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My Very First Synchro


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The design is somewhat uninspired, but it's not bad. I'm not sure I like the +1, but I guess it eventually evens itself out, so it's not [i]too[/i] bad. It's got a Gyzarus like feel to it, which is where I think the problem comes in, especially in a Deck like Infernities which could reuse it.

I'm pretty sure you should make it so you can only use the effect once per turn.

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That doesn't make sense. If it triggers on its Synchro Summon, the effect should say

"When this card is Synchro Summoned, destroy up to 2 cards your opponent controls."

If it's a re-usable Ignition Effect like Scrap Dragon's, it should say

"Once per turn, you can destroy up to 2 cards your opponent controls."

If it's an Ignition Effect that [i]only[/i] works if this card was hardcast, it should say

"If this card was Synchro Summoned, once per turn you can destroy up to 2 cards your opponent controls".

The first effect is probably the most balanced. Vanilla and strong.

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Though not exactly an original effect, I like that it's well balanced.
The fact that it needs "2 or more" non-Tuners keeps it from becoming easily summoned. Which is preferred with such a devastating effect.
A very fair +0 Synchro. Not likely to be used, but fits in with the rest of them.

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[font=courier new,courier,monospace]It's definitely more balanced now than it was before. It was [i]way[/i] too easy to loop and make a Gyzarus-like effect that is very difficult to get around. I mean, it's not the most creative card I've ever seen, but at least it's useful and more balanced (much more) than it was.[/font]

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[b][size=4][font=comic sans ms,cursive]Great Cards keep up the good work. I am working on my first set of YU GI OH cards. I will show you the power card when I get it made.[/font][/size][/b]

[b][size=4][font=comic sans ms,cursive]Mike Davis (Scamp 1969)[/font][/size][/b]

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