kendrick sendersson ovak Posted June 16, 2012 Report Share Posted June 16, 2012 i told you about this thread in legendary characters 1, now i have more cards and characters(spell\trap cards is not a legends). correct any mistakes:effect:this card can't be normal, special summon except by the effect of "mystery pharaoh tomb". when this card declare an attack on opponent monster, your opponent can't activate any spell\trap cards effect even monster effect. when your opponent declare an attack on this card, you activate 1 spell card from your deck. when this card destroyed, special summon 1 "ramses, the egyptian zombie"effect:this card can't be normal summon, this card can't be special summon except by the effect of "ramses, the egyptian pharaoh". the only way to beat this card is by banish it, when this card attacked, any damage to your life points become 0. this card gain 500 point for each monster in your graveyard.effect:when your opponent have 1 monster in his field and you control this card only, destroy the both monsters, and special summon 1 monster from your hand.effect:discard 1 card from your hand to destroy 1 opponent monster. when you use this effect, this card switched to defense position.effect:flip: return all monsters in the field to it's owners hands (except this card). when this card destroyed, take 1 level 4 monster from your deck and put it in your hand.effect:this card can't be normal summon, this card can only be special summon by tribute 1 fairy type monster from your field.this card can't be destroyed by battle. decrease the attack of all opponent monsters by 1000 point. when this card destroyed, select another monster in your field, and the selected monster will take this card name and effect and the attribute and points. (except the first effect). when this card banished, banish 2 cards from your hand to return it to your graveyard. and it's effect will continue normally.effect:discard 1 card from your hand to special summon this card from your deck. treat this card as 3 sacrifices to normal summon divine type monster. treat this card as 2 sacrifices to summon fiend type monster.effect:a while this card is on the field, every turn main phase destroy 2 opponent monsters, if your opponent don't have monsters in his field discard 5 cards from your deck bottom to leave this card on the field. when this card destroyed destroy all monsters in the field.effect:2 or more beast type monstersonce per turn. discard 1 card from your hand to negate the effect of 1 ritual spell card. a while this card is on the field, you must tribute 1 monster or discard 2 cards from your hand or this card will be destroyed.EFFECT:you can special summon this card when you have 1divine beast monster. a while this card is on the field your opponent can't select another monster as a attack target. in your end phase this card switched to defense position.EFFECT:this card can only be equipped with 1 fiend type monster, the monster equipped with this card can attack all monsters in your opponent field, if you attack a monster in defense position by this card, inflict 500 point damage to your opponent life. this card will be destroyed in your end phase.EFFECT:a while this card is on the field, your opponent can't return or banish any card from his graveyard, negate the effect of all cards in your opponent graveyard, when this card destroyed it's effect still continue.effect:you can activate this card only when your opponent have at least 3 cards in his hand, your opponent must discard all his hand cards and banish it, then he must randomly take 3 cards from his graveyard bottom.effect:a while this card is on the field, take all graveyard monsters points and put it in this card, when this card destroyed or banished or removed from play, select 1 monster in your field and switch this card's points to the selected monsters.effect:select 1 monster in your field and banish it from play, then choose from the following effects:1- return banisged monster after 3 turns.2- return it after your next turn main phase3- pay 1000 life points and return it when your field is empty and your opponent have at least 2 monsters in his field. if this card banished before your monster return, banish another monster to return it. now' this is my own divine monsters, the first 2 cards have the same effect as 2 divine monsters:effect:this card is unaffected by spell\trap cards or monsters effects, this card points equal to the number of the cards in your hand x1000. when this card destroyed special summon 1 "uranus, the sky soldier" to your field. that effect can't be negatedeffect:this card is unaffected by spell\trap cards or monsters effects, discard 2 cards from your hand to destroy all monsters in your opponent field. a whilethis card is on the field you can't control another monster. when this card destroyed special summon 1 (crunos, lord of the ancient divine monsters" to your field. this effect can't be negated.effect:this card is unaffected by spell\trap cards or monsters effects (even divine and sacred monsters and exodia and others),once per turn. pay 1000 life point to return 1 "uranus, the sky soldier" or "viracocha" to your side of the field. any card tried to negate this card effect will be destroyed. &soon, i will post legendary characters1 & 2 in finished set Link to comment Share on other sites More sharing options...
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