darewhip1 Posted June 8, 2012 Report Share Posted June 8, 2012 cards I made focusing around a spell card in the set called "Conference of the Gods" which allows faster summoning of level 8 monsters, but at the price of 2000 lifepoints. NOTE: may have some grammatical problems, I am not part of the grammer police. SpellsBy paying 2000 Life Points reduce the levels of all monsters in your hand by 4 until end-phase. During your end-phases return one card you control back to your hand. Whenever a level 8 monster destroys a monster your opponent controls, inflict damage to your opponent equal to the destroyed monster's ATK When this card and "Conference of the Gods" are on the field you only pay 1000 lifepoints for "conference of the Gods". When this card is destroyed destroy spells and traps your opponent control equal to the number of level 8 monsters you control. Special summon as many Gold Offering Tokens/normal/earth/level 1/ATk 0/DEF 0 in defense position. These tokens cannot be tributed unless the monster they are being tributed for is level 8 or higher. The turn you activate this card you cannot normal summon, special summon, or set. A monster equipped with this card gains 200 ATK, and can halve its ATK to attack directly you can return all level 8 monsters to your hand to special summon 1 worship token/level 8/light/effect/spellcaster/ATK 0/DEF 0 in defense mode for each level 8 monster returned to the hand. When ever a worship token is destroyed your opponent takes 1000 damage. All level 8 monsters on the field gain 200 attack. Once per turn if you control a face-up "conference of the gods" you can banish 1 level 8 monster from your hand to use its effect. Halve the attack of one level 8 monster you control until your opponents next end-phase destroy all set spell and trap cards on the field, then your opponent and you discard all cards from your decks with the same names as the ones destroyed by this cards effect. Monsters As long as this card is face-up on your side of the field your opponent can't special summon from the graveyard. When this card is destroyed you can add 1 "conference of the Gods" from your graveyard to your deck, your deck is then shuffled. As long as this card is face-up on your side of the field your opponent can't banish monsters from the graveyard. When this card is destroyed add 1 "Conference of the Gods" from your grave to your hand. You can discard this card to add 1 "Conference of the Gods" from your deck to your hand, then shuffle your deck. Discard this card to add 1 "Conference of the Gods" from your graveyard to your hand. As long as this card is face-up on your side of the field your opponent can't activate traps when you attack. When this card is destroyed add 1 spell card from your graveyard to your hand, you cannot use that card during your next turn. As long as this card is face-up on your side of the field your opponent can't add cards from their graveyard to their hand. When this card is destroyed add 1 banished "Conference of the gods" to your hand. As long as this card remains face up on the field spells, traps, and monster effects cannot destroy 1 "Conference of the Gods". When this card is destroyed, send 1 "Conference of the Gods" you control back to your hand. As long as this card is face-up on your side of the field your opponent can't add cards from their deck to their hand besides drawing. When this card is destroyed destroy 1 face-up "Conference of the Gods" and gain 2000 life points. As long as this card is face-up on your side of the field your opponent can't banish cards from the field with card effects. When this card is destroyed banish 1 "Conference of the Gods" from your graveyard to gain 1000 lifepoints. As long as this card is face-up on your side of the field your opponent can't activate traps when you summon a monster. When this card is destroyed banish 1 level 8 monster and gain life points equal to half its attack You can discard this card to add 1 banished "Conference of the Gods" to your hand By discarding this card add 1 "Temple of the gods" from your deck to your hand, then shuffle your deck. If this card is on the field and "Temple of the Gods" isn't destroy this card. As long as this card is face-up on your side of the field your opponent can't activate spell, trap, or monster effects that destroy spells and traps you control. When this card is destroyed add 1 "Conference of the Gods" from your deck to your hand. When this card attacks it is changed to defense position after damage calculation. As long as this card