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Oceanus Archetype


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When this card is the only card in your hand, you can Special Summon it. When you Special Summon it this way, this card gains the following effect:

When this card is used for the Synchro Summon of a "Magna Oceanus" monster, that monster gains 400 ATK. When this card in the Graveyard is removed from play, you can select 1 monster your opponent controls. That monster loses 200 ATK and DEF. You can only Special Summon 1 "Oceanus" monster from your hand per turn.

 

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When this card is the only card in your hand, you can Special Summon it. When you Special Summon it this way, this card gains the following effect:

While you control 1 face-up "Oceanus" monster, other than this card, you can add 1 "Oceanus" Equip-Spell card to your hand instead of conducting your normal draw phase. You can only Special Summon 1 "Oceanus" monster from your hand per turn.

 

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This card cannot be Normal Summoned or Set. When this card is the only card in your hand, you can remove from play 1 "Oceanus" monster to Special Summon this card. When you Special Summon it this way, this card gains the following effect:

While you control 1 face-up "Oceanus" monster, other than this card, this card's ATK becomes 2400. When this card is the only face-up "Oceanus" monster you control, it's ATK becomes 1900. You can only Special Summon 1 "Oceanus" monster from your hand per turn.

 

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When this card is the only card in your hand, you can Special Summon it. When you Special Summon it this way, this card gains the following effect:

While you control 1 face-up "Oceanus" monster, other than this card, you may select 1 monster your opponent controls. When this card is destroyed, destroy the selected monster. You can only Special Summon 1 "Oceanus" monster from your hand per turn.

 

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When this card is the only card in your hand, you can Special Summon it. When you Special Summon it this way, this card gains the following effect:

When this card is used for the Synchro Summon of a "Magna Oceanus" monster, you gain 1000 life points. When this card in the graveyard is removed from play, inflict 500 damage to your opponent's life points. You can only Special Summon 1 "Oceanus" monster from your hand per turn.

 

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1 "Oceanus" tuner + 1 or more non-tuner "Oceanus" monster

This card cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, this card gains one of the following effects:

o If this card was Synchro Summoned with Oceanus Pugnator, you may activate this effect once per turn: You can have this card lose 500 ATK to destroy 1 card on the field. This card cannot attack on the turn you activate this effect.

o If this card was Synchro Summoned with Oceanus Pulchra, you may activate this effect once per turn: You can pay 800 life points to select 1 card in your graveyard. Add that card to your deck, then shuffle your deck.

*the lower case o's represent bullet points

 

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1 "Oceanus" tuner + 1 or more non-tuner "Oceanus" monster

This card cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, this card gains one of the following effects:

o If this card was Synchro Summoned with Oceanus Pugnator, your opponent cannot activate traps during your battle phase.

o If this card was Synchro Summoned with Oceanus Pulchra, your opponent cannot select another "Oceanus" monster as an attack target. You can only have 1 "Magna Oceanus Locusta" on the field at a time.

 

These are my first cards, so any help with grammar, effects, ways to improve etc. would be greatly appreciated. Thank you.

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Nice cards I really like them. 9/10 six things though.

 

These look sort of like a rip off of the infernity archetype seeing as they both relly on having no cards in your hand.

I really like your pics.

You need spell and trap support to

A.get cards out of your hand

B. just all around support

And also you need more monsters

An opinion the effects based off of synchro material are great and all but any synchro monster you at won't have effects like those so you might want to change that

And finnaly these belong in the fineshed set catagory.

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Nice cards I really like them. 9/10 six things though.

 

These look sort of like a rip off of the infernity archetype seeing as they both relly on having no cards in your hand.

I really like your pics.

You need spell and trap support to

A.get cards out of your hand

B. just all around support

And also you need more monsters

An opinion the effects based off of synchro material are great and all but any synchro monster you at won't have effects like those so you might want to change that

And finnaly these belong in the fineshed set catagory.

 

Thank you for the rating.

 

Spell and traps are on the way

same with more monsters

im not sure what you mean by the synchro effect thing

and as for these belonging in the finished set catagory i don't think they do because i am still making more of them, but i am not sure that is how this works.

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Thank you for the rating.

 

Spell and traps are on the way

same with more monsters

im not sure what you mean by the synchro effect thing

and as for these belonging in the finished set catagory i don't think they do because i am still making more of them, but i am not sure that is how this works.

By synchro effect thingy I mean the effect beased off of the tuner used to summon it.It's just one persons opinion though.
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