Jump to content

Chaos Beasts? Sure, let's go with that.


Synchronized

Recommended Posts

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard1.jpg[/IMG]

[quote]Cannot be Special Summoned (from your hand or Deck). When this card is Normal Summoned: Banish 1 "Chaos Beast" monster from your Deck. Then, the Level of this card becomes equal to the Level of the banished monster. If this card's Level is greater than 1: It gains 1800 ATK.[/quote]

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard2.jpg[/IMG]

[quote]Cannot be Special Summoned (from your hand or Deck). When this card is Normal Summoned: Banish 1 "Chaos Beast" monster from your Deck. Then, the Level of this card becomes equal to the Level of the banished monster. If this card's Level is greater than 1: This card can attack twice during each Battle Phase.[/quote]

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard3.jpg[/IMG]

[quote]Cannot be Special Summoned (from your hand or Deck). When this card is Normal Summoned: Banish 1 "Chaos Beast" monster from your Deck. Then, the Level of this card becomes equal to the Level of the banished monster. If this card's Level is less than 5: Once per turn, when the effect of an Effect Monster is activated: You can negate that effect and inflict 500 damage to your opponent.[/quote]

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard4.jpg[/IMG]

[quote]3 Level 1 Monsters
You can also Xyz Summon this card using 2 "Chaos Beast" monsters you control as Xyz Material. If you do: This card's Rank becomes equal to the combined Levels of its Xyz Material. Once per turn: You can detach 1 Xyz Material from this card to target 1 banished "Chaos Beast" monster; Special Summon that target and increase its Level by 4.[/quote]

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard5.jpg[/IMG]

[quote]2 Level 5 monsters
Once per turn, by revealing this card in your Extra Deck: Target 1 "Chaos Beast" monster you control; that target's Level becomes 5 until the End Phase. You can detach 1 Xyz Material from this card: Target 1 banished "Chaos Beast" monster; Special Summon that target and declare a number from 1-5; that target's Level becomes equal to the declared number.[/quote]

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard6.jpg[/IMG]

[quote]When this card is Normal Summoned: Target 1 banished "Chaos Beast" monster; Special Summon that target. Then, the Level of this card becomes the Level of the targeted monster. This card cannot be used as Xyz Material except for the Xyz Summon of a "Chaos Beast" monster.[/quote]

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard7.jpg[/IMG]

[quote]Target 1 banished "Chaos Beast" monster: Add that target to your hand. You must control no face-up monsters to activate and resolve this effect.[/quote]

[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/CBSTCard8.jpg[/IMG]

[quote]Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 2 or more banished "Chaos Beast" monsters with different Levels. Once per turn: You can target 1 of your banished "Chaos Beast" monsters; shuffle that target into the Deck and send 1 card on your opponent's field to the Graveyard.[/quote]

It's been a while since I've made any cards, and I figured I might as well try and come up with something somewhat original. So I'm not really sure how well this would work as a Deck, but there's definitely some synergy there, at least for spamming the field. If I can get some decent responses and suggestions, I might consider making some more cards to support the archetype, especially things along the lines of Spell/Trap support.

Link to comment
Share on other sites

No one has any critiques? I wasn't really sure what the issues were, but I definitely want to make some more to add synergy to the set, if only because there's not really a solid engine in which to drop the Xyz's quickly while making it worth it to invest in banishing the monsters and such.

Link to comment
Share on other sites

Razor Claw is a combo piece. Not too complex.

Shadow Guru can do some damage and is searchable with RotA. Also not too complex.

Emblazoned Phoenix must be Normal Summoned to work its awesome effect, unless you want to rely on Level Eater. I guess you could use The Immortal Bushi if you wanted.

Chaos Calling...What can you do with this card? I guess this can be used for that Immortal Bushi Deck. Normal Summon Shadow Guru and banish Emblazoned Phoenix, then grab it, Tribute Summon it with Bushi, and banish a piece of ammunition.

Mystic Behemoth is terribly strong for a Rank 1 monster. Changing Rank is pointless although I guess it would be weird to use otherwise.

There's no real reason to use Fury Phoenix in this archetype, although it is creative. It has 2700 ATK, but so does Mystic Behemoth. It's better as a generic beatstick for a Rank 5 Turbo Deck like Constellar.

Destruction Dragon is...well, it's like Master Hyperion. There are differences, but it does approximately the same thing. It can also be used with Phantom of Chaos for cheap removal.

Nightmare Chimera does exactly what you intended. It grabs Material or a reasonably strong monster. It can also get you Destruction Dragon if you Summoned it properly and it was banished somehow.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...