Synchronized Posted June 15, 2012 Report Share Posted June 15, 2012 [center][img]http://i242.photobucket.com/albums/ff244/InvertRemix/image.jpg[/img][/center] [center][quote]2 or more Level 2 WATER monsters[/center] [center]This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; Destroy that target and inflict damage to both players equal to its original ATK. During your Standby Phase, if this card is in your Graveyard; You can Special Summon it to the field in face-up Defense Position. Then, banish it when it leaves the field.[/quote][/center] [left][font=tahoma,geneva,sans-serif]This is something different I wanted to try. A friend of mine just started playing Frognarchs IRL, and I was thinking about a card that could offer them some support. Admittedly, it will be used in my Fan-Fiction as well, but the idea was inspired by the fact that Frogs could use another Xyz Option other than just sitting on Gachi or hoping to bait out a Mirror Force or a D-Prison with Black Mist.[/font][/left] [left][font=tahoma,geneva,sans-serif]The first effect allows it to do some damage, while not being too broken, because the target has to be face-up, AND both players take the damage. So, if for some reason it was flipped face-down, it would no longer be a viable target, and that means there are a lot of ways to play around it, as well.[/font][/left] [left][font=tahoma,geneva,sans-serif]The last part of the effect makes it Treeborn Frog-esque, in that it can be used as Tribute Fodder for a Monarch. However, with no Xyz Material, it's virtually useless aside from that, AND you can only use the effect once.[/font][/left] Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted June 15, 2012 Report Share Posted June 15, 2012 O-o so you get a 3000 ATK rank 2 monster at the price of 2 Level 2 Water monsters, or more namely Rodintoadin and SWAP Frog? That seems like...bad card design as is! D: I would suggest an ATK fix since it seems you get more than your money's worth for 2 easily brought out and wimpy frogs >_< What makes it slightly worse is the fact that that's the bare minimum...At MAX potential (which isn't unlikely but uncommon) he can reach 6000 ATK (with 5 monsters attached). Thats....kinda broken O_o The second effect is a bit iffy also. It can detach for a pop + double burn. Even though it affects both players, it can be quite devestating since you can easily deal heavy damage. Granting access to cards such as Prime Material Dragon (which techs in just fine with Frognarch Decks) and you can recover that damage instead, making for huge life point gaps with hardly any effort. Last but not least, the revival effect. This actually looks legit. It can revive itself which fits in perfectly with the frogs, but is banished when it leaves the field, posing as good Tribute fodder. I like this type of card as it will probably bring back Monarchs into game more often. It would be best to work with the first two of its effects, maybe lessening the ATK gain, and the destruction double burn. Link to comment Share on other sites More sharing options...
Synchronized Posted June 16, 2012 Author Report Share Posted June 16, 2012 [quote name='Kenji Inuma' timestamp='1339792800' post='5957439'] O-o so you get a 3000 ATK rank 2 monster at the price of 2 Level 2 Water monsters, or more namely Rodintoadin and SWAP Frog? That seems like...bad card design as is! D: I would suggest an ATK fix since it seems you get more than your money's worth for 2 easily brought out and wimpy frogs >_< What makes it slightly worse is the fact that that's the bare minimum...At MAX potential (which isn't unlikely but uncommon) he can reach 6000 ATK (with 5 monsters attached). Thats....kinda broken O_o [b]If you're willing to -5 yourself to bring this out, AND you can maintain that much field presence, you're more than likely already got the game won. You don't even [i]need[/i] to go into this at that point. It's good, and having that kind of power in Frogs is great, but you're going to get 3000 ATK, and then that's it. There's no more benefits beyond that.[/b] The second effect is a bit iffy also. It can detach for a pop + double burn. Even though it affects both players, it can be quite devestating since you can easily deal heavy damage. Granting access to cards such as Prime Material Dragon (which techs in just fine with Frognarch Decks) and you can recover that damage instead, making for huge life point gaps with hardly any effort. [b]Once you detach a material, it goes down to 2000, meaning it can easily be run over. The fact that you take the damage as well can hurt a ton in a Deck like Frogs, where the majority of the monsters you run are small and can put you in situations where you're taking significant amounts of damage if you don't play extremely carefully. Prime Material Dragon is good, but that's a field set-up that's somewhat unrealistic to think you'd have. (At least two Frogs, and Prime Material.) At that point, your opponent more than likely would have found a way to stop your plays, and if not (meaning that kind of set-up isn't something you get immediately), you probably deserve to win.[/b] Last but not least, the revival effect. This actually looks legit. It can revive itself which fits in perfectly with the frogs, but is banished when it leaves the field, posing as good Tribute fodder. I like this type of card as it will probably bring back Monarchs into game more often. [b]This is just a benefit, really, and one that only works if you Summon it properly, which is obvious. The card has a lot of effects and a lot of potential, but not without a cost. It gives Frogs something that makes the plays more rewarding, but also skillful, because you can lose plenty of advantage very quickly if you try to make a big play with this and slip up.[/b] It would be best to work with the first two of its effects, maybe lessening the ATK gain, and the destruction double burn. [b]Like I said, I think the destruction double burn is actually balanced, because, the monster has to be face-up, both players take the damage, and the card becomes easy to run over after the first time you use it. Of course, it's quite possible you have more to your argument that might sway me in the other direction.[/b] [/quote] In any case, I appreciate the lengthy review. Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted June 16, 2012 Report Share Posted June 16, 2012 its oringial atk should be 0 or 500-850 that way even if you have 2 or 3 xyz material it would not be a over killed and or huge atk gain which equals OP'ed - ness Link to comment Share on other sites More sharing options...
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