remains face-up on your side of the field your opponent cannot attack directly with effects. When this card is destroyed send the top 3 cards of your deck to the graveyard, and traps that are discarded are added to your hand. As long as this card remains face-up on your side of the field your opponent cannot activate traps that inflict damage. When this card is destroyed special summon 1 level 4 or lower monster from your graveyard in defense position As long as this card remains face-up on your side of the field your opponent cannot activate spells that inflict damage. When this card is destroyed special summon 1 level 4 or lower monster from your graveyard in attack position As long as this card remains face-up on your side of the field when ever your opponent draws points return 1 card you control to your hand they show you that card. When this card is destroyed your opponent reveals their entire hand. As long as this card remains face-up on your side of the field when ever your opponent gains Life points return 1 card you control to your hand they lose that many Life points instead. When this card is destroyed inflict 500 damage to your opponent for every card in their hand. Trap Cards Activate when your opponent declares an attack, negate that attack, and until end-phase of your next turn, the monster selected for the attack gains ATK equal to the attacking monster Select 1 monster you control, it cannot be destroyed by battle this turn(damage calculation is applied normally) Your opponent cannot declare an attack this turn against a monster whose level is less than 8 XYZ monsters 3 level 8 monstersOnce per turn by removing 1 material from this card destroy 1 set card your opponent controls. This card cannot attack other monsters. 3 level 8 monstersBy using 1 overlay unit special summon 1 monster from your deck in attack position then take damage equal to that monsters attack. Tell me what you think, be critical so I can fix these to the point where you have nothing bad to say about them Link to comment Share on other sites More sharing options...
TheGreatHorakhty Posted June 8, 2012 Report Share Posted June 8, 2012 there's no such thing as thunder Link to comment Share on other sites More sharing options...
darewhip1 Posted June 8, 2012 Author Report Share Posted June 8, 2012 Uh yeah there is dude, go google it Link to comment Share on other sites More sharing options...
Retroninja15 Posted June 8, 2012 Report Share Posted June 8, 2012 Conference of the God should be banned.I could summon a over power monster,oh goodie! Should be,pay half of your life point to activate this card. Link to comment Share on other sites More sharing options...
Guest cardcommando Posted June 8, 2012 Report Share Posted June 8, 2012 I noticed on your first card that you had the word "lifepoints." I beleive its Life Points. Secondly, why doesn't Army of the Blessed Gods have 0 DEF? You can clearly see in the picture they have sheilds!!! Also, most of your God monsters are real in the card game (Exp: Thor, Lord of The Aseir, Agent of Miracles- Jupiter( Jupiter is the Roman form of Zeus). Realy you should just stick with Egyptian Gods. I find it suprising that Yu-gioh didn't make specific Egyptian-God card since this is what the card game originated from. Link to comment Share on other sites More sharing options...
darewhip1 Posted June 9, 2012 Author Report Share Posted June 9, 2012 @retroninja15 If it were a real card it would be banned right away, but this is just a card I thought up and made, the expectation I have of any of these cards selected to be made is less than .1%, but you are right it should be banned, but only if it were real. Also I had it at half your life points, but then your life points drop to quickly, so one or two Wave motion cannons could beat you down. @Cardcommando Life Points, just an ocg error. Army of he blessed god was modeled after "Goblin Attack Force", and yes I see how they have shield, but who knows, maybe they used their shields as a weapon, like bashing it into someone's face. I do know about the aesir and the The agent cards, but, realistically no one would care, well at least I wouldn't care if cards looked similar. I made this set as a reunion of gods of Greek, Egyptian, and Norse mythology, and it doesn't end there I am adding Hindu, Celtic, Chinese, and Japanese gods plus many others(Probably) to this set, so by limiting it only to the Egyptian gods takes all the imagination out of it. That is what I believe. Link to comment Share on other sites More sharing options...
