El Majishan Posted June 18, 2012 Report Share Posted June 18, 2012 Finally got me some Tour Guides. Monsters: 20 3: Wind-Up Shark 3: Wind-Up Rabbit 3: Wind-Up Magician 3: Wind-Up Rat 1: Wind-Up Hunter 3: Tour Guide from the Underworld 2: Effect Veiler 1: Sangan 1: Spirit Reaper Spells: 12 3: Mystical Space Typhoon 2: Wind-Up Factory 1: Monster Reborn 1: Heavy Storm 1: Dark Hole 1: Mind Control 1: Pot of Avarice 1: Instant Fusion 1: Book of Moon Traps: 8 2: Bottomless Traphole 2: Torrential Tribute 2: Solemn Warning 1: Solemn Judgment 1: Mirror Force Deck feels a bit naked without Factory since I'm so used to running it, but I needed room for TGU and that seemed like the most logical thing to drop. Also I want to add Dimensional Prison again since it tested well when I ran it at 2...but again...no room and I really want to keep the deck at 40. Fun Fact: I went 5-0 n swiss with my old build Sunday before I got the TGUs. [Spoiler=Matches] Round 1: Me vs. Random Deck Result: 2-0 Round 2: Me vs. Dragon Galis Result: 2-0 Round 3: Me vs. X-Sabers Result: 2-1 Round 4: Me vs. Masked HERO Beat Result: 2-1 Round 5: Me vs. Six Samurai Result: 2-0 [/spoiler] Link to comment Share on other sites More sharing options...
El Majishan Posted June 19, 2012 Author Report Share Posted June 19, 2012 Changes made, - 2 Smashing Ground +2 Wind-Up Factory - 1 Gorz Emissary of Darkness +1 Spirit Reaper Reaper lets me stall in case of bad hands, plus its lvl3. Also I can -1 people if they let me poke at them. Factory because I just like the consistency it adds to the deck. I still want to add in 2 Prisons....find me room guys. Link to comment Share on other sites More sharing options...
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