tyler14isnexus Posted July 11, 2012 Report Share Posted July 11, 2012 Ok so what do you think? I know Game Over is just a faster "Final Countdown" so don't give me any crap about that,lol. [img]http://i.imgur.com/A4hAN.jpg[/img] Lore:During your main phase you can remove this card from play and choose 1 face-up Warrior type monster you control,this monster can now attack twice during each battle phase.You can special summon this card back in attack position two standby phases later,after activating this effect. [img]http://i.imgur.com/cL5wv.jpg[/img] Lore: As long as this card remains face-up on the field,your life points will increase by 700 for each additional fiend type monster summoned. [img]http://i.imgur.com/nsxP0.jpg[/img] Lore:After 15 turns of activating this card you will win the duel. Are they any good,or do they suck? Please let me know if you have any suggestions! Link to comment Share on other sites More sharing options...
JordanPark24 Posted July 11, 2012 Report Share Posted July 11, 2012 OCG fixes: "The Prince of Pain" Once per turn, during your Main Phase: You can banish this card to select 1 face-up Warrior-Type monster you control; It can attack twice during the same Battle Phase. During your second Standby Phase after activating this effect: Special Summon this card to your side of the field. "Reaper of Souls" When a Fiend-Type monster is Summoned: Gain 700 Life Points. "Game Over" After 15 turns have passed after activating this card (counting the turn you activate this card as the 1st turn): You win the Duel. Anyway, the cards are... okay at best. Prince needs an "until the End Phase" clause, and the Reaper of Souls is just meh. Not much there. Game Over is a watered down Final Countdown. Link to comment Share on other sites More sharing options...
Reginanos Posted July 11, 2012 Report Share Posted July 11, 2012 The Prince of Pain: You need to specify where you're banishing this monster from: is it your hand, the field, or the graveyard? (I think it's the field, since you're saying it's special summoned back, but you should still specify anyway) Reaper of Souls: This card is just worded entirely wrong, it's just best if you re-write the effect to "While this monster is face up on the field: When a Fiend-type monster is summoned on either side of the field; Gain 700 life points." without the quotation marks. Game Over: Probably the best card in the set, the most playable, and the most balanced. The card should really need to stay on the field for it to go, otherwise there's no point in it being a continuous spell card. Link to comment Share on other sites More sharing options...
The Twilight Knight Posted July 11, 2012 Report Share Posted July 11, 2012 Game Over is just a watered down Final CountDown like ^^ said. And Reaper Of Souls is good though, nice effect. Link to comment Share on other sites More sharing options...
JordanPark24 Posted July 11, 2012 Report Share Posted July 11, 2012 [quote name='Red-Eyes Golden Dragon' timestamp='1341988175' post='5973800'] Game Over is just a watered down Final CountDown like ^^ said. [/quote] I'm sure if you tried hard enough, you'd be able to make a somewhat decent post. I already said that, so why bring it up again? -____-' Link to comment Share on other sites More sharing options...
The Twilight Knight Posted July 11, 2012 Report Share Posted July 11, 2012 [quote name='JordanPark24' timestamp='1341990089' post='5973819'] I'm sure if you tried hard enough, you'd be able to make a somewhat decent post. I already said that, so why bring it up again? -____-' [/quote] Sorry, I apalogize in advance. Link to comment Share on other sites More sharing options...
tyler14isnexus Posted July 11, 2012 Author Report Share Posted July 11, 2012 [img]http://i.imgur.com/kY1GI.jpg[/img] Updated Lore:Once per turn,during your main phase you can banish this card from your side of the field to your graveyard, and choose 1 face-up Warrior type monster you control,this monster can now attack twice during each battle phase.After activating this effect you can special summon this card back to your side of the field in attack position after your end phase. [img]http://i.imgur.com/JKhvm.jpg[/img] Updated Lore:While this monster is face up on the field: When a Fiend-type monster is summoned on either side of the field:Gain 700 life points. [img]http://i.imgur.com/ZiPSh.jpg[/img] Updated Lore:After 15 turns have passed after activating this card:You will win the duel.Thanks for the suggestions guys!!! Thanks Red-Eyes! Link to comment Share on other sites More sharing options...
Synchronized Posted July 11, 2012 Report Share Posted July 11, 2012 Well, the first one is quite useless. Being Level 5 and as weak as it is, it almost seems like something Konami would print as filler in a pack. It's just that it's not worth investing the effort into bringing it out, and expecting to have another Warrior-Type monster on the field that can utilize its effect well. The second one isn't necessarily bad, there's just not much of a point in using it. It doesn't synergize well with its Type at all; especially because Fiends aren't really devoted to Life Point increases at all, and since it only works for Fiends, there's no ideal scenario in which to use it. And the last one is just a worse version of Final Countdown. Despite having a shorter turn count, this one stays on the field while Final Countdown goes to the Graveyard after activation, meaning it's not prone to MST or things along those lines. Link to comment Share on other sites More sharing options...
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