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Tusked Cannon Blaster [NEW! Single #1]


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[IMG]http://i242.photobucket.com/albums/ff244/InvertRemix/tuskedcannonblaster.jpg[/IMG]

[quote][color=#000000][font=Verdana, Geneva, sans-serif][size=3][left]Cannot be Special Summoned. This card is unaffected by the effects of Spell and Trap Cards. Once per turn: You can target 1 Level 4 or lower monster your opponent controls; destroy that target and both players take 500 damage. If this card leaves the field: Add 1 "Tusked Cannon Blaster" from your Deck to your hand.[/quote][/left][/size][/font][/color]

It's pretty simple, really. It's a Level 5 monster that deals with those pesky little threats, while not necessarily being powerful enough to get around some stronger monsters. By making it unable to be Special Summoned, I've tried to keep it balanced so you can't use the effect multiple times or anything like that. It's consistent enough, as well, in that it replaces itself once it leaves the field, so you could definitely work out some kind of play(s) with this. Any thoughts?

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[quote name='newhat' timestamp='1342123750' post='5975744']
Being immune to Spells and Traps is pretty strong. If this were a Beast, it would be nice in a Naturia Pineapple Deck. As it is, it's good but there's no niche for it.
[/quote]

I didn't want it to be broken, but I wanted it to at least be useful at the same time. I figure I might use it in my Fan-Fic at some point, so it was more of just a theory-based card.

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