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Paladin Hero (March 1st Format)


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Monsters (21)

King of the Swamps x3

Apprentice Magician x3

Old Vindictive Magician x2

Sangan

Elemental Hero Wildheart x3

Elemental Hero Stratos

Skilled Dark Magician x3

Cyber Dragon x2

Dark Magician x2

Buster Blader

 

Spells (15)

Polymerization x2

Monster Reborn

Premature Burial

Enemy Controller x2

Mystical Space Typhoon

Heavy Storm

E-Emergancy Call x2

Magical Dimension x2

Emblem of Dragon Destroyer x2

Future Fusion

 

Traps (6)

Sakuretsu Armor x2

Magician's Circle x2

Solemn Judgment x2

 

Fusions

Dark Paladin x3

Elemental Hero Wildedge x3

Cyber-Twin Dragon x3

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You need to concentrate your efforts into one single type of deck, not try and mesh three types into one.

 

I like what you are trying to do, but a single entity deck will walk right through this deck, I would say, 9 times out of 10.

 

Its not a bad deck, I just think it would be better if you picked one type.

Spellcaster

Machine

or Elemental Hero

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Its a nice deck, I just think its a little over-kill is all.

I run a magician deck (you can find it posted in the traditional deck section). I know how they work. You can thin the deck all you like, but if your opponent is running a beat-down deck, you've already lost. 6 traps to protect a deck of 42 cards. Plus 3 Dark Paladins? You can do the same with just 1, three is just showing off how many you have at that point.

 

Its still a good deck, and if it works for you that's all that matters. I personally wouldn't run it just because there's nothing to protect you.

 

I run a deck of about 50 cards and I have at least 12 of those as traps, and at least 80% of those 12 traps are cards to protect my back end incase the opponent gets his monsters out before I do (and believe me, it happens more than you might think it should).

 

Keep in mind, thinning the deck is not always the best way to win. You want to throw counters on your monsters, overpower your deck with spell cards. I have like...22 I think in my deck, plus 12 traps thats 34 cards out of 50+ that aren't monsters. I have 19 monsters in my entire deck (roughly) and only 7 of those are high levels and 1 ritual monster. Trust me, from one man who uses the Paladin to another, you don't need all those cards to thin the deck. You want to get the Paladin out, patience and defense is all you need.

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err its not an e-hero deck causes hes only running stratos and wildheart which are only 2 good e-heros. I'd say chuck out your apprentice circle and old vindictive although they can stall for a while they just dont fit in this deck. In fact this deck would be awesome with a dark red enchanter. Also fusion gate> Polymerisation. MAybe a couple of dark bribes, torrential tribute is a must as well as mirror force

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You duel me and you'll find out, going in head first isn't the best bet. I've got plenty of trap and spell cards to keep your monsters in the graveyard. You'll never get a high level out, and when you do, it will be destroyed instantly, or removed from play.

 

Sometimes its best to wait, build up a couple good combinations, then strike. Its not always best to go full throttle into battle. You make mistakes, get sloppy, and lose that way. Anything worth doing this turn, is worth waiting to do next turn. Its not going to hurt you any, as long as you have cards to protect yourself, plus it will help you see how your opponent reacts and duels.

 

If they throw down a lot of cards onto the field right away, they are bluffing, or extremely defensive. Great time to be cautious, since most traps that duelists use are things like, "Bottomless Trap Hole" and "Mirror Force", combined with "Draining Shield" and "Magic Cylinder" you aren't going to get very far if you keep attacking and they keep using cards like that.

 

You wait a few turns, see how your opponent reacts to some of your other spell and trap cards, some less important monsters, you know, ones you can afford to lose for the greater good of the duel, then you go in full throttle. You get hasty right off the bat and you are going to get sloppy and make mistakes.

 

And as far as knowing nothing, I've been dueling since the game came out. I may not be a tournament master duelist, but I know my way around cards and their combos. Another lesson for you to learn. Don't ever under-estimate your opponent. Just because you don't understand their strategies, doesn't mean they don't know what they are doing. You walk right into a trap if they are anticipating an all out assault.

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3 DP is showing off? My friend, Advanced format has a very different playstyle to Traditional.

 

When you run fusions, you run three of each. If your fusion gets destroyed, and you have to resources to summon out another one, you do so. And next to Chimeratech and Evil Hero Dark Gaia, Dark Paladin is one of the best fusions.

 

Thinning the deck is the way to get to your cards for your picked stratergy. And running closer to 40 also helps very much. Your 50 card deck would be eaten alive in Advanced Format.

 

And Fusion Gate > Polymerization? Poly's more searchable, and doesn't stay on the field for the rare few players that run fusions.

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Guest Chaos Pudding

run polys in side and sub out fusion gate if you come up against another fusion player

 

What are the chances of that? Don't waste Side space on pieces of crap such as Poly.

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