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Huge Revolution Support


RBY

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These cards are meant to support the "Huge Revolution" combo (which would suck otherwise). The three spells are meant to search out the cards necessary to the combo and also flesh out the storyline of the cards. "The Agitator" is a support monster that is meant to allow you to activate the spells and "Huge Revolution" unchallenged. He also ties in with the storyline as well. Finally, the "Revolutionary leader is the ace that allows you to do more damage.

[spoiler= Secret Meetings][img]http://i.imgur.com/Xh95h.jpg[/img]
Lore: Target one "Oppressed People", "People Running About", or "United Resistance" you control. Special Summon one "Oppressed People", "People Running About", or "United Resistance" from your Deck or Hand. The Summoned Monster must have a different name from the targeted monster.[/spoiler]

[spoiler= Protest March][img]http://i.imgur.com/HZGZD.jpg[/img]
Lore: Add one "Oppressed People", "People Running About", or "United Resistance" from your Deck or Graveyard to your Hand.[/spoiler]

[spoiler=Arise Militia][img]http://i.imgur.com/EaOVG.jpg[/img]
Lore: Target one "Oppressed People", "People Running About", or "United Resistance" you control. Add one "Huge Revolution" from your Deck to your Hand or Special Summon one "Oppressed People", "People Running About", or "United Resistance" from your Graveyard.[/spoiler]

[spoiler=The Agitator][img]http://i.imgur.com/d1dmF.jpg[/img]
Lore: As long you control this card the effects of "Secret Meetings", "Protest March", "Arise Militia", and "Huge Revolution" cannot be negated. You may Tribute this card and any "Oppressed People" and "People Running About" you control to Special Summon as many "United Resistance" as possible from your Hand, Deck, and Graveyard.[/spoiler]

[spoiler=Revolutionary Leader][img]http://i.imgur.com/ygwhx.jpg[/img]
Lore: Cannot be Normal Summoned or Set. Can only be Special Summoned (from your Hand or Deck) by activating "Huge Revolution". There can only be one face up "Revolutionary Leader" on the field. This card's ATK and DEF are equal to 1000x the number "United Resistance" on the field..

Note: I'm not sure if there's a better picture our there for this card so please tell me if one exists.[/spoiler]

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[quote name='RBY' timestamp='1339111084' post='5953634']
Is that a good thing or a bad thing?
[/quote]

Neither. There's nothing wrong with making support for existing cards. In fact, it's common to do so. His post was pointless, contributed nothing, and blatant spam.

OTKs are a bad thing though. Not bad as in they suck, but bad as in they're bad for the game, cards that enable them are bad design, and cards made with the intent of OTKing are bad design too.

For Arise Militia, I would make the condition to activate be that you must control any of the 3 Revolution monsters.

For Secret Meetings, I would also make the condition to activate be that you must control any of the 3 Revolution monsters, and that you Special Summon any of the 3 monsters, but with a different name from the one(s) you control.

For Protest March, I would make not have a condition, let it search any of the 3, and also let grab any of the 3 from your Graveyard.

For Revolutionary Leader, I would drop what turns it into an OTK machine, make it's ATK/DEF the total sum of the 3 Revolution monsters, and make it so it can be destroyed by battle or something. Idk. Personal preference.

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[quote name='God Crouton!!!' timestamp='1339130576' post='5953787']
Neither. There's nothing wrong with making support for existing cards. In fact, it's common to do so. His post was pointless, contributed nothing, and blatant spam.

OTKs are a bad thing though. Not bad as in they suck, but bad as in they're bad for the game, cards that enable them are bad design, and cards made with the intent of OTKing are bad design too.

For Arise Militia, I would make the condition to activate be that you must control any of the 3 Revolution monsters.

For Secret Meetings, I would also make the condition to activate be that you must control any of the 3 Revolution monsters, and that you Special Summon any of the 3 monsters, but with a different name from the one(s) you control.

For Protest March, I would make not have a condition, let it search any of the 3, and also let grab any of the 3 from your Graveyard.

For Revolutionary Leader, I would drop what turns it into an OTK machine, make it's ATK/DEF the total sum of the 3 Revolution monsters, and make it so it can be destroyed by battle or something. Idk. Personal preference.
[/quote]

Thank you for the input, your suggestions make sense now that I think about it. I altered the effects of the three spell cards so they now do different things. As for "Revolutionary Leader", I altered it slightly and removed the power up it gives to "United Resistance" (thereby removing the automatic OTK), but I still want its attack to be relative to the amount of "United Resistance" on the field.

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