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Fiendish Chain


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Bumping this because it's been testing [i]amazingly[/i] for me the past few days. I was down on it, but now I'm just finding it to be extremely exceptional, at least in HEROes. The attack stopping part of the effect has come in handy a significant amount of times, and the consistency, especially drawing into this and just stopping a variety of plays, has made me do a complete 180 on its uses.

The fact that it doesn't stop Rabbit is a bit disappointing, but still.

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Shadow-Imprisoning helps against DWs for Heroes, but it doesn't solve Grapha reviving itself every turn unless you have Shining on the field with 3200+ ATK. It's probably better than siding Macro/Fissure + Parallel World Fusion, though.

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