Guest cardcommando Posted June 9, 2012 Report Share Posted June 9, 2012 I think its fine having other god monsters, just try to create originals. I like the idea of Chinese and Japanese gods though. Perhaps the gods should have dragon-like forms and god forms. Link to comment Share on other sites More sharing options...
darewhip1 Posted June 9, 2012 Author Report Share Posted June 9, 2012 Ok Link to comment Share on other sites More sharing options...
Guest cardcommando Posted June 11, 2012 Report Share Posted June 11, 2012 Are the new gods Japanese our Chinese? Link to comment Share on other sites More sharing options...
darewhip1 Posted June 11, 2012 Author Report Share Posted June 11, 2012 1 chinese 1 japanese 1 inca Link to comment Share on other sites More sharing options...
kendrick sendersson ovak Posted June 11, 2012 Report Share Posted June 11, 2012 i think temple of the gods should be continuous spell card because it doesn't have a field card effect. Link to comment Share on other sites More sharing options...
darewhip1 Posted June 11, 2012 Author Report Share Posted June 11, 2012 hmmmm.... kso your on to something there.....yup your right good job Link to comment Share on other sites More sharing options...
Sckorpio Posted June 11, 2012 Report Share Posted June 11, 2012 Amaterasu: "your opponent cannot attack directly with effects." it should be: your opponent cannot do effect damage to your life points while this card is face up on the feild. some of these cards have really bad spellings. 60% are op 20% are up. alltogether 0.89/10=1/4 star Link to comment Share on other sites More sharing options...
Guest White Tiger Power Posted June 11, 2012 Report Share Posted June 11, 2012 A pretty good set, some cards are a bit weak, but if you make more support it could be improved.OCG fix:As long as this card remains face-up on your side of the field your opponent cannot attack directly with effects.should be:As long as this card remains face-up on your side of the field your opponent cannot Inflict Effect Damage.Overall: 5/10 Link to comment Share on other sites More sharing options...
darewhip1 Posted June 11, 2012 Author Report Share Posted June 11, 2012 thank you white tiger power and....skcorpio whats with ur post? Also Sckorpio the one effect was ment for cards like Elemental hero-rampart blaster, i believe that is battle damage but it uses an effect, therefore attacking directly with an effect Link to comment Share on other sites More sharing options...
Sckorpio Posted June 11, 2012 Report Share Posted June 11, 2012 The cards are terrible just stick with god support cards. i.e: Lore: Remove from play 3 fusion monsters from graveyard,extra deck or feild and 3 polymerizations from deck, hand or grave. special summon one winged dragon of ra, one obilisk the tormentor or one sliffer the sky dragon (only summon one) thank you white tiger power and....skcorpio whats with ur post? Also Sckorpio the one effect was ment for cards like Elemental hero-rampart blaster, i believe that is battle damage but it uses an effect, therefore attacking directly with an effectthat still counts as effect damage Link to comment Share on other sites More sharing options...
Guest White Tiger Power Posted June 11, 2012 Report Share Posted June 11, 2012 The cards are terrible just stick with god support cards. i.e: Lore: Remove from play 3 fusion monsters from graveyard,extra deck or feild and 3 polymerizations from deck, hand or grave. special summon one winged dragon of ra, one obilisk the tormentor or one sliffer the sky dragon (only summon one)Don't post your own cards in other people's topics, it's spam. Link to comment Share on other sites More sharing options...
darewhip1 Posted June 13, 2012 Author Report Share Posted June 13, 2012 sckorpio i dont give a crap if u think these r terrible and tiger power is right, its spam, so just get out of here and besides, that card u posted is terrible, way to OP u get to special summon a god card nope Link to comment Share on other sites More sharing options...
darewhip1 Posted June 13, 2012 Author Report Share Posted June 13, 2012 Also, i hate god support flat out =_=, and don't say these are god cards, because they are not Link to comment Share on other sites More sharing options...
Guest cardcommando Posted October 14, 2012 Report Share Posted October 14, 2012 ............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................ Link to comment Share on other sites More sharing options...
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