How about:"When this card is normal summon,you can banish one card on the field.This card cannot be affected by your opponent card effects.Monsters with the attribute,Fire,Water,Wind,and Earth on your opponent side of the field must attack this card." ^ Add the treated part,im too lazy to add them myself. Link to comment Share on other sites More sharing options...
copykat333 Posted June 5, 2012 Report Share Posted June 5, 2012 you should put Aang in four elements seprate. Link to comment Share on other sites More sharing options...
Kitane earth Posted June 17, 2012 Report Share Posted June 17, 2012 I like the idea of Hama. i never thought of that. I'd like to see a "Bloodbending" spell card. Link to comment Share on other sites More sharing options...
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